[closed]
WHO: Ghost (
badfeyth), Reno (
astraphilia) , Johanna (
keepgodwaiting) , Lestat (
perfectdevil) , Alhaitham (
justscribing) , and Kaveh (
fussiest) .
WHAT: The "Monologue With The Moon" player plot!
WHERE: [emphatic shrug]
WHEN: 1/6/24
WARNINGS: Possible references to murder, violence, related dark themes, medical equipment, Omelas Kid™ Scenarios, shady institutions and their operations, etc.
You are standing in a nondescript, space-age sort of room; the walls are a silver metal so polished that you can almost see shadows of a reflection in it, and the floor is likewise sturdy and reinforced. There are two Star Trek-style sliding doors leading out of the room, one on the left wall and one on the right. Both are currently in open position, enabling you to see out into the corridor beyond; it looks pretty much the same out there as your surroundings in here. Maybe there are doors; you'd have to look closer to check.
Currently in the room with you is a pretty normal-looking wooden podium that's clearly seen some use (though in what ways, you'd have to look more closely at it to determine), and a very abnormal-looking escape portal that's just kind of floating in midair, definitely big enough for even a very tall human to walk through, but for the fact that it's behind an impenetrable forcefield. You're welcome to hurl yourself at this, hit it, whatever, all that you want, but unfortunately it ain't budging under any method currently available to you or your party.
Really, your circumstances look something like this:

The other thing you might notice is that your clothes have received a slight glam-up, in the sense that clipped to a pocket, lapel, belt loop, or other convenient area of your attire is some sort of ID card. That might be worth having a look at.
Speaking of having a look at things, maybe you ought to look around?
![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
WHAT: The "Monologue With The Moon" player plot!
WHERE: [emphatic shrug]
WHEN: 1/6/24
WARNINGS: Possible references to murder, violence, related dark themes, medical equipment, Omelas Kid™ Scenarios, shady institutions and their operations, etc.
You are standing in a nondescript, space-age sort of room; the walls are a silver metal so polished that you can almost see shadows of a reflection in it, and the floor is likewise sturdy and reinforced. There are two Star Trek-style sliding doors leading out of the room, one on the left wall and one on the right. Both are currently in open position, enabling you to see out into the corridor beyond; it looks pretty much the same out there as your surroundings in here. Maybe there are doors; you'd have to look closer to check.
Currently in the room with you is a pretty normal-looking wooden podium that's clearly seen some use (though in what ways, you'd have to look more closely at it to determine), and a very abnormal-looking escape portal that's just kind of floating in midair, definitely big enough for even a very tall human to walk through, but for the fact that it's behind an impenetrable forcefield. You're welcome to hurl yourself at this, hit it, whatever, all that you want, but unfortunately it ain't budging under any method currently available to you or your party.
Really, your circumstances look something like this:

The other thing you might notice is that your clothes have received a slight glam-up, in the sense that clipped to a pocket, lapel, belt loop, or other convenient area of your attire is some sort of ID card. That might be worth having a look at.
Speaking of having a look at things, maybe you ought to look around?
no subject
[And if the rules of magic are different between each place, it's entirely possible it's on different worlds or planes of existence.]
no subject
Lucky them, I'd say.
no subject
Anyway. He moves to the wall and runs his fingers over the grooves that split door give.] There's another door in this room but it's so blended into the wall that it's difficult to see. It doesn't have an obvious release, so we must need something found down one of those hallways.
no subject
Where? Fun. [ kaveh is already leaning in, however, tracing the door #5 that alhaitham has outlined with his fingers. does he notice anything else about this mysterious, near-invisible door? ]
no subject
no subject
Aside from obvious aesthetic considerations - do you remember the ferris wheel, Alhaitham?
[ that door that had swung open. the rushing of air. ]
This place isn't built like that. It wasn't made by design for human hands to put together. This is far more like a dream than a memory. I doubt conventional means of breaking out will have much of an effect, so it's perhaps best to follow whatever rules that this place operates by.
no subject
Traditional means of breaking out hasn't really worked in any of these strange dimensions, so I wasn't expecting to be able to break the door down. But couldn't this be like a memory of a space that wasn't made by human hands?
no subject
[ ... ] Unless... this is technology from her original world.
no subject
no subject
Perhaps that's what this place is. [ kaveh looks, from wall-to-wall. ] Well, I suppose even if we asked her later, she wouldn't be able to say so, one way or another. But it's a thought, isn't it? The body remembers, and the mind tries to replicate it, piece by piece.
no subject
He cants his head in silent acquiescence.] She'd probably wonder why we asked at all about a place she clearly can't remember.
no subject
Or she'll write herself a past. One or the other, right?
no subject
no subject
... you know, once in a while, you do have the ability to say something agreeable. Poignant, even. Good work.
no subject
(no subject)
(no subject)
(no subject)
no subject
Okay, well, second-least-accessible. There's still that portal with the literal impenetrable force field around it. That's probably the most...least...accessible.]
no subject
no subject
no subject
I can't discern anything that may open this door along the wall. There must be another trick to it. If you see anything that resembles a button or a latch, or even something metaphorical to the opening of a locked and seamless door - well, I don't need to tell you to give it a look.
no subject
no subject
no subject
no subject
no subject
[And then Kaveh's going to be the one to slap his ID card on a button on instinct anyway.]
no subject