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The City ([personal profile] citycenter) wrote in [community profile] citylogs2023-10-19 09:00 pm

EVENT: Ripples in All Directions (October 2023)





RIPPLES IN ALL DIRECTIONS.

SOMETHING DEAD THAT DOESN'T KNOW IT'S DEAD.
» THE CITY — INTRODUCTORY NOTES
Now that Halloween is just around the corner, the city is starting to come alive with seasonal cheer. You start to spot decorations scattered around the city: plastic skeletons sitting on benches, jack-o-lanterns decorating front stoops, and even a few places in the park near City Hall where the trees themselves have been decorated. It's clear that the autumn season is in full swing and the city is making the most of it.

From the morning of October 19, you also start to notice flyers hung up around the city that advertise the local university's homecoming Halloween party. They're cheerfully decorated much the same as the newsletter that was delivered to residents earlier in the month, and they're hung from light poles, pinned to bulletin boards, and occasionally fluttering on front stoops of apartment buildings. There might even be one taped to your door when you open it in the morning.

The flyer announces that the Halloween party will begin on October 22 and will run through October 31. It runs every night from sunset to midnight, and residents are encouraged to attend in costume! If they have their own costume, perhaps found at the Halloween Superstore, that's perfect—if they don't have a costume, though, one will be provided to them by the party organizers. Doesn't that just sound like fun? And the flyers really are everywhere, and that makes it hard not to take notice—but once you take notice, you really can't stop noticing.


Indeed, once you read one of the flyers, you just can't help but read the flyer every time you encounter another one. And every time you read one, you find yourself feeling a little more curious about the party being advertised. Will it be anything like the Halloween I know? you may think. Or, I don't even know what Halloween is, I wonder what it'll be like. It's not quite enough to compel you to pay a visit to the address on the flyer, which is one of the dorm buildings on the university campus, but it's definitely enough to get you thinking about Halloween. Maybe you ought to go find a costume…

But Halloween parties and costumes are not all you're thinking about. It's easy enough to write off at first, as tricks of the light or a figment of your imagination: flickers of shadow at the corner of your eye, cold spots in your apartment, creaking footsteps in your empty living room. There's nothing there when you turn your head to look, nothing there when you flick on the lightswitch to see if someone's in your house—but somehow, that doesn't reassure you.

By the evening of October 21, every resident in the city has been visited by some sort of entity haunting their house, and every resident of the city has been left a gift: a dorm room key, each differently numbered. You may find the key in your pocket, or on your bedside table, or in your favorite coffee mug.

Should you decide to attend the party, it will be up to you to decide: Is this just the City getting in the spirit of the season? Or is it something more… malevolent?



The flyers will be strewn about the city in various locations beginning on October 19. Characters who read them will find themselves feeling oddly compelled to go check out the advertised Halloween party, which will run from October 22 to October 31 between sunset and midnight. For the most part this will just feel like a sense of curiosity about the party, and astute characters may be able to pick up on the fact that they're being emotionally manipulated a bit.

Characters who choose to go can wear a costume of their choosing from the Halloween Superstore, or the City will provide one if they don't have a costume of their own yet. (Read on for more information about how characters can get their hands on a costume!)

Lastly, every character will find a dorm room key somewhere on their person before the party starts on October 22. This key may or may not correspond to a room in the dorm where the party is being held—of course, characters are not obligated to use the key, but they may want to know what's hiding behind those closed doors.

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ALL THESE GHOSTS COME STREAMING DOWN.
» THE CITY — GETTING THE PARTY STARTED
On the morning of October 22, every device in the city starts to buzz.

The screen illuminates, displaying a white page not unlike the orientation survey that welcomed you into the city. Unlike the orientation survey, though, there are no questions—only a single phrase in bold, dark text. THE GOOD OF THE MANY, it says, with a single "OK" button below.

For a minute, nothing else happens. You try to turn the device off, but the screen stays lit; you try to reboot the device, but the screen stays lit. It seems that the only way to get rid of the screen is to press the button.

…Have you done this before? Or are you having déjà vu?

