A TRAIN COMES INTO THE STATION.
You wake up on a train.
Your phone is buzzing. It's in your pocket, in your hand, on the seat next to you. It's a normal phone, and you're on a normal train car. One of the lights flickers, a little further down. The world is very quiet. It feels like you're right where you're meant to be. On the phone's surface is a white screen and the words—
WELCOME TO THE CITY. BEGIN ORIENTATION?
▶ NO
Please take a moment to complete your orientation.
Once you're finished, the subway doors slide open to let you out onto the train platform. To your right, the platform continues on and eventually ends; to the left is a set of stairs that will lead you up into the station itself. The platform is quiet, clean, empty–there's no one else around, and the only sounds you can hear are your own footsteps, your own breaths, and the occasional faraway sound of a creaking pipe or rush of air. The train you disembarked will stay there as long as you do, its doors still open, until you finally decide to venture up into this new locale.
As you make your way up the stairs to your left, you find yourself in the belly of City Hall station. The station is large, a sprawling underground mini-metropolis of corridors and storefronts. Here, you may find others like you, freshly-arrived city residents from other realms (or even your own). There is also a subway map, which will give you an idea of the layout of the neighborhood, and ticketing machines, which can currently only be used to buy tickets to a handful of stations located on lines 1, 2, and 9.
If you're hungry or in need of any kind of supplies, there are plenty of storefronts inside the subway station as well—snack stands, convenience stores, restaurants, clothing stores, a pharmacy, and a variety of empty shops that may or may not have ever been in use. Everything is unlocked, and you can take whatever you need.
Characters may stay on the train platform indefinitely, and may re-board and re-disembark from the subway as many times as they like, but the train will not depart nor will the doors close. Once they go up the stairs into the train station, they may hear the train doors closing and the train departing. Another train will not arrive, no matter how long the character waits. Only once they come up the stairs into the station itself may characters encounter their fellow newly-arrived residents and take advantage of what the city has to offer.
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WELCOME TO THE NEIGHBORHOOD.
The station is located in the city center. It has three major exits that lead to areas of interest in the district, but there are several other smaller exits that lead in other directions around the neighborhood. You are welcome to use any of them, but may find the north, southwest, and east exits to be the most welcoming.
TO THE NORTH
The northern entrance to the station leads up into the sunlight and puts you out in a brickwork plaza. There's a modest building in front of you, three or four stories of stone with a welcoming facade. There's a sign above the entryway–it says City Hall. You may be tempted to explore, if you're interested in learning more about the city and how it functions, but prepare to find yourself disappointed–the folders in the records rooms are full of empty, blank sheets of paper, and the logbooks and balance sheets are similarly devoid of information.
Immediately to the west of City Hall, you will find a small building that houses the tourist information kiosk. The kiosk is not currently operational, but you may want to remember its location...
TO THE SOUTHWEST
The western exit of the station takes you up into a city park, lush and green with a very light fog still hanging about the trees. There are lampposts on the walkways and benches where you could rest, and plenty of flora, although you can neither see nor hear any signs of animal life. You walk the paths that meander idly through the verdant grass and you feel a sense of peace, some of your unease about this place easing into a pleasant calm. The air smells fresh, like it's recently rained, and you'll find the grass ever so slightly damp should you decide to take a seat.
As you make your way deeper into the park, the trees grow denser and the smell of soil and plant life grows stronger. This is the older part of the park, very nearly a forest, with ivy climbing the trunks of the trees and plants and shrubs growing riotously around their bases. As you turn a corner, you find yourself first in the statue garden, although the statues are harder to see now, choked as they are with ivy. There are many statues, some partially obscured, some fully–very few of them still stand free of the vines and clinging roots. (It doesn't feel quite as peaceful here.) If a statue's face looks a little bit familiar, you may not want to look at it too long.
Continue down the path and you will find yourself in a graveyard, one that seems centuries old. Most of the headstones are worn away by time and covered in moss, rendering them impossible to read. The few that are free of moss are blank, or bear only suggestions of names too faint to be understood. (Was that the name of–no, it couldn't have been. Could it?) Many of the headstones stand at an angle or are toppled over completely, having been subjected to either strong winds or the roots of the trees that grow up from some of the graves, spreading branches toward the sky.
TO THE EAST
The final exit of the station, to the east, puts you out on a quiet surface street. Are you hungry? Or are you paralyzed by choice? There are plenty of restaurants, offering options of almost any food you can imagine. You could try a convenience store–it's well stocked, and the items there seem free for the taking. How about a restaurant? There's no one to take your order, but when you look in the kitchen, there's something on the stove, and it's just what you've been craving. Imagine that.
