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The City ([personal profile] citycenter) wrote in [community profile] citylogs2023-11-01 09:00 pm
Entry tags:

TDM: NOVEMBER 2023





TEST DRIVE MEME

JUMP TO MONTHLY PROMPT ↓

A TRAIN COMES INTO THE STATION.
You wake up on a train.

Your phone is buzzing. It's in your pocket, in your hand, on the seat next to you. It's a normal phone, and you're on a normal train car. One of the lights flickers, a little further down. The world is very quiet. It feels like you're right where you're meant to be. On the phone's surface is a white screen and the words—


WELCOME TO THE CITY. BEGIN ORIENTATION?

▶ YES
▶ NO


Please take a moment to complete your orientation.

Once you're finished, the subway doors slide open to let you out onto the train platform. To your right, the platform continues on and eventually ends; to the left is a set of stairs that will lead you up into the station itself. The platform is quiet, clean, empty—there's no one else around, and the only sounds you can hear are your own footsteps, your own breaths, and the occasional faraway sound of a creaking pipe or rush of air. The train you disembarked will stay there as long as you do, its doors still open, until you finally decide to venture up into this new locale.


As you make your way up the stairs to your left, you find yourself in the belly of City Hall station. The station is large, a sprawling underground mini-metropolis of corridors and storefronts. Here, you may find others like you, freshly-arrived city residents from other realms (or even your own). There is also a subway map, which will give you an idea of the layout of the neighborhood, and ticketing machines, which can currently only be used to buy tickets to a handful of stations located on lines 1, 2, 3, 4, 5, and 9.

If you're hungry or in need of any kind of supplies, there are plenty of storefronts inside the subway station as well—snack stands, convenience stores, restaurants, clothing stores, a pharmacy, and a variety of empty shops that may or may not have ever been in use. Everything is unlocked, and you can take whatever you need.



Characters may stay on the train platform indefinitely, and may re-board and re-disembark from the subway as many times as they like, but the train will not depart nor will the doors close. Once they go up the stairs into the train station, they may hear the train doors closing and the train departing. Another train will not arrive, no matter how long the character waits. Only once they come up the stairs into the station itself may characters encounter their fellow newly-arrived residents and take advantage of what the city has to offer.

JUMP TO TOP ↑ | ↓ JUMP TO COMMENTS

WELCOME TO THE NEIGHBORHOOD.
The station is located in the city center. It has three major exits that lead to areas of interest in the district, but there are several other smaller exits that lead in other directions around the neighborhood. You are welcome to use any of them, but may find the north, southwest, and east exits to be the most welcoming.
TO THE NORTH
The northern entrance to the station leads up into the sunlight and puts you out in a brickwork plaza. There's a modest building in front of you, three or four stories of stone with a welcoming facade. There's a sign above the entryway—it says City Hall. You may be tempted to explore, if you're interested in learning more about the city and how it functions, but prepare to find yourself disappointed—the folders in the records rooms are full of empty, blank sheets of paper, and the logbooks and balance sheets are similarly devoid of information.


Immediately to the southwest of City Hall, you will find a small building that houses the tourist information center. It looks welcoming, with an inviting glass facade and a sign above the entryway announcing it as the "TOURIST CENTER." It's a humble building with a receptionist's desk on the back wall opposite the entrance, empty magazine shelves lining the side walls, and a few spinning brochure racks full of blank pamphlets. Anyone is welcome to peruse the tourist literature, though they won't offer much information, being primarily filled with pictures of the surrounding area—City Hall, the park, a statue garden, and the surprisingly heavily-featured cemetery. There are a few sentences sprinkled throughout about basic offerings of the city, such as apartment complexes and office buildings, as well as a few maps with the same limited scope as the larger version on the wall behind the receptionist's desk.


