THE THINGS I GAVE YOU.
» THE BANK — INTRODUCTORY NOTES
District 2 is open, bringing with it access to new and interesting locations—including the city's main bank branch. The bank is a large building with a stone exterior, wrought iron grating on the windows, and large, heavy metal doors that take surprisingly little effort to open, their hinges silent and well-oiled.
Early in the day on July 19, characters in the vicinity of the bank will hear first a low, metallic creaking sound from inside the building, like metal straining against metal. This is followed by the sharper noise of locks disengaging, and then the large, heavy doors on the front of the building swing open slightly, enough to let a person through.
Directly inside the doors is the bank lobby, and beyond that is the main banking floor, with elegant marble flooring and dimly lit chandeliers. It would appear that this was once the main commercial bank of the city, although it is now completely empty, with no tellers behind the counters and no cash in any of the drawers.
You may rifle through the tills and filing cabinets to your heart's content, but similar to the files in City Hall, there is no useful information to be found—all the papers are blank, or are empty forms without any personally identifying information. There are no monetary devices to be found either; this is, after all, not a city that operates on a cash system, so there are no coins or paper bills in any of the tills or, indeed, anywhere within the bank.
What you might be able to find, though, is a rack of delicate, burnished brass keys on a wall toward the back of the main banking hall. Each of these keys is attached to a stamped metal keychain bearing a name on one side and a number on the other. Some of these may be names you recognize, and some of them may not, but they are all names belonging to current residents of the city, and each key corresponds to a safety deposit box within the vault at the back of the building. Can you remember what you stored in that box for safekeeping? Maybe you had better go find out.
At the back of the main banking hall is a vault secured with a large circular metal door. The door is currently unlocked and propped open; it can be closed, but cannot be locked (intentionally, anyway) from either the inside or the outside. The vault contains row upon row of safety deposit boxes, each locked. Participating characters who are in possession of a key can open their own safety deposit box, but it is not currently possible to force open any safety deposit box that does not belong to them. After August 1, players will be able to use their safety deposit boxes to store their own belongings, and break-ins will become possible with prior player permission and appropriate consequences.
Below sections detail the safety deposit boxes for both choose-your-own-adventure players and randomized players! Please see the randomized matches for this event HERE.
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IT'S TRUE, PEOPLE TAKE THINGS BUT RARELY.
» SAFETY DEPOSIT BOXES — A SELF-GUIDED TOUR
For some of you, getting into your safety deposit box is quite straightforward.
You take your key from the rack behind the teller's counter and make your way back through the building and into the vault. It's cool inside, the temperature well-regulated and the air dry. On the walls are rows upon rows of safety deposit boxes, and it may take you a moment to find the one that corresponds to the number stamped on your key. Does that number mean anything to you? It may, or it may not.
When you find your box, it takes very little effort to open it. A slide of your key, a quick turn, and the safety deposit box's door springs open to reveal the metal container within. You remove the metal box from the wall and bring it over to the table in the center of the room, clearly placed there for this express purpose. Maybe there are others around, or maybe you're alone. Do you remember yet, what it was you put in here? Well, there's no time like the present to check.
You open the safety deposit box to find—something that shouldn't be there. It's yours, that much you're sure of, but you didn't bring it with you to the city. You reach into the box to pick it up, and the surge of memory is immediate, sending your mind back to your strongest memory associated with the item in your hand.
Then the vault door swings shut, trapping you inside with whoever else has the misfortune of sharing the vault with you right now. No matter what force you try, the door won't open again. There doesn't appear to even be a mechanism that unlocks the door from the inside, and from within several feet of metal and stone, no one on the outside will be able to hear you shout. It seems hopeless—how long can anyone last, trapped in a place like this?
Should you turn back to the open safety deposit box, you might notice a slip of paper resting on the bottom. The paper looks aged, like it's been in the box for quite some time, and in printed text it reads: "Nothing is yours. It is to use. It is to share. If you will not share it, you cannot use it."
Maybe it means you should let another hold the item you've retrieved from the box… or maybe it means you should share the weight of memory. Try to interpret the meaning in whatever way you can. But should you decide to unburden yourself, and share with someone else the weight of the item you're holding in your hands, you may find that there's a means of escape after all.