At sunset that same day, the Halloween party will open for the first time. The party's entrance is located on the ground level of a large three-story dorm building in the western half of the university campus. The double doors into the building are fully decorated with folded-paper bats and ghosts, cotton batting pulled apart to make spiderwebs, and a cut-out sign that says "HAUNTED HOUSE" in bright red, dripping-blood letters. The decor looks almost… corny, hokey in a way that can't possibly be threatening. Right?

But the decorated double doors aren't the only way that residents may enter the party. Of course, the organizers would prefer that you use the front doors, but if you'd prefer not to, they have other ways of getting you inside.


After the party begins on October 22, any door in the city that you walk through has the potential to become a door into the first level of the dorm building. You may exit your apartment and find yourself standing in the darkened lobby; you may walk out of the bathroom and run right into a handful of cotton spiderwebbing. Unfortunately, there's nothing to indicate whether or not a door might lead to the party until you're through it—and once you're through it, there's no turning around. The only way out, as they say, is deeper in.

Were you wearing a costume in preparation for the party? Fantastic, you'll keep that costume on! But if you weren't wearing a costume, don't worry—the party's organizers have you covered. You look down and find that no matter what you were wearing before, you are now wearing a costume of some kind. Maybe it's one you would have chosen for yourself, or maybe it's totally not to your taste. If you truly hate it, you can try to take it off… although you may not find it easy to remove.



Once the party begins on October 22, as stated above, any door in the city has the potential to become a door that leads directly to the first level of the haunted house. Characters will not be able to tell by any means whether a door is pointed there or not; only once they're fully through the door will they realize that they're actually standing in the lobby of the decorated dorm building and not in whatever room they intended to enter. Once characters are inside, there's unfortunately no way to get out, not without making their way through the haunted house itself.

Whether a character enters the haunted house via the main double doors or through another door somewhere else in the city, they'll need to come in costume. (Their own canon clothes do not count!) If they're already wearing a costume, they can keep it on arrival; however, those who enter the haunted house costumeless will be assigned a costume at random by the city. The actual costume is up to the player's choice. It may end up being something that suits the character, or it may end up being something totally embarrassing—that's completely up to the player.

Regardless, characters will have a difficult (but not impossible) time removing the costume until they have exited the haunted house. This includes both physical difficulty (feeling as though the costume is fused to their skin, feeling physical resistance to undoing zippers/buttons, etc.) and mental difficulty (an overwhelming sense of dread or vulnerability). Characters are able to overcome both of these difficulties to remove the costume if they're dedicated enough; the clothes they were originally wearing may be still on under the costume or might be awaiting them at home when they return.

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THEY GO TO GROUND AND ROT.
» THE HAUNTED HOUSE — LEVEL 1

CONTENT WARNINGS: One image containing fake spiders, mention of spidery feelings; mention of zombies (but no images)
The ground floor of the dorm is decorated much how one might expect a haunted house at a university to be decorated. The entrance to the haunted house proper is through a tunnel of cotton spiderwebs filled with little plastic spiders, so narrow that it forces you to hunch down and squish together to get through. Although it feels claustrophobic, and you may imagine the sensation of little spider legs crawling over your body, once you make it through the tunnel it becomes clear that the spiders never actually moved. Whew!

The tunnel lets out into the first-floor dorm, a long (too long?) stretch of hallway with doors leading to rooms on either side. Some of the doors are closed and locked, but many are open, allowing you a glimpse as you pass. As you walk down the hallway, you make sure to peer into each of the rooms. Some of the doors lead to total blackness; others lead to rooms decorated like an elaborate Victorian haunted mansion, and yet others even lead to perfectly normal dorm rooms, like someone forgot to get around to decorating. And sometimes—not every time, but often enough—when you peer into one of the rooms, there's something peering back.


Most of the frights you get on the first floor come in the form of animatronics, realistic-looking ones that jump out at you as you pass and give you a fright. There's a man with a bloody knife, or a zombie with flesh hanging from its teeth, or a clown with sharp, venomous-looking fangs—they leap out of the doorways with a startling quickness, but never come close enough to touch. They just brandish their weapons, then retreat back into the room they came from as if satisfied with the scare they've given.