TO THE SOUTHWEST
The western exit of the station takes you up into a city park, lush and green with a very light fog still hanging about the trees. There are lampposts on the walkways and benches where you could rest, and plenty of flora, although you can neither see nor hear any signs of animal life. You walk the paths that meander idly through the verdant grass and you feel a sense of peace, some of your unease about this place easing into a pleasant calm. The air smells fresh, like it's recently rained, and you'll find the grass ever so slightly damp should you decide to take a seat.


As you make your way deeper into the park, the trees grow denser and the smell of soil and plant life grows stronger. This is the older part of the park, very nearly a forest, with ivy climbing the trunks of the trees and plants and shrubs growing riotously around their bases. As you turn a corner, you find yourself first in the statue garden, although the statues are harder to see now, choked as they are with ivy. There are many statues, some partially obscured, some fully—very few of them still stand free of the vines and clinging roots. (It doesn't feel quite as peaceful here.) If a statue's face looks a little bit familiar, you may not want to look at it too long.

Continue down the path and you will find yourself in a graveyard, one that seems centuries old. Most of the headstones are worn away by time and covered in moss, rendering them impossible to read. The few that are free of moss are blank, or bear only suggestions of names too faint to be understood. (Was that the name of—no, it couldn't have been. Could it?) Many of the headstones stand at an angle or are toppled over completely, having been subjected to either strong winds or the roots of the trees that grow up from some of the graves, spreading branches toward the sky.
TO THE EAST
The final exit of the station, to the east, puts you out on a quiet surface street. Are you hungry? Or are you paralyzed by choice? There are plenty of restaurants, offering options of almost any food you can imagine. You could try a convenience store—it's well stocked, and the items there seem free for the taking. How about a restaurant? There's no one to take your order, but when you look in the kitchen, there's something on the stove, and it's just what you've been craving. Imagine that.


A few blocks down, you come in through the lobby of a tall building and find yourself in a corporate office. The fluorescent lights are steady and unforgiving, and the cubicles and offices are empty. There are a few pieces of paper on desks, a few folders left in organizers, but everything is perfectly blank. Despite how empty and quiet the office is, it nonetheless gives you the feeling that just a few minutes ago, this place was bustling with workers going about their daily business.


You enter another building and find yourself in the lobby of an apartment complex—finally, a place to rest. The first door you try opens easily into a completely empty living room, freshly vacuumed but without a single piece of furniture. It's a nice apartment, quiet, but with a little too much echo for your taste, maybe. Still, and perhaps oddly, you have no trouble envisioning what life here would be like.

The second door you open leads to an apartment that feels lived-in. Why does it feel lived-in? It's fully furnished with items that seem to go together perfectly, true, but the feeling is more than that—the room feels like someone was just here, maybe standing right in the kitchen only moments before you swung the door open. The air is a perfectly comfortable temperature, and it somehow smells like home despite that you've never once set foot here before. The refrigerator is stocked, and the cabinets are full of spices and flatware and kitchen utensils.


As you look around the living room, you find that there are pictures in frames on the walls and some of the flat surfaces—a seascape, a field, a shot of a city park bench. In each of the photos there's something just slightly wrong with the angle, as though the photographer were aiming for a subject that can no longer be seen.



Characters are welcome to explore the district around the City Hall subway station to their heart's content. The City Hall building itself contains several floors of offices and file rooms, but none of them contain any particularly interesting information. Nonetheless, characters may wish to team up with other newcomers and try to find some hints about the nature of the city. They can also spend a while in the park, the statue garden, or the graveyard. In the blocks surrounding the station there are plenty of options for food and housing, as well as office buildings, storefronts, and alleyways to look around. There are no workers in any of the buildings, and there does not seem to be an honor system for payment, nor any consequences for taking food from the stores or setting up camp in an apartment or office building.