Once you free yourself from the vault, for the next several days you find yourself feeling rather honest, like you may not be able to stop yourself from confessing the truth about the item you now carry…
Characters who wish to participate in the event, but who do not wish to randomize the contents of their safety deposit boxes, can open their safety deposit boxes to find an emotionally significant item belonging to the character—player's choice as to what the item is. The only guidelines are that it should be small enough to fit reasonably in a pocket and may not have any magical or weapon properties. Similarly, players are able to choose the memories associated with the items in the safety deposit boxes. The vault door will remain closed until the characters in the vault explain to each other the significance of their items and the memory associated with them, at which point it the vault mechanisms will disengage and the door will swing open as if it had never closed to begin with. However, for the four days following the event, characters who carry their safety deposit box item on their person will feel oddly compelled to tell other characters about its significance and meaning.
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A CRASH-SITE IS SACRED, WE'RE FAITHFUL.
» SAFETY DEPOSIT BOXES — A JOINT VENTURE
For others of you, the contents of the safety deposit box may be considerably more disconcerting.
You also take your safety deposit box key from the rack behind the bank teller's counter and make your way back through the building and into the vault. It's cool inside, the temperature well-regulated and the air dry. On the walls are rows upon rows of safety deposit boxes, and it may take you a moment to find the one that corresponds to the number stamped on your key. Does that number mean anything to you? It may, or it may not.
When you find your box, it takes very little effort to open it. A slide of your key, a quick turn, and the safety deposit box's door springs open to reveal the metal container within. You remove the metal box from the wall and bring it over to the table in the center of the room, clearly placed there for this express purpose. Maybe there are others around, or maybe you're alone. Do you remember yet, what it was you put in here? Well, there's no time like the present to check.
You open the safety deposit box to find—wait, what is that? It certainly doesn't belong to you. Tucked inside the safety deposit box alongside the item is a slip of paper with another name on it, as well as a cryptic message: "Nothing is yours. It is to use. It is to share. If you will not share it, you cannot use it." The item isn't yours, but it does appear to belong to another resident of the city. Maybe your safety deposit boxes somehow got mixed up? It seems like it would be a good idea to find this person and return their property to them.
Whether you encounter the owner of the item in the vault or elsewhere in the city, when it comes time to hand the item over, two things happen. One—the doors are locked tight, refusing to allow either you or the item's owner out until you both understand what the item is and what it means to the other. To unburden your heart is the only way to free yourself.
And two—as the owner of the item explains its significance, you find yourself oddly captivated, resonating strongly with whatever emotion the item's owner most closely associates with it. You may not be able to see the memory that the other person describes, but you can certainly feel the emotions they felt—after all, the easiest way to unburden oneself is to share the load with another. Isn't that right?
Once you free yourself from your enthralled state, and once you have your own belongings returned to you, for the next several days you find yourself feeling rather honest, like you may not be able to stop yourself from confessing the truth about the item you now carry…
Characters who opted to randomize the contents of their safety deposit box during the plotting post, or who plotted a joint experience with another character, will open their safety deposit boxes to find a small, non-magical but emotionally significant item belonging to another player character in the city. They will need to find the owner of that item and return it to them—this can either be inside the bank vault or in another location within the city. Regardless of where the meeting takes place, the character holding the item will find themselves unable to leave until the character who owns the item explains its significance; as they do, the holder of the item will find themselves swept up in the emotional highs and lows of the memories associated with that item, allowing them to share all of the feelings, regrets, joys, griefs, and rages that the owner experiences in the telling. Additionally, for the four days following the event, characters who carry their safety deposit box item on their person will feel oddly compelled to tell other characters about its significance and meaning.
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WILDCARD.
The city is by no means small, and there are plenty of things for you to see. There's no rush in exploring, so feel free to take your time looking around and peering into various nooks and crannies and alleyways—and don't worry, you're not very likely to find anything peering back.
If none of the above prompts appeal, feel free to check out the Locations and Maps pages and write your own freestyle prompt using one or many of the available locations.
This month's event headers come from "The Things" and "The Gatherer," two poems by Brendan Constantine. The text of the paper slip comes from Ursula K. LeGuin's The Dispossessed.
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O u O Gregorrrrrrrrrrr
As she read it over, she frowned slightly in thought, but immediately began pulling up a window to type a response back.