There are also a handful of real scare actors on the first floor as well, perhaps even some faces you recognize. They lurk in the darkened rooms and leap out with growls or shrieks, then chase you a few meters down the hall before leaving you to run away. Just like the animatronics, though, they never get close enough to touch or harm you—they just want to get your blood racing.

The rest of the scares come from paintings that abruptly change form to show a ghost's face, or candles that swoop down across your path and then move back up. And behind it all are the spooky sounds of groans and screams and tearful begging, a solemn soundtrack to your trip through the haunted house.

Oddly, you never do see a speaker. And even more oddly still, none of the rooms on the first floor match the number of the key you're holding…



The first level of the haunted house consists of fairly cheap scares, mostly relying on animatronics, voiceover tracks, and tricks of the light or optical illusions to deliver scares to the residents. Players should feel free to use their imaginations to come up with potential scares or animatronics—think something moderately more scary than Haunted Mansion but less than Halloween Horror Nights. The animatronics may feature enemies or monsters from characters' home worlds, or may be simply generic creatures you would find at a Halloween store.

In addition, the first level is also populated by characters working as scare actors. These characters may be those who attended Robby and Tsuruno's house party, or may simply be characters with a sense of humor who enjoy making other characters jump and shriek a little. Either way, these scares are harmless and non-contact. The scare actors won't harm anyone going through the haunted house, even if they do a little chasing down the hall.

Although the hallway looks oddly long and is perhaps a bit more winding than it ought to be, there doesn't seem to be anything particularly odd about the dorm building itself. Characters may, however, find that the trip through the haunted house feels shorter when they're accompanied by another.

For characters who don't wish to venture up the stairs to the second level, there is a well-hidden emergency exit tucked out of sight behind the staircase that leads upward. This is the opt-out for players who don't wish to engage with the events in the second and third levels of the dorm.

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WE WILL NOT REMAIN UNSCATHED.
» THE HAUNTED HOUSE — LEVEL 2

CONTENT WARNINGS: Generally spooky images including some ghostly ones; mention of hanging. Prompts include violence (such as mutilation) potentially leading to serious injury or death. As always, please warn appropriately!
It's once you reach the second level that you realize something has shifted.

The metal door at the end of the hallway swings shut behind you, and you immediately realize it's far too dark and far too cold. Even with your eyes wide, you can barely make out the shapes of the decorations around you; they are lit mostly by the flickering orange of electric candles and the glow of the emergency exit sign above your head. Your breath condenses into steam as you exhale, and although you rub your hands together, you can't quite seem to gain any warmth. You feel a little bit dizzy and off-kilter, and from the distance you can hear the sound of a voice murmuring in quiet, urgent tones, interrupted by brief bouts of sobbing. You try the door behind you, but it doesn't give: you are stuck here, and must make it out.

The hallway is decorated, but even the same decorations that felt corny downstairs now give this floor an air of discomfort and desperation. As you make your way down the hall, you notice that many more of the doors on this level are open, and in the sickly, dim light cast by the fake candles, you're able to catch glimpses of what's inside: shadowy figures moving in the blackness. These are creatures that seem made of the dark itself, congealed into something more or less resembling a person. There's one sitting at the desk like a good student, its too-long fingernails rasping over the surface as it scratches something into the wood. There's one sitting on the windowsill, its too-long limbs hanging out into the night. There's one hanging from the ceiling, its feet at eye level, swaying slightly in an unfelt breeze. There's one standing dead in the middle of the room and staring straight at you, its eyes two embers in its featureless head.


You lock eyes briefly and the creature starts to move: this ghost is coming after you, and this one means it. There's no animatronic rigging to stop it and pull it back into the darkness of the room, and it's no scare actor that will stop after a few meters of pursuit—no, its hands reach for you, for your hair, your throat, fingers clutching and grasping. You turn and run, but it pursues, and that voice you heard murmuring earlier is now a fever pitch of syllables behind you, half-whispered, half-screamed in a language you can't understand. The noise of it draws more ghosts out from their rooms, and they follow as you sprint down the too long, twisting length of the hallway. You can see the glow of the exit sign at the end lf the hallway, drawing closer as you madly dash for it—

And then you trip. Or maybe you're pushed, you're not sure. You hit the carpet hard and then the ghost is on you, its hands scrabbling at your throat, fingers prodding at your eyes. Of course you fight back—if you don't, you're going to die—but as you fumble blindly for something with which to beat the ghost off, you realize that this ghost has weight to it, that the fingers trying to tear out your throat aren't incorporeal and ghostly but rather the fingers of a pair of very human hands. As you blink, eyes straining in the darkness, the features of the ghost begin to resolve into those of a person.

