citycenter: (Default)
The City ([personal profile] citycenter) wrote in [community profile] citylogs2023-07-01 11:00 am

TDM: JULY 2023





TEST DRIVE MEME

A TRAIN COMES INTO THE STATION.
You wake up on a train.

Your phone is buzzing. It's in your pocket, in your hand, on the seat next to you. It's a normal phone, and you're on a normal train car. One of the lights flickers, a little further down. The world is very quiet. It feels like you're right where you're meant to be. On the phone's surface is a white screen and the words—


WELCOME TO THE CITY. BEGIN ORIENTATION?

▶ YES
▶ NO


Please take a moment to complete your orientation.

Once you're finished, the subway doors slide open to let you out onto the train platform. To your right, the platform continues on and eventually ends; to the left is a set of stairs that will lead you up into the station itself. The platform is quiet, clean, empty—there's no one else around, and the only sounds you can hear are your own footsteps, your own breaths, and the occasional faraway sound of a creaking pipe or rush of air. The train you disembarked will stay there as long as you do, its doors still open, until you finally decide to venture up into this new locale.


As you make your way up the stairs to your left, you find yourself in the belly of City Hall station. The station is large, a sprawling underground mini-metropolis of corridors and storefronts. Here, you may find others like you, freshly-arrived city residents from other realms (or even your own). There is also a subway map, which will give you an idea of the layout of the neighborhood, and ticketing machines, which can currently only be used to buy tickets to a handful of stations located on lines 1, 2, and 9.

If you're hungry or in need of any kind of supplies, there are plenty of storefronts inside the subway station as well—snack stands, convenience stores, restaurants, clothing stores, a pharmacy, and a variety of empty shops that may or may not have ever been in use. Everything is unlocked, and you can take whatever you need.



Characters may stay on the train platform indefinitely, and may re-board and re-disembark from the subway as many times as they like, but the train will not depart nor will the doors close. Once they go up the stairs into the train station, they may hear the train doors closing and the train departing. Another train will not arrive, no matter how long the character waits. Only once they come up the stairs into the station itself may characters encounter their fellow newly-arrived residents and take advantage of what the city has to offer.

JUMP TO TOP ↑ | ↓ JUMP TO COMMENTS

WELCOME TO THE NEIGHBORHOOD.
The station is located in the city center. It has three major exits that lead to areas of interest in the district, but there are several other smaller exits that lead in other directions around the neighborhood. You are welcome to use any of them, but may find the north, southwest, and east exits to be the most welcoming.
TO THE NORTH
The northern entrance to the station leads up into the sunlight and puts you out in a brickwork plaza. There's a modest building in front of you, three or four stories of stone with a welcoming facade. There's a sign above the entryway—it says City Hall. You may be tempted to explore, if you're interested in learning more about the city and how it functions, but prepare to find yourself disappointed—the folders in the records rooms are full of empty, blank sheets of paper, and the logbooks and balance sheets are similarly devoid of information.


Immediately to the southwest of City Hall, you will find a small building that houses the tourist information kiosk. It looks welcoming, with an inviting glass facade and a sign above the entryway announcing it as the "TOURIST CENTER." It's a humble building with a receptionist's desk on the back wall opposite the entrance, empty magazine shelves lining the side walls, and a few spinning brochure racks full of blank pamphlets. Anyone is welcome to peruse the tourist literature, though they won't offer much information, being primarily filled with pictures of the surrounding area—City Hall, the park, a statue garden, and the surprisingly heavily-featured cemetery. There are a few sentences sprinkled throughout about basic offerings of the city, such as apartment complexes and office buildings, as well as a few maps with the same limited scope as the larger version on the wall behind the receptionist's desk.


The main feature of the tourist center is the interactive kiosk installed dead in the center, right in the middle of a few rows of uncomfortable chairs that fill the small room. It's noticeably in the way of any would-be foot traffic through the tourist center, and something about the technology seems a little more modern than the computer behind the desk or the landline phone on the wall. The kiosk is a tall silver rectangle, about average adult height, and the upper half is a screen welcoming visitors to touch it to activate the kiosk. If you were to touch it, the screen would come to life with simple dialogue inviting visitors to ask it their questions.

However, residents should note that the kiosk is only programmed to assist with exploration within the available areas of the city. It may not be able to answer every question, and tampering with the kiosk may result in unreliable or inaccurate answers!
TO THE SOUTHWEST
The western exit of the station takes you up into a city park, lush and green with a very light fog still hanging about the trees. There are lampposts on the walkways and benches where you could rest, and plenty of flora, although you can neither see nor hear any signs of animal life. You walk the paths that meander idly through the verdant grass and you feel a sense of peace, some of your unease about this place easing into a pleasant calm. The air smells fresh, like it's recently rained, and you'll find the grass ever so slightly damp should you decide to take a seat.