JUMP TO TOP ↑ | ↓ JUMP TO COMMENTS

IT IS THE ULTIMATE SHADOW, THE DEFEAT OF CREATION.
In one section of the newly accessible portion of the city, nestled in among normal looking residential and commercial buildings, is a wide and relatively short and industrial-looking building with no windows and only one grand set of black glass doors set into one side. Above the entrance is a neon sign that plainly states ART. with smaller letters sm added to the front in metallic paint. Hopefully, this simple signage will give passersby the impression that this is an art exhibit of some kind, with a twist.
DO NOT TOUCH THE ART…
Once stepping through the front doors, guests will be greeted with a lobby with walls covered in vertical neon lighting that pulses in a rotating rainbow, and mirrored ceilings that make the space feel surprisingly small. To one side is a bar where various cocktails await pickup. They don't have any special effects, but being a bit tipsy might help enhance the experiences waiting for you beyond. There's also a rack of bottles behind it, stocked with the typical liquors and mixers, if you'd like to play bartender for a while. Thanks to the disorienting amount of colored lighting and dark corners, it may be easy to get lost and turned around in the large building, and guests may be surprised to find that they're unable to locate the exit (or entrance) while alone.


After leaving behind the lobby and stepping into the exhibit proper, you'll find yourself walking through a central winding hallway with large rooms branching off from it in both directions at regular intervals. Some of them are more interactive than others, but all of them are dimly lit except for the "art" that guests will find themselves in the middle of, encouraged to touch and participate in creative collaboration. A few of the simpler rooms include:

  • Hanging ropes that will light up where touched, changing color with the amount of kinetic force applied: purple for a brush of the fingers, red for a crushing grip. These pulses of light will travel out to either end of the ropes the longer touch is applied, and considering that the room is pitch black and seemingly endless thanks to the mirrored walls, you may want to find some help in lighting up the dark.
  • A sunken floor filled to the brim with translucent plastic balls. This ball pit is a literal bath of color with every-changing light shining up from the floor of the ball pit and diffusing through the balls. A wall of cubbies at the room's entrance awaits belongings and shoes that are asked to be removed by a polite sign at the top of the stairs that descend into the ball pit. Be careful, for the pit is deep and it's easy to sink beneath the surface if you sit or lie down; you may see some shadows of people a ways away from you, but if you wade through the balls to their rescue, you won't find anyone tangible there.
  • A small theater of benches all facing the back wall that is a single large screen. The display is a moving series of lines on a black background that give the audience the sensation that the room is moving, or they themselves are traveling through the space. Atmospheric music—mostly heavy bass and noise that's been timed with the movement on the screen—hums through the room and adds to the sense of immersion.
  • ... IT MIGHT TOUCH BACK.
    One of the more interesting rooms is actually divided into three smaller rooms, each with a heavy, sound-dampening door that only has a small square window set into the top of it. Through the window, you can see that there is a red room, a green room, and a blue room. Stepping into any of them will be a different experience where guests will be entirely immersed in the color—even the window is a one-way mirror from the inside, blocking out any sights from beyond. The longer guests stay in these isolating rooms, the more disoriented they'll become, and it's entirely possible that moods will shift from the experience. Be careful stepping back out into the exhibit itself, your eyes and ears may need time to adjust.

    In the green room, guests may feel like they've stepped into a concentrated and unfiltered essence of nature. The speakers play a variety of animal noises layered with leaves rustling and branches creaking as they move as well as wind, rain, and other kinds of weather. Looking at yourself, or your companions if someone stepped inside with you, you see their eyes and teeth pop clearly in the bath of green, somehow more obviously animal than ever.

    In the red room, the temperature is higher than the rest of the exhibit, not uncomfortably so but noticeable all the same. Looking down at your skin, you can see more of the blemishes, the dark spots or pale scar tissue that contrasts much more starkly. From hidden speakers in the ceiling comes a mixture of sounds that are hard to place as they're so layered over one another, but the overall noise is inorganic, discordant, unsettling. It's hard to focus, let alone look at anyone else you might be sharing the room with.