And it is a person. It's a person you may even know, a friend of yours, a fellow resident of the City. Not a mannequin facsimile, but someone real, someone who fights you with everything in them as you struggle to break free.

Your grasping hand grips something firm, maybe a flashlight or a fire extinguisher, and you swing it as hard as you can at their head. You don't want to, this is your friend, but what choice do you have? After all—it's either them or you.



Once characters enter the second level of the haunted house, those attuned to energy flow will immediately be able to recognize this as a place full of negative ghostly energy. Characters may sneak extremely carefully and quietly through the hallways, avoiding every single ghost; they may be pursued by ghosts, but ultimately make it to the exit, beyond which the ghosts will not pursue; or they may be caught by a ghost (or "ghost") and be forced to fight for their lives.

Not all of the "ghosts" on the second level are truly ghosts. Players may opt to have their characters participate in the event as the considerably more deadly "scare actors" of the second level. Only they won't be acting: to these characters, anyone who passes by in the second-floor hallway (the "partygoer") is an absolute threat that must be dealt with immediately. Scare actor characters will be possessed by an irrepressible need to hunt down and attempt to injure or kill any partygoer or other scare actor they encounter, and can only be stopped by either death (of either the partygoer or the scare actor) or being knocked out and removed from the hallway.

These characters may also be those who attended Robby and Tsuruno's Halloween house party and ended up getting a little too in-character in a negative way (see their plotting post for more information). However, characters do not have to attend the house party in order to participate in this mechanic. Any character who enters the haunted house can become a second-floor ghost if the player so desires.

Either the scare actor or partygoer may be seriously injured or even die. If this happens to the partygoer, the haze of bloodlust will immediately lift from the scare actor and reveal to them what they've done. (If the scare actor is knocked out or dead, obviously this realization will take place after they've returned or regained consciousness.) Killing and death as a part of the October event is not subject to murder or death consequences.

If a character chooses to sneak through the second floor and avoid the ghosts, and does so by entering any of the decorated dorm rooms, they may find shorthand messages scratched into the desks, closets, or doors. These messages might just be names, familiar ones belonging to people from home, or might say things like HELP ME or ITERATION 4█ or LOOK BEHIND THE APOCALYPSES. Characters may also find small, non-magical, recognizable personal effects belonging to people from their home worlds, tucked into drawers or kicked under the bed or in some otherwise unobtrusive location, easily overlooked.

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WHEN YOU HAVE NOTHING TO SAY, SET SOMETHING ON FIRE.
» THE HAUNTED HOUSE — LEVEL 3 AND CONCLUSION
After the second level of the haunted house, the only way to go is up… assuming you survived, that is. Exhausted and battered, you make your way up the stairs—perhaps alone, perhaps with a friend, or perhaps dragging the unconscious body of your assailant-friend—and let yourself into the third-floor common area.

This is where the Halloween party is taking place! Congratulations, you made it! There's a bass-heavy soundtrack throbbing in the background, and the room is decorated once again in the cheesy Halloween decor of the entryway. A large casket full of ice holds beers and sodas, and a table in the middle of the room bears all sorts of spooky snacks: peeled-grape "eyeballs," candy corn "teeth," sour gummy worms in brownie dirt, and any other kind of snack one might imagine.


If you made it through the haunted house with a friend, you will find a letterman jacket in your favorite colors, with your name embroidered on the back, hanging on a peg on the far wall of the room. You can take it with you now, or when you go home, or you can leave it on the peg forever—it's your choice, but it is a symbol of having survived the haunted house, so it might be nice to have. Don't you think?

You may have to do this again, you realize. Now that the doors in the city occasionally open straight into the haunted house, there's no telling how many times you'll have to survive this before the Halloween party draws to its close. Maybe you do need a beer after all…

Oh, and you still don't know what dorm room that key goes to. Maybe you had better just hang onto it for now.



