[closed]
WHO: Ghost (
badfeyth), Reno (
astraphilia) , Johanna (
keepgodwaiting) , Lestat (
perfectdevil) , Alhaitham (
justscribing) , and Kaveh (
fussiest) .
WHAT: The "Monologue With The Moon" player plot!
WHERE: [emphatic shrug]
WHEN: 1/6/24
WARNINGS: Possible references to murder, violence, related dark themes, medical equipment, Omelas Kid™ Scenarios, shady institutions and their operations, etc.
You are standing in a nondescript, space-age sort of room; the walls are a silver metal so polished that you can almost see shadows of a reflection in it, and the floor is likewise sturdy and reinforced. There are two Star Trek-style sliding doors leading out of the room, one on the left wall and one on the right. Both are currently in open position, enabling you to see out into the corridor beyond; it looks pretty much the same out there as your surroundings in here. Maybe there are doors; you'd have to look closer to check.
Currently in the room with you is a pretty normal-looking wooden podium that's clearly seen some use (though in what ways, you'd have to look more closely at it to determine), and a very abnormal-looking escape portal that's just kind of floating in midair, definitely big enough for even a very tall human to walk through, but for the fact that it's behind an impenetrable forcefield. You're welcome to hurl yourself at this, hit it, whatever, all that you want, but unfortunately it ain't budging under any method currently available to you or your party.
Really, your circumstances look something like this:

The other thing you might notice is that your clothes have received a slight glam-up, in the sense that clipped to a pocket, lapel, belt loop, or other convenient area of your attire is some sort of ID card. That might be worth having a look at.
Speaking of having a look at things, maybe you ought to look around?
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WHAT: The "Monologue With The Moon" player plot!
WHERE: [emphatic shrug]
WHEN: 1/6/24
WARNINGS: Possible references to murder, violence, related dark themes, medical equipment, Omelas Kid™ Scenarios, shady institutions and their operations, etc.
You are standing in a nondescript, space-age sort of room; the walls are a silver metal so polished that you can almost see shadows of a reflection in it, and the floor is likewise sturdy and reinforced. There are two Star Trek-style sliding doors leading out of the room, one on the left wall and one on the right. Both are currently in open position, enabling you to see out into the corridor beyond; it looks pretty much the same out there as your surroundings in here. Maybe there are doors; you'd have to look closer to check.
Currently in the room with you is a pretty normal-looking wooden podium that's clearly seen some use (though in what ways, you'd have to look more closely at it to determine), and a very abnormal-looking escape portal that's just kind of floating in midair, definitely big enough for even a very tall human to walk through, but for the fact that it's behind an impenetrable forcefield. You're welcome to hurl yourself at this, hit it, whatever, all that you want, but unfortunately it ain't budging under any method currently available to you or your party.
Really, your circumstances look something like this:

The other thing you might notice is that your clothes have received a slight glam-up, in the sense that clipped to a pocket, lapel, belt loop, or other convenient area of your attire is some sort of ID card. That might be worth having a look at.
Speaking of having a look at things, maybe you ought to look around?
no subject
It's probably nothing. But that certainly is her ID card and its border, just as blue as it's always been.]
no subject
No, it was green. It used to-- ]
Oh, wow.
[ She rubs one eye, squinting. ]
Trippy, man. [ Then, grabbing the sharpie that Kaveh loaned her, she starts drawing that sigil on the blank facing page. ]
no subject
Her upper lip feels wet, suddenly. A thick round droplet of blood spatters down onto the open journal pages. Now there are three different forms of markings on the paper: two lines of blood ink, one spatter of blood, and a wobbly oblong Sharpie mark that is definitely not, and will not turn out to be, the Seal of Solomon.
There is no memory of the Seal of Solomon in Johanna's mind, and her drawing is full of errors, and the pounding behind her eyes is starting to feel like a migraine.]
no subject
[ Wincing, Johanna sniffs hard, lifts a hand to her face, and stares in befuddlement at the blood on her fingertips. There's a thick, snotty, metallic taste in her throat. ]
You know. I think I should ... sit down, maybe.
no subject
So of course he comes over, looks between the sentences on the page and her face, and reaches to take the pen from her.] You'll need to pinch the bridge of your nose and hold your head straight for at least ten minutes.
no subject
[ She's aiming for snarky, but her tone comes out more genuinely confused. Another hard sniffle before she does as she's told. ]
That's no joke, that ink.
no subject
And now we've learned an important lesson about being careless with it. [His eyes narrow, feeling that migraine hit before he averts his eyes from Johanna. Outwardly, the scrunch of his face is his only reaction.]
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[ Sniffle, snort. ]
Ugh. I'm used to having more push and pull. This is all pull.
no subject
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It's a minute before he puts the pen to the paper and writes with the blood ink: The portal currently in front of me will lead to the City Hall of the simulated city we were in before walking through the door that led us here. There is nothing that prevents us from going through that portal.
There. He would prefer to have it just take them straight home but he's aware of how unlikely that is when they don't really have reality-bending abilities and are just working within a mockup of it all. He can be realistic about this.]