    In the blue room, there is almost an absence of experience. The only sound is a low, steady hum that vibrates through you as you stand and close your eyes almost on instinct. Everything gets erased in the layer of blue that covers everyone and everything in the room, skin looking almost gray from the lack of any other colors that are so often associated with life.


    The last room of note is completely black and empty except for three massive umbrellas of flowers and other plants that are suspended from the tall ceiling, illuminated by lights shining on them from above. Each umbrella is about as high off the ground as the average human and varying by a few feet or so, so that it's possible to stand or crouch beneath them. Once standing in their shadows below, guests will be able to hear whispers coming from above…

    These whispers tell real secrets of city residents—past, present, and future—though names are never included. The secrets are told in their own voices, though, almost like confessionals to a confidant or their pillow in the dark of night. These secrets can be positive, negative, or simple fact. Some may be shocking revelations of guilt, or shy mutterings of love, or secrets spilled as if the speaker has never thought of this part of themselves before. There is a hush throughout the room, and if guests were to whisper to each other beneath the umbrellas, conversations would not be easily overheard.


    Residents are encouraged to meet up in the bar with friends, grab some drinks, and then head into the art exhibit. It's also a great place to meet someone new as there will be plenty of interactions happening as everyone hopefully discovers a bit of their inner child. There's no right or wrong order to exploring the rooms, but residents will not be able to find the exit without the presence of another with them—even if you came alone, you're leaving with a friend!

    For the Secret Garden whispers, players are encouraged to make up something scandalous to discuss with others or even have their own character's voices whisper to them from the flowers. Please remember to discuss with other players before including any information about existing and potential characters that may affect their gameplay.

    Inspiration for this location includes 9 Lights in 9 Rooms as well as Hopscotch. Title is from Do Androids Dream of Electric Sheep?.

    JUMP TO TOP ↑ | ↓ JUMP TO COMMENTS

    WILDCARD.
    The city is by no means small, and there are plenty of things for you to see. There are even some places that other residents have created! There's no rush in exploring, so feel free to take your time looking around and peering into various nooks and crannies and alleyways—and don't worry, you're not very likely to find anything peering back.



    If none of the above prompts appeal, feel free to check out the Locations and Maps pages and write your own freestyle prompt using one or many of the available locations. We highly recommend checking out the Character-Run Locations as well - they might be great places for new characters to get started!

    JUMP TO TOP ↑



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    reflexio: (12)

    [personal profile] reflexio 2023-11-03 01:46 am (UTC)(link)
    [ There's the sudden taptaptaptaptap of footsteps approaching. The speed is enough cause for alarm, but Don's already thrown herself at him before he can whirl around. Yi Sang stumbles, barely managing to catch himself before falling face-first into the wall.

    That voice, that manner of speech --

    He glances down at his colleague clinging to him like a koala. This, certainly, is not the person he expected to meet, but she's definitely a sight for sore eyes. Yi Sang exhales with a small smile, reaching down to pat her hair. ]


    Then we shall arrange a game sometime.

    [ It's difficult to discern just how long she's spent missing him. Don seems the sort where waiting ten minutes would be no different from waiting ten years. Those questions can come later though. ]

    I am glad for your company as well, my friend. Have you been well?
    icanfixer: (31)

    [personal profile] icanfixer 2023-11-03 02:23 am (UTC)(link)
    [ has she been well?

    ... a mixed bag; she buries her face into him, eyes closed in comfort at the pat of her head, and nods after a pause. ]


    I am hale and whole, and I am not starved for food nor company. That is all one can ask for, no?

    [ don'll loosen her grip and step back, wiping her eyes and beaming up at the other. ]

    My dear friend, are thee well? It must be disorientating, finding thyself someplace new, but I can assure thee it is a most idyllic place to be -- save for every now and then, but one grows used to the rhythm.