As you make your way deeper into the park, the trees grow denser and the smell of soil and plant life grows stronger. This is the older part of the park, very nearly a forest, with ivy climbing the trunks of the trees and plants and shrubs growing riotously around their bases. As you turn a corner, you find yourself first in the statue garden, although the statues are harder to see now, choked as they are with ivy. There are many statues, some partially obscured, some fully—very few of them still stand free of the vines and clinging roots. (It doesn't feel quite as peaceful here.) If a statue's face looks a little bit familiar, you may not want to look at it too long.

Continue down the path and you will find yourself in a graveyard, one that seems centuries old. Most of the headstones are worn away by time and covered in moss, rendering them impossible to read. The few that are free of moss are blank, or bear only suggestions of names too faint to be understood. (Was that the name of—no, it couldn't have been. Could it?) Many of the headstones stand at an angle or are toppled over completely, having been subjected to either strong winds or the roots of the trees that grow up from some of the graves, spreading branches toward the sky.
TO THE EAST
The final exit of the station, to the east, puts you out on a quiet surface street. Are you hungry? Or are you paralyzed by choice? There are plenty of restaurants, offering options of almost any food you can imagine. You could try a convenience store—it's well stocked, and the items there seem free for the taking. How about a restaurant? There's no one to take your order, but when you look in the kitchen, there's something on the stove, and it's just what you've been craving. Imagine that.


A few blocks down, you come in through the lobby of a tall building and find yourself in a corporate office. The fluorescent lights are steady and unforgiving, and the cubicles and offices are empty. There are a few pieces of paper on desks, a few folders left in organizers, but everything is perfectly blank. Despite how empty and quiet the office is, it nonetheless gives you the feeling that just a few minutes ago, this place was bustling with workers going about their daily business.


You enter another building and find yourself in the lobby of an apartment complex—finally, a place to rest. The first door you try opens easily into a completely empty living room, freshly vacuumed but without a single piece of furniture. It's a nice apartment, quiet, but with a little too much echo for your taste, maybe. Still, and perhaps oddly, you have no trouble envisioning what life here would be like.

The second door you open leads to an apartment that feels lived-in. Why does it feel lived-in? It's fully furnished with items that seem to go together perfectly, true, but the feeling is more than that—the room feels like someone was just here, maybe standing right in the kitchen only moments before you swung the door open. The air is a perfectly comfortable temperature, and it somehow smells like home despite that you've never once set foot here before. The refrigerator is stocked, and the cabinets are full of spices and flatware and kitchen utensils.


As you look around the living room, you find that there are pictures in frames on the walls and some of the flat surfaces—a seascape, a field, a shot of a city park bench. In each of the photos there's something just slightly wrong with the angle, as though the photographer were aiming for a subject that can no longer be seen.



Characters are welcome to explore the district around the City Hall subway station to their heart's content. The City Hall building itself contains several floors of offices and file rooms, but none of them contain any particularly interesting information. Nonetheless, characters may wish to team up with other newcomers and try to find some hints about the nature of the city. They can also spend a while in the park, the statue garden, or the graveyard. In the blocks surrounding the station there are plenty of options for food and housing, as well as office buildings, storefronts, and alleyways to look around. There are no workers in any of the buildings, and there does not seem to be an honor system for payment, nor any consequences for taking food from the stores or setting up camp in an apartment or office building.

JUMP TO TOP ↑ | ↓ JUMP TO COMMENTS

SO A TURKEY WALKS INTO A BOWLING ALLEY...
There's a bowling alley open in the newly-accessible district, and you're invited to come test your mettle!

Walking into the lobby, you're struck by a peculiar combination of scents—shoe polish, floor wax, pretzels and nachos, and something pungent and a little oily. On the wall behind the desk is a shelf full of pair after pair of shoes, in every size you could possibly imagine, and there's a low rack filled with brightly-colored, heavy bowling balls that are ready for the taking. You can also hear the low hum of machinery and the rattle of pins being reset every time someone knocks them down, the bowling alley a well-oiled machine despite the fact that no one seems to be manning it.