A few blocks down, you come in through the lobby of a tall building and find yourself in a corporate office. The fluorescent lights are steady and unforgiving, and the cubicles and offices are empty. There are a few pieces of paper on desks, a few folders left in organizers, but everything is perfectly blank. Despite how empty and quiet the office is, it nonetheless gives you the feeling that just a few minutes ago, this place was bustling with workers going about their daily business.
You enter another building and find yourself in the lobby of an apartment complex–finally, a place to rest. The first door you try opens easily into a completely empty living room, freshly vacuumed but without a single piece of furniture. It's a nice apartment, quiet, but with a little too much echo for your taste, maybe. Still, and perhaps oddly, you have no trouble envisioning what life here would be like.
The second door you open leads to an apartment that feels lived-in. Why does it feel lived-in? It's fully furnished with items that seem to go together perfectly, true, but the feeling is more than that–the room feels like someone was just here, maybe standing right in the kitchen only moments before you swung the door open. The air is a perfectly comfortable temperature, and it somehow smells like home despite that you've never once set foot here before. The refrigerator is stocked, and the cabinets are full of spices and flatware and kitchen utensils.
As you look around the living room, you find that there are pictures in frames on the walls and some of the flat surfaces–a seascape, a field, a shot of a city park bench. In each of the photos there's something just slightly wrong with the angle, as though the photographer were aiming for a subject that can no longer be seen.
Characters are welcome to explore the district around the City Hall subway station to their heart's content. The City Hall building itself contains several floors of offices and file rooms, but none of them contain any particularly interesting information. Nonetheless, characters may wish to team up with other newcomers and try to find some hints about the nature of the city. They can also spend a while in the park, the statue garden, or the graveyard. In the blocks surrounding the station there are plenty of options for food and housing, as well as office buildings, storefronts, and alleyways to look around. There are no workers in any of the buildings, and there does not seem to be an honor system for payment, nor any consequences for taking food from the stores or setting up camp in an apartment or office building.
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A WASH, ANYONE?
The coin laundromat is tucked into the first floor of one of the tall apartment buildings. Soap is complimentary, and while the machines say that they cost a quarter per load, in reality they are fully operational without any money being exchanged at all. If you have any clothes that need a wash, perhaps items that have been dirtied by your explorations (or your travels before arriving in the city), you may want to take this opportunity to wash them for free.
From the soap dispenser, you can retrieve packets of detergent in different strengths. There's plenty of stock of for mild to moderate grime and for heavy-duty stains, but there are also a handful of packets with slightly less obvious purposes. For things remembered, says one. For unhappy accidents, says another. Feel free to use whichever seems most suited to your needs.
When your laundry cycle has ended, the buzzer sounds and the door pops open so the clothing can be retrieved. You grab a laundry basket and reach in to start pulling fabric out of the machine by the handful. But wait a second–the more clothing you retrieve, the less familiar the items seem, and by the time you've retrieved the last bundled sock from the depths of the dryer you're absolutely positive: These clothes don't belong to you.
You're sure that you put your own clothing into the machine, but these are someone else's clothes entirely. Did someone sneak in while you weren't paying attention and swap out your laundry? Or did you accidentally open up the wrong dryer to retrieve the wrong load? Maybe you'd better look around at whoever else is in the laundromat with you and have a go at trying to find the owner of these clothes.
Whether the characters have had their clothing swapped or simply opened the wrong machine to grab someone else's laundry is up to the player's imagination, but one thing's for sure: you have someone else's clothes in your basket. Maybe these are clothes that belong to another character in the laundromat, or maybe they're garments that belong to someone that character knew back home. Players are encouraged to mess around with the premise and use it to get to know other characters!
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COME ONE, COME ALL...
Have you ever noticed that flickering sign hanging in the window of that little building around the corner from the parking lot? The one that says PSYCHIC READINGS in bold neon lettering?
You step inside the shop and immediately smell a powerful combination of aromas: herbs, candles, incense, something spicy and warm underneath. It's a small space, cluttered with objects. A crystal ball covered in velvet sits in the center of a table, and there are tarot card sets and drawers full of dried herbs and flowers. On the shelves are various remedies with labels printed so neatly it's impossible to tell whether they're typed or handwritten. Headaches, or hemophilia, and also irascibility and fits of sighing. There are also jars full of less easily-identifiable contents, but a close examination may show you frog legs, fish eyes, rat tails. For some reason, it feels like sticking your hand in one of these jars might not be the best idea.