The topmost floor of the dorm building, the third floor, is where the "party" part of the Halloween party is taking place! The food and drink is abundant and, of course, free. There's just about any type of drink or Halloween-themed snack imaginable, so characters can help themselves. When they're through partying, there's an outside staircase that leads directly from the common room back down to ground level.

Characters who survive the haunted house in a group of two or more will find that that there is a custom-made letterman jacket with their name on the back, perfectly their size, hanging on a coat rack on the far side of the room. While wearing this jacket, characters will be less susceptible to the scares in the haunted house, and the ghosts of the second floor will not pursue them as intently (although it has no effect on scare actor characters). To any characters who are particularly sensitive to this sort of thing, the jackets do have a moderate protective effect against various negative status effects, so to speak; this effect does not diminish after the event is over. Characters can only get one jacket, their first time through the haunted house; subsequent trips through will not result in additional jackets.

The dorm room key is not a usable item during the October 2023 event, but will become usable in November and December, so characters are advised to not lose them.

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WILDCARD.
The city is by no means small, and there are plenty of things for you to see. There's no rush in exploring, so feel free to take your time looking around and peering into various nooks and crannies and alleyways—and don't worry, you're not very likely to find anything peering back.



If none of the above prompts appeal, feel free to check out the Locations and Maps pages and write your own freestyle prompt using one or many of the available locations.

This month's event headers come from "Landscape with Fruit Rot and Millipede," a poem by Richard Siken.

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miyagimagic: (020)

[personal profile] miyagimagic 2023-11-26 04:39 pm (UTC)(link)
[ Darnit, Ethan. Why do you have to make him suffer, just because you don't want to get dadded, huh? ]

Yes. [ Almost through clenched teeth, because Daniel can tell when he's getting teased, and he's definitely not immune to it. He's getting flustered over here, especially when he doesn't even like the costume.. This definitely isn't anything he'd usually wear, okay! ] It's like a play, but on a screen. Like on the devices we have here.

[ At least it does tell him something about the kind of world or time period Ethan is from, but does that really matter right now? Not really. ]

Please just don't pay any attention to it. I know it's ridiculous-looking, alright?
scowlish: (protect)

No problem! I'll backtag forever for a good thread. <3

[personal profile] scowlish 2023-11-26 08:37 pm (UTC)(link)
He waits until the thing has sunk back into the wall completely and the girl has turned to run before he moves, his spear still at the ready, and moves after her, his longer stride overtaking her in short order so he's at the front again, though he slows a little so they're neck and neck, not wanting to leave her alone.

As they run, another of the ghosts melts out of the wall into the line of their path, and he brings the spear up without hesitation, ramming it hard into the thing's head, making a grunt of effort. The adrenaline is pumping in his system now, and he feels stronger for it, though shaky and panicky.]

Go past it. Toward the stairs. I'll take care of it. Don't look, and don't worry about me!
perfectdevil: (14)

[personal profile] perfectdevil 2023-11-26 08:39 pm (UTC)(link)
It seems more like a precaution to me.

[ Lestat shrugs, idly leaning back against the bar. He's not feeling ignored, exactly, but he is feeling a little like his two conversation partners are getting more out of this than he is. Oh, were he a normal human man who could get drunk at the bar while his friends talk shop. ]

To scale down the abilities of those of us who could go against the rules so easily were we at full strength. It wouldn't do the City any good to have someone running around who's unafraid of the dangers the City creates for us, now would it? Just like it wouldn't be very good for appearances if one of us could, let's say for example, fly into the sky and get a birds' eye view on exactly how far this place spreads beyond the perimeter.

[ A little tap-tap-tap of his nail on the bar. He looks away almost absently. He's probably aware he's being rude, though it's kind of hard to tell with him sometimes. ]

Or it's just a method of control, a way to keep us in line. If they can take power from us, what's to stop them from taking something else.
justscribing: (❖ 101)

[personal profile] justscribing 2023-11-26 08:51 pm (UTC)(link)
[Kai takes off. Alhaitham starts as well, escalating quickly into a run. It's fast--his tendency towards stillness belies just how quick he can move into action.