You can bowl alone, start a match play (1-v-1), or bowl as a team, but you'll quickly find that bowling is much more fun (and somehow easier) when you're playing with others. Maybe it's because being around other people raises your spirits, but you feel more confident when you step up to bowl, and you find that when you're playing as part of a team, the bowling ball travels faster and in a straighter line, and you seem to be making strikes and spares with much greater frequency. Teamwork really does make the dream work!

If you occasionally see what you think might be the shadow of someone passing behind the machinery at the far end of the lane, don't worry about it—that's probably just your imagination.


If you stop by the bowling alley at night, you will find the place totally transformed. There's a disco ball hanging from the ceiling and brightly-colored lights flashing and dancing around the floor and walls. Any white parts of your clothing glow a delightful blueish color, and you find that you're illuminated in all kinds of interesting shades by the blacklight bulbs glowing in the ceiling. This is cosmic bowling, truly not for the faint of heart!

When you've finished bowling, you may want to stop by the snack area for a pretzel or hot dog, a soda, or—if you're there for cosmic bowling—maybe even a more adult beverage from the food counter on the far end of the building.



There isn't anything especially spooky about the bowling alley—except, of course, being forced to wear shoes that have been worn by a hundred strangers before. Characters are welcome to find their shoe size, grab a bowling ball, and go to town! Characters who come during the day will encounter a normal bowling alley, but they can always come back at night to get the full cosmic bowling experience. There will always be shoes in their sizes, the pins will reset themselves, and the balls will always be returned. Just be careful, those ball chutes can crush your fingers if you're not careful!

JUMP TO TOP ↑ | ↓ JUMP TO COMMENTS

WILDCARD.
The city is by no means small, and there are plenty of things for you to see. There's no rush in exploring, so feel free to take your time looking around and peering into various nooks and crannies and alleyways—and don't worry, you're not very likely to find anything peering back.



If none of the above prompts appeal, feel free to check out the Locations and Maps pages and write your own freestyle prompt using one or many of the available locations.

JUMP TO TOP ↑



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matermali: (229)

[personal profile] matermali 2023-07-04 01:54 am (UTC)(link)
[ Is she not already searching? One discovery will surely lead to another. This can only benefit her cause. ]

Remaining out of my way, should we happen upon the ones who took them.

[ Assurance he doesn't get too trigger-happy before she gets to do her thing. ]
lickstheevidence: (pic#13262969)

[personal profile] lickstheevidence 2023-07-04 01:54 am (UTC)(link)
[Thirium might be one of those things she balks at, considering it smells of chemicals and faintly of gasoline. It would also poison most organics. Maybe she'd be the exception?]

But most dogs can't talk, even if they can bark and growl. How did you learn to?

[As much as he loves dogs, he doesn't think most are smart enough to talk like people, either.

And yes, blue is calm, yellow is heightened awareness, red is alarm or danger. The colors mean other things, but that's the context here.]


You're welcome. [He shifts so he's sitting cross-legged in front of her. Unlike humans, he could do this all day.]
ihavecharacter: (05)

[personal profile] ihavecharacter 2023-07-04 01:58 am (UTC)(link)
[That would be the thing of note. Though, she seems to be from across the sea, given the accent. Don't see too many of those in Purgatory.]

Yes. It is the name of the town I have been residing in. For far longer than I care to admit to. [To be fair, he was in the bottom of a well for 130 years of that time, so it is not much to speak of either.]

We are rather tied down to it as of late. Another unsavory connection, but of the government type.
gradenine: (pic#16536257)

[personal profile] gradenine 2023-07-04 01:59 am (UTC)(link)
[ ow, OW. he's going to swat at the swordsman's hands. his poor normie cheeks. ]

Why...? You gonna use it against me or somethin'?
fullgauntlet: <user name=michrure> (pic#16303268)

2

[personal profile] fullgauntlet 2023-07-04 02:03 am (UTC)(link)
[Boy, does Izuku try and stop the other boy from just outright smashing the thing with his fist but-]

Wait--!!

[He does it anyway. Izuku frowns and awkwardly looks at the mess that the kiosk machine has become. But now that he looks at the thing he has to wonder if that actually... could answer something Izuku's been wondering?]

Ahh. Hold on, could you maybe punch it again? In most cases, I wouldn't want anyone breaking public property like that but I... I'm wondering something.
catmemes: (14)

neighborhood

[personal profile] catmemes 2023-07-04 02:04 am (UTC)(link)
[ Kai has seen exactly no other animals since he's been in the city, so the shape of something four-legged in the underbrush brings him to a stop pretty quickly. He's on the large side for a cat in this form, but he still can't fight a spike of wariness that runs through him when the dog steps out into view. They might neither of them be 'normal' animals--he can get sense from the dog even without the talking--but some instincts just come with the shape. He does manage to keep his hackles down at least, even as he stops a wary few feet away. ]

Hello yourself.