Toward the back of the shop is a glass case that holds the bust of a woman. As you approach, your movement triggers a light inside the case to illuminate the woman's face–or where her face would be, if she had one. The normal human features of her face are smoothed out until they barely resemble a face at all, with slightly hollowed divots for eyes and a faintly raised bump for a nose. The closer you get, though, the more strongly you feel that despite the absence of eyes, the woman is indeed watching you.
The lettering at the top of the case states FORTUNE TELLER, and a sign affixed to the front of the glass says, Ask for anything, but be careful what you wish for.
You form a question in your mind, then ask your question out loud. The woman shifts, straightening up, and you hear the faint whirring of clockwork and pneumatics moving inside her. She gathers her hands in front of her, cupping them like she's holding water, and strange light emanates from her palms, casting harsh illumination on the blank space where her face should be. Although she has no mouth with which to speak, you nonetheless hear a vaguely female voice intone, "Your fate has been read."
A paper slip emerges from a slot in the front of the case, your freshly-printed fortune, the ink barely dry.
Although the crystal ball will not actually show the future, characters with any kind of herbal knowledge may clock that the herbs and remedies in the drawers and shelves of the shop are legitimate. Characters can ask anything they want of the fortune teller, or make as many wishes as they like. They'll get as many fortune slips as correspond to the number of questions they ask. Players are encouraged to come up with whatever vaguely-accurate fortunes you think work for your character, but if you're low on ideas, you can always try an online Magic 8 Ball or fortune cookie generator.
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WILDCARD.
The city is by no means small, and there are plenty of things for you to see. There's no rush in exploring, so feel free to take your time looking around and peering into various nooks and crannies and alleyways—and don't worry, you're not very likely to find anything peering back.
If none of the above prompts appeal, feel free to check out the Locations and Maps pages and write your own freestyle prompt using one or many of the available locations.
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Lan Xichen | MDZS
[ Absolutely nothing looks familiar. Xichen isn't sure how he ended up in the seat of the strange and uncomfortable carriage, but he can tell that is what it is. Where it brought him and why are a complete mystery, as is the device he was apparently left with, and without anyone there to provide answers, he has to choice but to leave the train and explore on his own. When he finally does climb the stairs and exit the terminal into the main station, he approaches the first person he sees. ]
Excuse me. I believe I am lost. Can you tell me what this is?
[ He holds up the phone he found with him. It was asking questions, but he doesn't know what to do with it now. And since he's stopped, he seems to notice the rows of shops lining the station halls. ]
Is... this city underground?
ii. Restaurants
[ The place is huge. It's not only a big area. The city's buildings stretch up taller than he's used to, with more shops and unfamiliar businesses than he's used to seeing in one place. It's a lot to take in, and Xichen wanders with confusion, overwhelmed by the experience. Eventually he ends up at a coffee shop just to catch his breath and take a moment to digest the information he has. It's a peaceful enough place, despite being empty, but the size is made more unnerving by the complete lack of life. ]
What happened here?
[ He's not asking anyone in particular, but speaking out loud is more grounding. It makes him feel less alone. ]
Could such a large place really be abandoned?
iii. Coin Laundromat
[ Lan Xichen is not good at laundry. He does his best to be reserved, gentle, and controlled, but all of his handwashing attempts have been a disaster. So a laundromat is a fascinating concept that would potentially solve a lot of his problems--except that he can't seem to figure the machines out. The instructions say to insert coins that he doesn't have and the detergent looks questionable, but the biggest issue he has is when he opens the door to a machine and there's simply nothing in there. It's an empty compartment, even though he's certain he was trying to use that machine. Xichen is going from door to door, opening each washer and checking inside, pulling out mismatched socks, t-shirts, prom dresses, and even someone's lace bra with increasing frustration. Finally, he can't take it anymore and clears his throat to address the nearest stranger. ]
I'm sorry to disturb you... I wonder if you could help me understand these- these holes. Where do our items go? Do you know how we can retrieve them?
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[ no, honestly, she's in the same fix. no matter how deep she's dug, she cannot find her jacket? and she needs that? all her merch is on it. why would she take any of it off... it needs to be cleaned too. the pile at her feet is nothing of his, at least, and don quixote's halfway into the washer running her hands over it.
at the question!!! she bangs her head on the way out to answer it. ]
Aoougughh uugh... Oohohh... A-Ahem! I am afraid to say I've not the faintest clue! Ehm, um... Th-Thou hasn't seen a long, dark jacket with many patches and pins placed upon it, have thee...?