That someone had reached out to her, her of all people!, and hoped she could help made her happier than she had any right to be, in the situation, but she'd ignore that.]No worries, if I'm understanding correctly, most of the people in this city are strangers to each other, right?
Yes, the hardware. I'm a less helpful if you want to go through coding or build a program from the ground up, but I can definitely fix or build a computer, tell you what's in it, etc. I'm willing to learn more if need be though? And definitely willing to help out! I do admittedly have a couple ideas I've been wanting to try out.
Nice to talk to you, Gregor. I'm Althea, but you probably already knew that. :)
[She wasn't sure if this was one of the people she saw at the weird 'secret' meeting, but she didn't recognize the name. Still, she remembered a few people mentioning their worries of an unsecured network, so after a moment of hesitation, she adds quickly-]
Did you want to meet somewhere to talk or are you fine talking on here?
ALTHEA...........`v`
Would you prefer meeting face-to-face? I
Do you like bugs? Sorry, that's even weirder of me to ask, but I've got a reason, promise. But I mean, I can do face-to-face or not, it doesn't really bother me. We're not doing anything this place can nab us for. Nothing illegal in most places, I mean.
(Also it's a pleasure to meet you, Althea. Sorry about all of this, but I want to at least feel productive, you know? hahahahahaha)
he sounds as anxious as she does awww
[She will never not try to help others feel better, especially when they seem to have some of the same anxieties as she does. Someone has to be there for them after all!]
Bugs? Uh... I guess... it depends on what kind, though the circumstances would be the most important factor there. Face to face meeting would make certain things easier, especially if we meet somewhere with a computer I can start taking apart, but the last thing I want to do is pressure you into something you don't want!
(I definitely understand that: I feel the same way! I'm glad to get to help, and super happy you thought of me!)
[Was that too much? Oh well, it was too late now, and she just had to hope he wouldn't immediately think better of his decision.]
he is so corroded rn, and yet, doesn't want to freak out internet strangers even more :')
I got a bug arm. It's big, it's sharp, it's gross, and I hate it more than anyone. But if that's a deal-breaker for you, we can keep talking here. We'll be getting monitored either way, so I don't really mind hahahaha.
Also, I can give you something as thanks. I got an anonymous co-conspirator (okay it was kind of their idea pretty much, this database), and they figured out how to actually be anonymous, at least for other users. Which is good and bad since I don't know if they're okay or how to annoy them about all of this, but if that's a thing you'd be interested in learning, I can pass along their wisdom. Because it's not fair that I just up and ask for your labour, I don't think. Just say the word and I'll send what they sent me.
noooo, it's okay gregor i promiiiiiiise
Because believe it or not, she knows what it's like to hate aspects of yourself, arguably even powers or abilities, and have other people hate you for those too. And she wasn't about to do that to someone else.]
I'd still like to meet you, eventually, but I understand if you'd like to better prepare for that. I appreciate the warning in advance, but so far you haven't given me any cause to think of you as anything other than a nice person hoping to work together to find out what's going on.
Oh! Well, you definitely don't have to worry about any sort of thanks or 'payment' if we're working together, but that does sound really intriguing! If you're fine with sending over the instructions or whatever, then I'd appreciate it. It sounds like knowing how to do that might be useful in the future, and learning more about the options and tools we have definitely can't hurt.
he doesn't realise that everyone is doing their best in this bitch of a city....he doesn't get it
ahhhhh, that's not keeping him from vibrating out of his skin at the wait. Did he scare her off? He's going to have nothing to show his anon buddy if he keeps scaring people off...Shit. So when Althea does reply, he actually tears up, just a little. Just a touch, out of relief. Phew...]
No, it's better to do what we can as soon as possible, I think. Just as long as you've got a chance to prepare yourself for the sight hahahahahaha
Did you want to meet anywhere specific, or will out the front of City Hall do for a landmark?
It's no trouble, really. Like I said, this is all really just my anonymous buddy's hard work, and I'm trying to do a little heavy lifting in return by distributing it and organising what I can. Helps to feel useful, in a place like this. Just don't give it to a user named Kromer, alright? She's from where I'm from, and she's bad, bad news.
Also, I didn't name these files. Anonymous guru's got a real sense of humour, but they're legit for going anonymous. Sorry about that.