[ Not a fellow youkai, but clearly some kind of supernatural. There are enough unfamiliar oddities around that it doesn't throw him off as much as it might have back home. His eyes still narrow just a little as he studies her. ]

New in town?
matermali: (102)

[personal profile] matermali 2023-07-04 02:06 am (UTC)(link)
[ Given how convinced she is that this is some part of Hell, she was half-expecting a different answer from him.

Despite her affection for a particular American, Vanessa doesn't know as much about America's geography as she would like. She is normally quite eager to learn more, but some of that is overshadowed by her tension over being trapped here with him at all.

And yet, what else are they to do? Scream to the heavens? ]


Unsavory, is it? The government? Such intrigue, however I doubt any government had a hand in this.
limbical: (who who tried to sing)

[personal profile] limbical 2023-07-04 02:11 am (UTC)(link)
[There's a pause as Daan stares him, arching a brow.]

...Right, well. If nothing else, we can agree that the world is indeed fucked, officer.

And what bloodletting do you predict?
limbical: (but with a square in the act)

[personal profile] limbical 2023-07-04 02:14 am (UTC)(link)
[That's fair, and there isn't much reason to continue their conversation. So he offers a companionable smile, even if it seems a touch empty; he's trying, man.]

And I would ask the same of you, Heine. Good luck out there.

[For what it's worth, he does mean it.]
wreatharrow: (ꕥ 66)

[personal profile] wreatharrow 2023-07-04 02:17 am (UTC)(link)
I wouldn't say the whole time.

[ Tighnari digs around in the bag he's brought with him. Pulls out all the brochures from the tourist center. ]

There doesn't seem to be any information readily available. My thought was that if I were to get a few samples of the flora around here then, perhaps, I might be able to tell us something.
fullgauntlet: <user name=michrure> (pic#15640746)

[personal profile] fullgauntlet 2023-07-04 02:18 am (UTC)(link)
[He sweatdrops...]

Yeah, it's about as frustrating as it sounds.

[He's been wracking his brain with things he could try and do to make a difference in their situation but it's been difficult. But Izuku has some other plans in mind that he'll try soon...

... Don't mind as he eyes wander to the tail for a split second. How cute. He clears his throat!!]


I've been trying to keep as many detailed notes as possible just in case I do find any traces left behind too. As far as unusual things happening... [Gosh, where does he start with that??] A lot of the electronics here don't seem to run on proper power. And the store shelves always restock themselves automatically and we're not sure where the supplies come from.
wreatharrow: (ꕥ 49)

[personal profile] wreatharrow 2023-07-04 02:24 am (UTC)(link)
Not like this one at all, really. This one seems to be of a temperate climate. The ones of Sumeru are more tropical in nature.

[ Tighnari taps his fingers on his chin. Then he takes up a fallen twig. ]

Imagine that this twig is one of the trees here. Look at the size difference between the twig and the tree closest to us. That's the difference between a tree in Sumeru and one of the trees here.

[ BEEG. BEEG BEEG TREES ]
concierto: <user name=rosebursts> (pic#14600053)

[personal profile] concierto 2023-07-04 02:25 am (UTC)(link)
[Yep, Venti has been in the old man club for way too long.

Anyway, Venti absolutely lets out an airy giggle.]


Ehe. Sometimes? Certainly when things are a little bit stressful?

[Like being in this weird place. What a trip.]

A single drink of wine wouldn't hurt anyone!
ihavecharacter: (01)

[personal profile] ihavecharacter 2023-07-04 02:25 am (UTC)(link)
He cannot fault her for that at least. "Then that, I wager, is all that matters." And he is happy to try the shoes on for now, carefully removing his boots before hoping that she will simply ignore the patched up socks that still, somehow, have holes. Shopping has been difficult with the constant work. And it was laundry day.

"Much obliged." He tries the shoes on, standing to see how they feel. They are comfortable enough, but hardly his own shoes. "I believe they will do for however long this lasts." There's a pause. "Do these games last very long?"
ihavecharacter: (05)

[personal profile] ihavecharacter 2023-07-04 02:30 am (UTC)(link)
Doc looks up at the man standing before him, a look of confusion. He has known only one God and that man has certainly been of no help to him in these long days, but it is perhaps because, as Wyatt said, he sold his soul to the devil for longer life. Still...a man referring to himself as a god is not quite a surprise. Though, Doc cannot claim to quite believe it either.