[ she's barely holding it together lan xichen. ]
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Ah, are you all right?
[ Missing clothing aside, he's more concerned about that possible injury. Lan Xichen approaches quickly, reaching out to gingerly check her head for any visible gash or cut that she might have sustained through the run-in with the machine. ]
Maybe you should sit down? I haven't seen a jacket like that, but if you rest, I can help you find it.
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[ but they're usually quick and fatal, not so much the ringing in her head... there's no gash, but there is going to be a pretty nasty bump. it'll be fine. ]
It should be an easy find... The emblems of the Fixers are unmistakable. Which hath you looked into? I shall avoid those, and keep an eye out for-- what of thine is missing?
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[ Minor or not, an injury could turn into something serious if left alone. If a small injury turned into a worse one, would anyone be able to help them? He's still not even sure what to make of the food, let alone anything else in the city. ]
I can look. So far I haven't seen anything adorned by jewelry or official markings. I've looked along this entire wall, but there were only strange items inside. I don't think they belong to anyone.
[ Or if they do, no one has claimed them. He feels just as lost as ever. ]
My outer robe. I shouldn't have set it down, but- It is white, with the mark of clouds.
[ There's no use complaining now. They just have to find their jackets. ]
ii!
or at least that is what Jin Guangyao was doing, before he hears the door to the shop open. then he goes as still as a hare in tall grass, hardly breathing, his remaining hand falling to where his sword should have rested at his hip, only to clench into a tight fist upon remembering that it did not follow him to this place. he is in the midst of executing the necessary and ruthless mental calculus of determining what his odds are of overpowering this unknown interloper.
but then he hears Lan Xichen speak, and finds himself stepping out of the shadows of his hiding place, like iron drawn inexorably towards a lodestone.]
...Zewu-jun?
[he has come to stand in the doorway leading from the storeroom to the dining area, and hovers there with an expression of impossible hope and, yes, wretched fear writ plain across his face. in the dim light of the shop, there is still a bloom of red blood on Jin Guangyao's Lanling Jin robes directly above his heart, and a circle of blue-black bruising has flowered around his throat. he holds what remains of his sword arm out of view.]
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There's no way that he can be standing there.
His wide eyes dart quickly over the gold cloth, drawn on a panicked, desperate journey over to naturally fall on the terrible patch of dark red staining his torso. He finally seems to remember his body and shifts on his feet, drawing an audible breath to speak and only managing a confused syllable from the back of his throat. That snaps him out of his paralysis, and he seems to re-examine Jin Guangyao with more awareness.]
What are you doing here?
[He almost whispers that, like he's afraid of the answer.]
You- How could you manage to find this empty place?
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the flush of rage and fury that he expects to follow does not arrive. he might have smiled bitterly at the thought under other circumstances. of course. of course he cannot sustain his anger at Lan Xichen. he could never hate him. he would forgive him anything.
that does not mean he isn't afraid of him.]
This lowly one awoke not far from here, [he answers carefully, stepping so as to keep the display counter between them--as if such a paltry barrier could keep the Gusu Lan's peerless First Jade from killing him, if he saw fit. he swallows and tries to marshal his composure, with limited success, forces his clenched fist to relax, but he has to ask the question. he has to know.]
Does Zewu-jun intend to kill me?
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The words do still earn a vague frown. Lowly? He can't help but feel like that sounds insincere. Hadn't they already gone far beyond any performance of humility? The harsh revelation of bitterness, ambition, and even cold resentment had hurt more than anything else, but in the heat of that moment, it had all at least been exposed. Except his younger sworn brother was shrinking back in front of him now like a helpless captive, and in spite of his experience, Lan Xichen can feel himself losing his resolve.]
I should ask you that.
[It's slightly dry, as if he can't quite hold himself back from the remark. And then he regrets the tone, softening his voice.]
No, I- I have no intentions of anything. Whatever I could have wanted was taken and sealed against my will, and I don't know if I can remember it.
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cw: blood!! description of injuries etc.
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i. City Park
"I suspect we're all a little lost here, my friend, but I'll try to answer your questions as best as I can." He takes his own identical phone out of his sleeve to show it to the other man. "These are called 'phones,' or 'cell phones.' In many worlds they are used to gain access to a sort of world-wide archive, and to pass messages from person to person, sort of like a combination between a pass token and a communication talisman." He tucks it back into his sleeve.