    [ especially them, who are used to rhythms in a different sense. ]
    reflexio: (11)

    [personal profile] reflexio 2023-11-03 03:00 am (UTC)(link)
    [ That's about as good of an answer Yi Sang can hope for. He cants his head curiously at Don. ]

    Oh. Have you met new people?

    [ Hearing that food is plentiful is useful information, but he's much more interested in what company Don's discovered in this new place. He takes a moment to study her appearance once she steps back, immediately noting she's wearing a more casual outfit instead of their Limbus Company uniform.

    Had she not mentioned that she was not starved for company, the lack of uniform would be cause for concern. It implies that she's been here for some time, wherever that "here" may be. But perhaps it hasn't been so bad, given she's been able to make new friends.

    And in response to her question, Yi Sang nods a bit before glancing in the direction of the utterly useless tourist brochures. ]


    I visited City Hall in hopes of learning more about this place, but that building lacked any relevant information. I had thought the Tourist Center would contain some guidance instead, but... it has proven to be similarly unhelpful. That is all.
    icanfixer: (15)

    [personal profile] icanfixer 2023-11-03 11:51 pm (UTC)(link)
    That it is unhelpful is not a surprise, unfortunately, for the best way to learn stuff is by word of mouth... and I have plenty to speak on -- of this city, and of the new people I have indeed met.

    [ two birds, one stone. her hand goes to his to pull him along, first thing's first... is a meal, maybe; company and food go together (a lesson she learned in their city) and less than satisfactory news is comforted by cuisine (one she's learned here, instead). ]

    There are those who alike to us, my friend, in one way or another; my dearest friend Junpei "SHIFTS" the way we wear IDs, but it is a little different at the same time, and my beloved friend Heine cannot die... more in that he needs no assistance in reviving, restoring, as Manager Esquire doth for us, but his body merely repairs itself in the aftermath; it is most interesting, to exchange stories with both. There are Citydwellers like us as well, but they are from the past if that is at all believable to thee. Truly, the variedad of people one can meet here has been most exciting!!!!!!

    [ evidently so, from the way she chatters on... so excited to see him, as much as she has a mixed feeling on him being here at the same time. missing her companions, and yet not wanting them to experience that which she has at the same time.

    ... she's going to have to tell him that naught matters here at some point, she guesses, but she'll leave that distasteful bit for much later. yi sang has other things to worry about. ]
    reflexio: (07)

    [personal profile] reflexio 2023-11-04 01:45 am (UTC)(link)
    [ Don Quixote usually has plenty to say. Sometimes, it reminds Yi Sang of a twittering bird, which is not a bad thing at all. Her eyes light up as she grabs his hand, toting him along. He is perfectly content to be led off, matching the brisk pace she sets.

    He listens to everything she tells him as they walk, and though he doesn't quite understand most of what she says, he contemplates all of it quite seriously. The important thing, perhaps, is it's clear she's made plenty of new friends during her time here.

    Her comment about past Citydwellers making their way here too catches his interest, but that can come later. ]


    I see. Indeed, it seems you have formed many new bonds. Such information is reassuring.

    [ After all, if he's learned anything thus far, it's that those tenuous bonds tying people to one another are necessary for each individual's survival. He would hate to learn that Don had spent her time here utterly alone.

    Nevertheless, there is one question that's been left unanswered. ]


    Don Quixote, my friend, how long have you called this City your home...?

    [ How long had she been here, without any knowledge on whether she would see the rest of her former companions again? ]
    icanfixer: (21)

    [personal profile] icanfixer 2023-11-04 01:57 am (UTC)(link)
    [ ... how long?

    it's not something she tends to linger on, thought-wise, even if... at this point, it's been far longer than they've been on the same journey with one another. don quixote's hand tightens a bit and she tilts her head, counting the numbers in mind. ]


    ... Half a year, or somewhere around that.