"I know only one God, but we have not been in contact as of yet." He listens to the rest before adding, "Have you been here some time, then?" A beat before he moves just a touch over as if to make room. "You are welcome to a seat, yes."
vecna: (pic#15832290)

[personal profile] vecna 2023-07-04 02:30 am (UTC)(link)
[It’s as they say: being genuine is overrated. (No one says that.)]

Oh, but there must be someone out there pulling the strings. There usually is.

You want to know my theory? [He’s getting it anyway.] This is all just another science experiment of some kind.
spinnyshot: (003)

it's him, perfectly normal human boy

[personal profile] spinnyshot 2023-07-04 02:33 am (UTC)(link)
[He sure did try! No one has bothered him about his appearance or his overall presence yet, although precedent makes him unfortunately sure that it's only a matter of time. In fact, he startles somewhat when someone suddenly addresses him, abruptly turning around and facing the other way. Very normal, very casual.

After a moment he turns back around, slowly. Hm... ah...]


Oh, um, my intentions? It's okay, I don't mind staying out here if I seem... suspicious...

[Well, that's not a lie but after he wrings his gloved hands for a moment and sort of bobs uncertainly, actually—maybe it will be fine after all! So he zips over, still not quite coming in.]

Do you live here?
cranekin: (pic#15469461)

[personal profile] cranekin 2023-07-04 02:34 am (UTC)(link)
( PINCHES!!! But relents. Fine, fine. )

Do I seem like that sort of person?

( Wow, he thought he was trustworthy. )

Don’t worry, don’t worry. Your name is safe with me. But if you’re feeling so bored you might die… why don’t we have some fun?
gradenine: (pic#16478103)

[personal profile] gradenine 2023-07-04 02:38 am (UTC)(link)
[ it's not like he can escape this guy's grasp anyway... help........ ]

Yeah, you sure can. [ sweats nervously. well, at least someone here likes to read. or at least, has shown interest in it? which is better than most people from roland's city. ] Well, it just so happens that I'm a Librarian where I'm from, although in a different sense. Still, I could keep you company for a little while if you're serious about it.

[ please be serious about it. ]
gradenine: (pic#16478093)

[personal profile] gradenine 2023-07-04 02:41 am (UTC)(link)
[ stares at tsuru blearily... ]

Like what...?
ihavecharacter: (05)

[personal profile] ihavecharacter 2023-07-04 02:41 am (UTC)(link)
[He could see how this may appear like Hell. He is not quite yet to the place where he has physically been in Hell, but that is perhaps for the best.]

No. I cannot imagine it has the power. [As much experience with demons and monsters as it might have.] But yes. I would call it unsavory. Even more so than it was in my day. I find the law men some of the least trustworthy. [There's a beat.] And I used to be one.
nyanxiety: (14)

[personal profile] nyanxiety 2023-07-04 02:48 am (UTC)(link)
[Tsuru please he's just a baby....]

[Nansen, gripping his fingers into his hair, drops to a squat in the cemetery weeds and lets out a long, low wail:]


What am I gonnya doooooo!?

[How can this old fart be so calm about this!? Jerking his head upward, slitted eyes focus on Tsuru's hip, his hands, his... his... where else would he even put his sword--] O-oi... Isn't your body gone, too!? [He squints, jabbing his finger up in Tsuru's direction,] Isn't that, like, a huge problem!? What if someone finds 'em, decides we're scrap, and melts us down, nya!?
cranekin: (pic#15469481)

[personal profile] cranekin 2023-07-04 02:51 am (UTC)(link)
Well, we’re in a graveyard.

( And he holds out his arms and turns on his heel as if to show off and make a point and when he finishes his spin… he is going get very close to Roland’s personal space, lean in, and—- )

You’ve been here for a month. Show me the sights.
cloversandcranes: (Well at least they're having fun.)

Bowling Alley

[personal profile] cloversandcranes 2023-07-04 02:51 am (UTC)(link)
[Makoto really isn't expecting that. The confidence in Oda's stance and gait made it seem certain that he was going to get a strike. But to miss completely, not even hitting any pins? It is bizarre. Nearly dropping his soda in shock, Makoto coughs and offers Odasaku an awkward smile.]

M-Maybe! I haven't done something like this in a while so I'm not sure.

[Honestly, finding a bowling alley that is still functional is quite a feat where he is from. He is still reeling from the state of the city compared to the ruins of civilization he is used to.]

Is this your first time bowling? You seem rusty.