"As for this building, the lower level with the carriages was underground, but I believe this section actually connects to the surface outside, if you walk far enough." He points out the Exit signs with their little arrows. "If you follow the signage, you should be able to get outside." He smiles slightly, trying to seem calm and confident for the other cultivator. "My name is Shen Qingqiu, by the way. I woke up in one of the carriages an hour or so ago, as I'm sure you did? But I'm somewhat familiar with cities like this one from my travels. I'd be happy to provide whatever assistance I can to a fellow wanderer."
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"Gongzi, you are very knowledgeable. As you say, I woke up in one of those strange carriages not long ago and could not get it to take me back. My name is Lan Xichen of the Gusu Lan sect. I'm afraid I have not woken with much, but I will repay you with whatever I can for your kindness."
He bows, still not quite recovering his composure or controlled demeanor. If this traveling cultivator has experience with cities like this one, he must be a great master. There's no other possibility when the city looks like a completely different world to him, full of devices he has never seen.
"Do you know how we can return home? I'm afraid everyone will be looking for me."
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It really makes Shen Qingqiu feel bad about having to give him bad news!
"Oh no, please don't worry about repayment," he says, returning the bow with an awkward little smile. "It's my honor and pleasure to be of assistance -- especially since we may be here some time."
"You see," he continues apologetically, "I've found that in this sort of situation, of suddenly waking up in a setting completely unlike the world one is used to? One's well-being and freedom of movement largely depends on appeasing the beings that snatched you up and put you into this situation begin with. And who or whatever they are --" He taps the lump in his sleeve where his phone lies, "Apart from being asked a few questions in the carriage, they haven't made any attempt to contact me. No requests, no demands...there's no way to tell yet what they want. Has it been the same with you?"
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"You mean to say you've been... abducted by strange beings before?" He reassesses the other man, noting that he does appear more elegant and pristine than he should be if he's being spirited away to underground tunnels on a regular basis. And he knows how to use the devices, which means he must have secret techniques beyond mortal sects, right?
"You know this place well, sir. I haven't had any replies since I answered the questions given to me on my arrival. I hope you won't be offended, but could it be I'm speaking with an immortal master? If I am, I apologize for not recognizing you."
If he were talking to some renowned hero, Lan Xichen can't for the life of him place who it could be. But the very atmosphere around the gentleman is so kind and stable, and with the knowledge he seems to possess, Xichen can't imagine he is anything else.
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ii
[A figure emerges from the back, tucking supplies into a qiankun bag, before lazily vaulting himself back over the counter in a flurry of red and black silks, the elaborate silver embroidery catching the artificial lights overhead.]
Cities don't just spring up out of the earth like mushrooms. There has to have been people here at some point. So it stands to reason that this is either the kind of elaborate dream construct that would make the fabled Meng Mo weep with envy --
[Speaking of whomst, the old codger had been awfully quiet since he got here. Binghe wonders briefly about where the mouthy geriatric demon has managed to stuff himself, but doesn't dwell on it. Between the loss of Xin Mo and Meng Mo's silence, it's kind of nice having his brain all to himself.]
--or some strange occurrence drove its previous occupants away.
[He shrugs, tucking the qiankun bag back into his sleeve.]
Whatever the case may be, we won't know more until whoever or whatever dragged us here makes the next move.
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If that's the case, perhaps we should not be taking what belongs to them. If any of the previous occupants return, this would be considered theft.
[It's a gentle protest, but he still stands his ground. Just because the current owners might be away, that doesn't mean they as visitors can do whatever they like to the place.]
I've never had a dream this convincing. But even if that is what it was, wouldn't it also be inhabited by people? I don't think it's right to cause trouble.
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[His tone is ambiguous. Maybe what? Maybe it's considered theft? Maybe there will be people back for their things? Who can say? Binghe sure isn't about to elaborate.]
But I have a few theories I'd like to test, and that means being a little bad.
[That this gourmet chef of a demon emperor gets to play with some hefty kitchen tech is just a bonus, but he thinks he's earned it (he hasn't).
He eyes the other man up and down; the robes remind him a bit of Cang Qiong Peak's but more blue than teal.]
...You're a cultivator, aren't you? Surely you've at least heard of dream demons and what they can do.
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i!
So weird.
Xichen approaching her isn't that odd, but she does have the brief complaining thought of 'why ME?' before she turns to him. She looks him up and down once, the question making her look around like she's not sure what he means.]