His attention flickers between the path ahead and keeping an eye on Kaijin. Gaining on Kaijin isn't difficult. He's just a cat. But if Alhaitham starts to overtake him, he'll dive down in fluid movement to try and scoop Kai underarm.]
reaperrabbit: (YELL 🐰 AAAAAAAAAAA!)

[personal profile] reaperrabbit 2023-11-26 11:36 pm (UTC)(link)
[The ghost does not like that. It shrieks, but the sound is eerie and somehow displaced. It's as though the inhuman keening isn't coming from the figure itself but from some distance into the land of the dead, and the thing they're fighting is just a portal for some unseen malice. It glares at Onni, but Brook is still kicking fiercely at it, even pulled off his feet, and dealing with two attackers at once is annoying at best.

It decides to kill two birds with one proverbial stone and flings Brook into Onni, still screaming unintelligibly at them both. It rears up, gaining height and growing darker still, something like eyes gleaming in its shadows.]
broca: (14)

[personal profile] broca 2023-11-27 12:05 am (UTC)(link)
[ The comment about the second floor gets a curious look from Broca. What exactly is up there that has so much "personality"? He'd really dragged his feet coming to this in the first place, and it sounds like he's missing out on something.

Though given he would have been happy to miss out on getting trapped in the mall, he's not sure that's such a bad thing. Still, Midnight seems fine and whole, so it can't be that bad. At least that's what he's assuming right now.
]

You don't need to be handy to see through any of this.

[ It all looks every bit the decoration it's meant to be to him. ]
scowlish: (shock)

[personal profile] scowlish 2023-11-27 01:01 am (UTC)(link)
[When the thing throws Brook at Onni, he goes stumbling backward a few steps, making a grunt at the impact and the effort to right himself. For a moment, he feels panicked that the thing might've impaled Brook on his spear by accident, and he scrabbles at Brook, pulling at his clothing and hair until he can confirm that he's in one piece, that he's breathing and alive.

Onni helps Brook back to his feet as the thing advances on them, long shadow claws extended, and gets his spear at the ready again, teeth grit with anger. This thing coming at them threatened Brook, threatened Onni, and he doesn't like it, doesn't like the resemblance it bears to the things he'd attacked in his owl form in the dream realm. Doesn't like this situation or the thing coming at them.

Grunting with effort, he drives the spear forward again, this time aiming for the thing's head, even as the claws extend and reach out to swipe at him, at his torso and head.]


Brook, be careful!

[This time he doesn't ask Brook to get behind him or allow him to take the brunt of the attack, he just asks him to be careful. He's learned that Brook can take care of himself quite well.]
abit_ofboth: (Default)

[personal profile] abit_ofboth 2023-11-27 02:35 am (UTC)(link)
I did not think you could. I assume you cannot see the future. That does not seem to be in your purview. I am merely thanking you for the attempt.
Edited 2023-11-27 02:37 (UTC)
abit_ofboth: (sad)

[personal profile] abit_ofboth 2023-11-27 03:17 am (UTC)(link)
Oh, don’t sell yourself short. I’m sure you can come up with something. [It didn’t even have to be real, Loki is just interested in hearing a story. And maybe just a little bit about finding out what Ethan thought was an interesting story.

Though Loki has never used sex in such a fashion, but he would understand if Ethan ever told him about his past. Honestly, he’s done far worse for similar reasons.]


I’ll have you know I always dress my best and until quite recently your haven’t found someone yet was much more the reality. Your hunch tonight though is quite right. I just need a few more of these [He shakes his half empty glass in the air.] first. Need to at least attempt to forget what happened on the other floors before I look to see if he’s here.

[Loki smiles at that, but it’s not a very happy one.] I suppose that depends on what you might consider surviving.
lupusintus: buckybear ✢ IJ (028 ➺)

[personal profile] lupusintus 2023-11-27 04:38 am (UTC)(link)
[ It's a tried-and-true method, some people are just willing to hit below the belt when the going gets rough. This is one of those times where you either avert disaster or let another grown man comfort you -- the choice was easy. ]

If you clench your teeth any harder, they'll break, Mr. LaRusso. [ The shit-eating grin he gives him probably isn't going to help the situation, he's enjoying this. ] Think of it this way, you could have ended up in a worse situation. Like ending up in a gown of some sort.