[Attached: cardealerswhofuck.mp4
thedaymybuttatemybutt.mp4]
it probably takes a while, especially coming from a place like he does :"D
....Kromer? Uh, okay.
WOW those are some names, haha. Thank you, and thank your anonymous friend too for me! I'll start for City Hall now. Do you want me to pick up anything on the way? I need coffee.
[Because between the nightmares and the weirdness happening at the bank, she's probably 90% caffeine and 10% spite right now.]
true...but most fictional characters are Also Going Through It. NO EXCUSE
I'll see you soon, and when I hear from the guru, I'll let them know you appreciate their hard work! I'll just bring some water. I need to get fit again, after sitting around for a month.
[And show up he does, dressed
alarmingly similar to his flop era. Big hoodie, sweats, sleeve rolled up to not snag on his claw (like it's not already shredded by trying to pull it over said claw). But at least he's shaven, and his eyes are kind of bright. Must be all the water he's chugging. ...Stop chugging water, buddy. You'll have none left! At least he's easily spotted, with the claw just out in the open and all.]
eheheheh true, it's okay, they all suffer from main/adjacent to main character syndrome
He'll eventually see her walking quickly around the corner and towards the building, in her own hooded jacket and jeans, clutching a large coffee in one hand, the other tucked into a jacket pocket. She can't stop herself from looking at the arm as she approaches, especially to prepare herself since he made a point of warning her for it
it's definitely the weirdest thing she's ever seen, but she doesn't look particularly afraid as she draws closer.Instead, she mostly just looks like she hasn't slept well in a couple days, but she still offers a smile, a sheepish laugh, and a little wave with her coffee hand.]
I guess, hello properly this time, Gregor?
....oh shit touche. ONE EXCUSE
And she looks about as unhinged as he does, at least on the sleepless and gently rumpled front. That's a bonus, too. Kindred spirits, perhaps? He'll see.
Give him a moment to screw the top back on his water bottle, and then he'll motion at the City Hall entrance, head inclined.]
Let's poke about and see what we-- okay, you-- can find out, huh? Even if it's some way of organising things on one of these computers, if I can claim a computer to keep updated even, it's better than nothing, y'know?
it's probably also why in a city that gives people what they need, people keep fighting :"D
The claw obviously drew her attention, and she couldn't help but look curiously for a moment at least, before focusing on his face again, not wanting to be rude. As much as she wanted to know more, he was clearly not the most... pleased about it.
Did he have issues trying to type or use the phone with one hand? Was it possible to make something to help? Questions for later.On the gesture, she nodded and started for the door, leaning against it to hold it open for him.]
So, two things. First, I've done some searching in here before, and I did help another person grab a computer from the front desk area, so I know it's possible. We just have to find another one in an office room or something like that.
that, and Canto III spoilers being here lmao.......oh dear
[MmmmmMMMMMmm.......Okay no he's going to ask, it's important to him.] --you didn't get cuffed for taking a computer? I know it's not the be all and end all, but I'd like to keep my record clean here, where I can. So if we have to leave it and I have to come and update it now and then, that's completely fine too.
[Anyway. Look, no need to make Althea wait when they can have this discussion in the elevator and whatnot. His turn to hold a door open, at least figuratively, by pushing the button first and making sure to hold the doors ajar for her.] ...Take it you just got the blank papers and all otherwise, too? Nothing useful?
oh man i'm midway through Canto II because i'm still figuring out battle system, oh boy :"D
No..? I guess technically I didn't take it, someone else I was here with did, but I had to show him what it even was and how to use it, so I guess I helped him? Trust me, I don't want to get in trouble either. [A bit late for that, but she doesn't know that.]
Yeah, everything on the computer was blank or corrupted, everything in the filing cabinets was blank, books are blank... all of it. [She sighed and pinched the bridge of her nose with her free hand after stepping into the elevator, trusting that he has a destination in mind.]
I didn't hear about anything happening to him... though I guess I wouldn't know since I don't know who he was. He mentioned trying to find someone who knew software to look at it, and then I was helping someone else try and figure out what would happen if we wrote in the books, and there was that meeting to try and figure out how to send messages to each other or something...
[She's been so busy trying to help others with what they were doing that she hadn't looked into anything herself, basically. This would hopefully help change that.]