    [ though

    in all honesty

    even if she, even if sinclair, don't tend to think too much on the length of their stay here, there have become moments and habits of undeniable proof that they've remained in the same place for longer than a month. longer than two.

    her leading yi sang to one of her favorite dumpling restaurants, shown to her by a friend, is proof enough of that. ]


    'Tis strange to hear, no? When only yesterday, or perhaps an hour ago, we may have been spending time together. However, thee need not fret, my friend, for I am ever the Don Quixote thou hath come to know! I have not changed a bit since the day we had first met.

    [ well,

    she has in certain ways, but the core of herself hasn't. ]
    reflexio: (12)

    [personal profile] reflexio 2023-11-04 03:05 am (UTC)(link)
    [ Half a year. Six months. Approximately one hundred and eighty-three days. Four thousand, three hundred and eighty-three hours. The thought of spending all that time away from the rest of them is staggering.

    On the other hand, the Sinners had known one another for a much shorter time than that. Yi Sang would not blame Don, nor would he be offended, if she hadn't thought about the rest of them at all. It would be much, much easier for her that way. But the manner that she'd tackled him from behind says otherwise, and the way she's toted him all the way to get some food together says otherwise.

    In any event, she still has that same spring in her step which puts the hint of a smile on his face. ]


    Indeed, that it is becoming increasingly clear to me. I was mistaken in doubting you. You are no blade of grass content to bend slantwise in the wind.

    [ Surely, she would find a way to straighten her back and carry on her way.

    He glances at the restaurant, observing the welcoming scents of freshly-cooked food. He'd been so engrossed in searching for any thread of information that he'd ignored the gnawing in his stomach.

    Food would be good right about now, yes. ]
    icanfixer: (11)

    [personal profile] icanfixer 2023-11-04 03:18 am (UTC)(link)
    [ somehow, somehow, she's managed. as difficult as it's been. as many hardships as she's faced, both trivial and not...

    ... what choice did she have but to stand up and move forward? oh, she may bend so far that it would leave her more than slanted by the wind one day, pressed against the dirt itself, but what choice has she until then? ]


    One does not stand on their own, if thee do not mind my saying so.

    [ a reflection of himself, in a way, the lessons she's learned here... the same he carries in his heart, now. in any case, she can bring him to a booth and set him on the other side. ]

    Now, the trick here is that one must call out what they should like to order, and it shall appear from the kitchen on the counter there. What is it dear Heine ordered...? Meatball soup and dumplings, prithee!

    [ ...

    and in a short time, ding! it will appear. don quixote beams at yi sang, apparently eager to see if he will order something too. ]
    reflexio: (11)

    [personal profile] reflexio 2023-11-04 03:45 am (UTC)(link)
    [ Ah. Of course. There's no need for Don to elaborate on the underlying meaning or the context of her statement. His eyes soften, but then again, even in the handful of months of being colleagues, Yi Sang has always had a soft spot for her. ]

    ...no, you are correct. I find that, occasionally, I must remind myself of that.

    [ A lesson without reaffirmation, without repeated recitation, is one easily scattered to the winds.

    In fact, it seems he's about to learn something new right now. Like a crow catching its reflection in a looking glass, Yi Sang cants his head to the side while fixing his gaze on the counter. His eyes widen as the food magically appears, and the smell of freshly-cooked food confirms it is no trick of the light.

    Perhaps he ought to try it too. ]


    Dumplings and --

    [ What else should he order? ]

    -- ah... a plate of... pajeon...?

    [ Silence. And then -- out of thin air, both dishes materialize upon the counter. Yi Sang blinks, uncertain on what to make of this mysterious restaurant. But food is food; who is he to question the ways of this City? ]

    Fascinating...
    icanfixer: (26)

    [personal profile] icanfixer 2023-11-04 06:11 am (UTC)(link)
    Is it not?! There are many thoughts upon what the city may be, as well as our purpose for our being here, but it is above my head frankly speaking; I deal only with what I know, and I shall leave the higher thinking to those who have experience with it.

