limbical: (your needs)
dirty degenerate furry ([personal profile] limbical) wrote in [community profile] citylogs2024-01-06 10:41 am

MONOLOGUE WITH THE MOON [open player event]

WHO: Anyone.
WHAT: You, your truths, masks to wear, and places to escape.
WHERE: All over and no where.
WHEN: 1/6/2024.
WARNINGS: Some uncomfortable visuals, but nothing blatant. Please add warnings in your subject lines as needed.
NOTES: Original plotting post here if you need to refer to it.






JUST ANOTHER DAY.

Just like any other. You follow your routine, however it may be. Mundane or not, thrilling or not, eventually there is the inevitability: you open a door, as you always have. Only, where it leads to is not what you expect at all. The door behind you is now closed, locked, and oddly indestructible; the path before you is dark and dismal, narrow, walls lined with ornamental golden doors.

Where could they possibly go?

VISUALS:
    



JUST ANOTHER MASK.

The door that you decide upon brings you a room, if it can be called that. Like the hallway before, it feels cramped and too narrow, too dark and dingy. Largely it is utterly unremarkable, save for a particularly specific feature: there are shelves and baskets full of masks. Not just any masks, of course, but of faces you know all too well. They bear the faces of your fellow citizens of the city, the detail impressive and uncomfortably uncanny.

Should you put on one of the masks, you will find yourself in one of two situations: either you and the person whose mask you wear end up sharing thoughts, or you hear the thoughts of the person whose mask you wear. It is possible to take these masks with you, but know after all is said and done the strange power that comes with these masks bear will fade.

VISUALS:
  



JUST ANOTHER MEMORY.

We all have parts of ourself we want to forget, to hide away from. Maybe a mistake we made, a cruel experience you didn't deserve -- or perhaps, something cruel by your hand? Remembering your first kill, a bad break-up, or an unfortunate incident with a seesaw? Either way, the truth of you will be laid bare before others, in some capacity. This is your room, or this is someone else's. Either way, it is here, and the curtains are drawn for the play.

This room is entirely catered to a character's memory, be it yours or somebody else's. It can be any unpleasant memory, because really why would anything nice ever happen right now? The room can function however feels most appropriate to you. Either the scene can be played like a movie projected on a screen, or it can be participated in as if you were really there. It can be as accurate as possible, or it can be as twisted by your character's fears and anxieties as much as you feel is appropriate. Bear in mind the term "room" is used in the loosest sense possible, as really this area does not abide by any laws of physics or realism, after all.

VISUALS:
    



JUST ANOTHER ROOM.

When a person dreams or has a nightmare, how rarely it ever seems to make sense. Memories, after all, can be skewed by time and reflection; when we sleep, the experiences our minds come up with can be average to terrifying. And thus, that is what you can make of this room: a living nightmare of all your insecurities, and no door dares open so easily for you. How can you hope to escape from yourself?

Welcome to the worst escape room, where you need to figure out how to free yourself from what binds you. Think of it less as a memory and more as everything that makes you uncomfortable and your skin crawl boarding you inside, and you need to find a way out. Maybe you need to find some keys, or a solve a series of puzzles. Hopefully the person stuck with you can lend a hand?

VISUALS:
    



JUST ANOTHER DOOR CLOSING.

Like all things, it ends, whatever has brought on this nightmare. But you will always wake from your dreams, won't you? And eventually, that next door brings you back to where you've been staying in the City. As good as any home? Perhaps your bonds of friendship and love have increased as a result...

Or are you the kind of person to end up crushed by what has already been haunting you like an abandoned house?

nomoresharks: (McLosin It)

[personal profile] nomoresharks 2024-02-17 01:19 am (UTC)(link)
[The sound that comes from his mouth is... undignified to say the least.]

You're not wrong! Though I would not put it like that myself.

A particularly well-regarded shark was created some time ago, and ever since it has become the "fashion" to try one's hand at making their own. Unfortunately, fresh spins on the subject are beginning to run a bit thin, and here I am, the unfortunate soul who has to go through them all.

[He cocks his head to the side.]

'Tis not always easy, but some decisions come quicker than others.
featheradrift: (talking 2)

[personal profile] featheradrift 2024-02-25 04:25 pm (UTC)(link)
[ The more the masked man talks, the more the Wanderer thinks—a world of people who create lifeforms without a second thought. Not even the gods of Teyvat are capable of doing something like that. If it's that easy for them, no wonder they hold little regard for their creations. It's like a little trinket that's thrown away and forgotten the moment it leaves sight.

He would not have lived in a world like that.

But now that he's calmed down, and the tone of the conversation has changed, he doesn't find himself holding it against the masked man and his brethren. Tools are tools. They should be useful. He was just lucky to be allowed to live his life as he pleased after fulfilling his purpose, that's all.
]

So your job is to evaluate people's creations?

[ A world of creators and creations... he's curious, he has to admit. ]