OH BOY...honestly i just whack win rate, if hopeless or struggling shows up, i cry a little :')
[First floor. Got the highest concentration of computers, at least from last time he was here, and between the two of them, they can probably carry another set-up all the way back out. ...If he can stomach making her go that far to help him out, of course. (Including making her come back and drop the computer at his doorway, risking her seeing his depression hovel. Oops.)]
Honestly, I'd like to think that if someone got nabbed for stealing a computer, they'd let us all know so we don't do it? But I'd also have liked to believe that no one would kill each other, and here we are all the same. Maybe I'll just start...Decorating the cubicle we end up using, so I can find it again. No big deal.
Anyway. [The doors slide open a second after the ding!, and he motions Althea on through.] Take your pick. I'll trust your opinion on the prime choice over my own, that's for sure. And feel free to dig through it as much as you like for anything we can use, database creation-wise.
I've been too scared to use that, I SHOULD START once i figure out a team
Ah, well, I don't know if you can decorate the cubicle actually. Wouldn't it just reset? [She frowned, thinking as she spoke, though she offered a quick smile at Gregor when he gestures her through and starts out of the elevator.] I haven't done as much testing as I would like, but some of the things I've seen written in did disappear, so decorations might be the same?
[At his last comment, she sighed and crossed her arms carefully, tapping the coffee cup with one finger.] Well, for hardware at least, I'd have to take the computers apart to see what has the best specs, or whether I can maybe move parts around to get more hard drive space and the like. Though now I'm worried we are going to get in trouble somehow...
IT'S GOOD...and it doesn't go off until u click the other side...thinger, so u can adjust it!
[That's a good point she brings up, though. If the plants regenerate and the food restocks, why would any changes be permanent here? Ugh. He grunts unhappily and moves to lean against the cubicle partition, before thinking better of it at the last second and just.
Shifting awkwardly on his feet instead.] ...I'll just have to remember, then. So it goes. D'you, uh...
Need specific tools for the computer? To get into it? Are you really going to take it apart and beef it up? [She's dealing with a man who was just like 'man do we use Powerpoint or what please help???', he's as useful as tits on a bull in this case.]
hell yeah, i'll try that later thank uuuu
Well... if we get cuffed, I'm sorry in advance for whatever might happen.
[But at his next question, she doesn't even bother hiding the grin as she pulls out a pocket sized tool kit from her jacket, laying it down on the desk. A letter also tried to escape the pocket, but she carefully pushed that back in so that it wouldn't fall.]
I can't guarantee I'll be able to do anything to beef it up, I need to see what's in it and what's available around here first, but I brought what I need to take a look. [This was her wheelhouse, and she was excited to have something to do to distract herself.]
GODSPEED........idk anything else like damage types n sin types but win rate good :)
Damn. This girl's really something else, and he can't help but whistle in an attempt to show his impressed appreciation for her go-getter nature. None of his business about a letter being there or not, so he pointedly averts his gaze soon as it peeks out of her pocket, but once he's sure it's back in, he's back to trying to observe very seriously.]
I definitely made a good call, messaging you. Reckon you'll get on great with my anonymous guru pal, heh; I'll send 'em your way once they come back to me. I'll, uh--
I'll probably be in your way, so I might. Look around the offices once more, just confirm nothing's changed. You work your magic, give me a yell once you need a single hand or an extra set of eyes, alright? And don't worry if it's all old tech you can't do much with; seriously, I don't need much, myself. Just enough to store information in a text form, maybe some pictures if we can compile any interesting photos people might've taken with their phones, that sort of thing.
[Althea gets a brief, paternal pat on the shoulder, before Gregor pointedly gets the fuck out of her road and starts rifling through the cubicle next door. Might as well try to pretend he's useful, y'know?]
o7 i'm at the dungeon at the end of canto II i think so here's to hoping w/ my ramshackle team
Is this what actually interacting with people is like? She could get used to this!]
I can show you the basics some other time, if you like, but splitting up is probably good. I guess, if you see a computer that looks especially different from this one, either let me know or bring it over?
[The pat on the shoulder is a surprise, but a welcome one: it was so weird having people not be scared of touching her, and not being scared of being touched.
As he walked away, Althea hesitated for a moment, then looked up.]