    [ her friends she's made. don slides out of the booth to fetch their meals, the ease of carrying four plates telling of how often she might do it and, naturally, that her balance and nimbleness has not faltered despite being here.

    pajeon for him, meatball soup for her, and dumplings in the middle. easy ]


    And... while I am hesitant to celebrate it, though I have resigned myself to understanding the situation in this way, there is no need for payment. We are alone, and thou art charged only for crimes against others as a whole. It is not stealing, I think; we have been given it, in a way.

    [ stealing wouldn't be good, really. even she has a problem with that. if you have an excess of something, you should give it to one who does not; if they have to steal it from you, then it's your fault for not giving away your excess. that sort of thinking, as ever, in her mind. ]
    reflexio: (07)

    [personal profile] reflexio 2023-11-04 05:41 pm (UTC)(link)
    [ Don has a great deal of trust in whoever these friends are. He will have to thank those who've watched over her whenever he is given the opportunity to do so.

    Yi Sang does not touch his food. Instead, he listens intently to everything his companion discloses. ]


    It certainly seems as though the meals were given to us.

    [ It is a bit strange receiving something with no strings attached, but Don's analogy is persuasive enough. One cannot hand an item to others as a gift, only to later demand its return. There is a tacit contract within that exchange.

    Even now he does not eat, glancing around the restaurant in search of something else. He does not tell Don where he is going, only rises from his seat to retrieve two sets of utensils.

    He slides one over to Don. Don't use your hands, Don Quixote. But despite having utensils, Yi Sang doesn't dig in just yet. He frowns with a troubled expression. ]


    Mm, you noted that one is charged for crimes against others. ...who, precisely, is doing the charging?

    [ As far as he can tell, this City is abandoned other than the newcomers slowly filtering in. ]
    icanfixer: (29)

    [personal profile] icanfixer 2023-11-05 12:50 am (UTC)(link)
    [ ... don't use your hands... she definitely intended to, from the way hers lower to the utensils after a moment. the soup dumplings are her favorites, but she'll cleave a meatball in two so she can eat it a little more readily.

    well, pause before she does so, setting the fork back down. ]


    ... That, we do not know. The city itself, it seems, metes them out as impartially as can be. Though I have qualms with the results.

    [ now she'll eat her meatball, mmm. tastes just as good as the last time she had it. ]

    Zuh one... Kehm. [ sorry. hold on. ] For the less serious crimes, the one who is committing it is cuffed to another. But with death, it does not matter if it is fair combat or one-sided: both parties... as well as any who witnessed it, are punished. Though in differing ways.

    [ it isn't fair, really. self-defense... may not count, or it may, but they haven't tested it out precisely. the one time it was... she hadn't faced any consequence of it. was it because kromer had become so far gone? or was there something else? ]

    'Tis an oddity, for certain, to be judge by no eyes and yet dealt with thusly. Thee should not worry about it, though.
    reflexio: (Default)

    [personal profile] reflexio 2023-11-06 03:51 am (UTC)(link)
    [ It makes sense that Don has some reservations about the way the City metes out justice. To be judged by an invisible force, one unavailable for the people to question its methods -- could that truly be described as "justice"?

    Yi Sang listens intently to his companion's explanations as he tears the pajeon into smaller pieces with his chopsticks. To hear that the City deems mere witnesses as complicit in the crime... Even that might have been too harsh in the city they'd once called their home. ]


    Mm, to say that I fret over such a mysterious system is inaccurate. It is simply curious. That is all.

    [ He lifts a piece of pajeon into his mouth, chewing on it thoughtfully. Unlike Don, he only speaks after he's swallowed his food. ]

    It does not appear to me that this City's sense of justice would align with your own, Don Quixote. It may not trouble me yet, but does it not worry you, my friend?

    [ ...he distinctly recalls That One Time at K Corp. ]