Oh. [She looks at his clothes again. How...out of it is he? It's incredibly tempting to be mean here, but he looks os earnestly confused that it'd feel too much like pushing over a puppy learning to walk.]
...No. It's just the station. I mean, I guess it's practically its own little city down here, but if we keep going up the stairs we'll probably be in the city proper. [She looks at his robes again and then gestures towards the direction of the stairs down to the train] It's just...transport. Sometimes it goes underground.
Hello again Miu!
[That clearly doesn't help clarify much of his confusion, but nevertheless, Lan Xichen does look grateful. She seems to know what is going on, and much like that little puppy Miu envisioned, Lan Xichen brightens at getting that explanation. He seems enthralled by the idea despite his confusion and worry, letting it bleed through under the control holding him back.]
It does... The whole thing travels underground? And the city is above us.
[That's amazing.]
Do you live here, young lady?
[He raises his arms to give her probably more respect than he should considering his station and her appearance, but he doesn't think too much about that. This is a weirdly thrilling moment.]
My name is Lan Xichen, leader of the Gusu Lan sect. If you don't mind, I hope you will guide me.
Fancy seeing you here!
'Leader of Gusu Sect' also doesn't mean anything to her, but having someone who's a leader of anything be indebted to her is a rather promising prospect. She rests her hands on her hips and frowns at him, before sighing deeply.]
I can try? I honestly don't know anything about this place-- I don't live here, actually. I've lived in cities like this, but not this one. I don't even know where this is.
[She looks around, shaking her head] But sure, I'll help. Two heads are better than one.
[Ah right. She bows her head a little in greeting] I'm Hinasaki Miu, though, since we're making introductions.
help him, he's lost and so sad
stop, that's her weakness!!
he needs help miu :c
she is not qualified to give him the help he needs
No one is really
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City Park
Xichen-ge! Xichen-ge!
[Upon closer inspection, Nie Huaisang's eyes also look a little red as he'd been crying recently.]
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What happened?
[Such a tearful, miserable expression has Lan Xichen coming forward to meet Nie Huaisang to shelter him from what he assumes might be some danger.]
Did you get hurt? Are you alone? Ah, where did you come from?
[Now that he's getting a better look at him, Huaisang looks strangely young. Is this possibly some mistake? Is he really d [He is wandering around absently, still completely disoriented by the size and layout of the city and how uncomfortably empty it is. The park is at least a pleasant reprieve, warm and peaceful to walk through. Then the silence is broken by a familiar voice, and Lan Xichen immediately reacts to Nie Huaisang's cries before realizing what he's doing.]
What happened?
[Such a tearful, miserable expression has Lan Xichen coming forward to meet Nie Huaisang to shelter him from what he assumes might be some danger.]
Did you get hurt? Are you alone? Ah, where did you come from?
[Now that he's getting a better look at him, Huaisang looks strangely young. Is this possibly some mistake? Is he really dreaming? Even with those added questions, Lan Xichen can't ignore his concerns.]
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[Either he doesn't register that this Lan Xichen is older than the one he knows personally or he's dismissing it as less important than finding some sort of safety and security for himself.]
Where's Da-ge? I looked everywhere but I can't find him! I know there's no way he'd let me be taken without a fight so he has to be here somewhere. Unless...
[Unless something terrible happened to him but that's just too frightening for him to contemplate right now.]
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iii
So after that brief startled look Jieli gives him, she shifts easily into a overly friendly smile. A little charm never hurt to smooth over mistakes, and first impressions were important.]
You don't. You'll have to ask someone else to fetch them for you. The things you put in those devices won't come back to you directly.
[She may have spent a while watching this place to see how it works. With all of the mysterious swapping between the machines... Who knew these devices could be so tricky? If there was a purpose to the spell on these devices, she didn't know why... but it was a little funny.]
I could give it a try, if you like. What are you looking for?
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So you've used them before? What a relief. I thought that I had made a terrible mistake.
[His expression becomes embarrassed at her question, hesitation making Lan Xichen look away as he debates on how to respond. She's offering her help, and he definitely needs that, but at the same time...]
Ah, I... are you use I can't retrieve it myself? It's a personal item, and I really shouldn't have lost it.
[But he does also need it back. What can he do?]
It's a ribbon.
no subject
A ribbon, huh? [She pauses to lift her brows at him teasingly. Men can be so stubborn when it comes to matters of dignity. If she's needling him a little, it's only because it's
funhealthy for him.] I imagine your lady friend would be upset if you lost it. Don't worry, we'll get it back for you.(no subject)