If someone is watching, I swear I'm not breaking anything, I'm just looking! And then borrowing maybe!
[Muttered under her breath because, you know, just in case. Now it was time to work.]
oh......that boss is nnnnot fun. well it is but in the 'what the fuck just happened' way :'O
[Except, uh.
Even after ten minutes' worth of digging through various cubicles and examining the tech as closely as he can for any real noteworthy differences, he comes up with exactly jack shit. Not even anything customised. Identical mouses, identical keyboards, identical monitors, identical towers, identical the lot. Maybe a few extra blank papers here or there, a clean coffee cup, maybe maybe the rare off-centre photo with an erased subject.
He looks rather sheepish when he pokes his head back in the cubicle to see how Althea's holding up.]
...Any luck on your end? I haven't seen anything different in a good way. ...Though the water machine's filled up, so I got you a cup.
[Gotta stay hydrated.]
That's about what I'm starting to expect from this game :")
His words take a moment to break Althea out of her focus; he'll see her look up and blink a couple times before registering what was said and taking the cup.]
Oh, thank you! I don't suppose there's a coffee machine anywhere? [But she will drink the water because yeah she's had a lot of caffeine already today oops. Afterwards she'll sigh, gesturing at the parts around her.]
No worries on not finding anything different, I kinda expected it but figured it was good to look. I imagine it's probably all the same on the inside too, if everything else in this city is any indication.
YEAH......yeah. right as you think you're good, it's like 'ok phase change' or smth. rip
[Still a relief, that she's drinking the water. Folks like them, at least right now, really need the actual h2o over caffeine at alarming rates...Actually, he's impressed with how steady her hands must be to get so much work done already. No whistle this time, but he raises his brows as he squats beside her to get a better look.]
Mm, I think you're right. Especially if it's a corpo outfit; they'll be standard across the board so that employees are on the same footing on that front, I figure.
I'm not going to understand if you get into proper details, probably, but...In layman's terms, what are we working with here? You think you can do any good?
the win rate button helped SO much after i looked up team stuff, thank youuuu
Mm, well, maybe I'll get something outside somewhere, those'll taste better.
[As he squats down to look over her work, she starts to shift away before remembering... yeah she doesn't have to worry now, so she forces herself to stay still and pay attention again.]
Yeah, that's what I'm figuring just from what I've seen and what's in this one. From what I can tell it's... around 10-15 years old computer parts, compared to where I'm from. [She shrugged apologetically at Gregor: since she didn't know what his world was like, and he didn't want technical details, that was the best she could do.]
It's not bad by any means, but it's not going to be playing any top of the line games. As long as your goals are just data management, text editing, moving files, that kind of thing, this should be more than fine.
it's a life saver...im happy 2 help X(9 ONWARDS TO CANTO III
[The City's...Well. This is probably standard in one Wing, and ancient in another, but being where he's from, it's...more on the ancient side, as far as computers go. That's alright, though! Because Althea's hit the nail on the head, and he can't help but smile faintly with the slivers of relief now in his system.]
But we don't need to play games. Just-- all of that. That's exactly what we need. Don't know if we even want internet or anything, so moving it should be a breeze, if we get the guts up to do that much in time.
[There's a good few seconds of silence, because he's not sure what else to say or do, until he settles on another shoulder pat. Paternal, approving, brusque yet fond.] Thanks. It's also a relief to know that, if anything goes wrong, I got more than one person to rely on for this real brainiac stuff. Because stuff will go wrong, and we need to protect this once we get it up and going.
no subject
Yeah, I don't know whether separate networks or internet is really... possible here without all the infrastructure in place, but for what you want, this looks good.
[Those few seconds are... well, she isn't sure whether he has something he wants to say, or whether it's a normal lull in conversation as he thinks, but at another shoulder pat, she can't help brightening perceptively. This is more affection and confirmation than she's been given in at least 15 years, give her a bit.]
Of course! All of us have different skills, I'm just glad mine are actually useful somewhere. [And she means that, truly. She absolutely believes Gregor has his own talents and skills and that working together is the best thing all of them can do here. The talk of 'protection' however, does get a frown.]
Protection... from things happening to the computer? Or for us? [She can't even argue against things going wrong, there's already certainly been a few things, but if there's more fighting in the future...]
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