I'm not even sure Mr. Lioncourt would wear that. [ And that's saying a lot -- Ethan thinks Lestat's clothing options are odd, to put it kindly. Okay, okay. He laughs and holds up his hands to surrender. ]

I think I've poked fun of you enough for one evening. [ He'll even be nice enough to deliver a subject change himself. ] Technology is something else, a lot has changed since 1892.
lupusintus: frakkingcylon ✢ IJ (154 ➺)

[personal profile] lupusintus 2023-11-27 08:07 am (UTC)(link)
You've had, I imagine, countless years to collect such interesting tales, I've had thirty-five. It's no contest. [ Oh, he has some harrowing tales that could pique his interest. Some are humorous, others could churn the stomach of even the strongest man. Variety is the spice of life. ]

Now that I don't doubt for a minute, I'd be disappointed if the God of Mischief came to smite me wearing a burlap sack. [ He raises both eyebrows and grins at him, tapping a finger against his temple. ] What can I say? I have an eye for things like this. A word of advice; don't drink so much that you're unable to remember meeting him. I've found that sometimes all you need is the company of someone you care about to make your demons retreat.

They remind you that, no matter what happens, you aren't alone in this world.

[ He purses his lips for a moment. ] You're sitting here talking with me now, I'd call that something.
deathoftheauthor: (/01)

[personal profile] deathoftheauthor 2023-11-27 10:06 am (UTC)(link)
( Louis is wrenched backward just in time, saved from possible disembowelment — which might not have killed him, but only left him wishing for death. The thinking part of him is acting second to his instincts, and so he has no time to be stunned by Lestat's suggestion, though later he will be astonished that Lestat would retreat from anything. If it were Lestat alone, Louis knows he would fight past the point of sense, but he has someone else to think about.

Louis acts as if on command, hooking his arm through Lestat's and pivoting to pull him down the winding hall and get some space between them. If there's one thing he's certain they both have over Ethan, even now, it's this sort of speed. Something tells him Ethan will follow swiftly, though, so he ducks into the darkness of another dorm room and pulls Lestat close.

Thoughts swarm him all at once now that he's still, and his heart races beneath his torn shirt. Lestat seems so shaken by all of this that Louis feels wildly off-balance himself, and he holds Lestat's arm tighter to anchor them both.
)

We're in real danger, aren't we? ( Louis whispers below the range of human hearing, frightened and stunned. ) Lestat. If we run, we leave him to this place, but...

( He doesn't want to hurt Ethan, or to put Lestat through hurting Ethan. And more than that, much more than that, he doesn't want to think of what he might do to Ethan if Lestat should come to any serious harm. )

I don't want us to hurt each other. What do we do?
miyagimagic: (069)

[personal profile] miyagimagic 2023-11-27 01:45 pm (UTC)(link)
Well, time to keep up with the times, old man.

[ You think this sass train can only come from one direction? Oh, no. It can definitely be a two-way train, thank you very much. Sassing is just about the only defense Daniel used to have against guys way bigger than him that love to tease or outright bully him before he learned karate, and it's still in him even now.

At least he'll keep it to that, rather than going further. Ethan did say he'd stop, after all. Daniel can only hope he'll keep himself to it, especially when Daniel suspects they'll have more to deal with in this place sooner or later than just haunted house cutouts and animatronics popping up. ]


Can't believe you're from the nineteenth century though. [ There's some disbelief in his tone. Not that he thinks Ethan is lying, but it just.. is a wild thought, alright. Especially when this is someone Daniel has conversed pretty normally with so far. ] Do you know that's over a hunderd years in the past for me? You could've been my grandpa.

[ Except not really, since Daniel's grandfather is Italian, but still. It's about the point he's making here!]
100more: (18)

[personal profile] 100more 2023-11-27 03:23 pm (UTC)(link)
[ Hob nods, aware of the mall and how it also used their past to haunt them, like it did to that alien woman he met. ]

I received an old photograph from the bank vaults.

[ That also stirred up some memories, though it was also bitter sweet to see that portrait again. ]

Our resolve for what? That's what I'd like to know.
reaperrabbit: (GROWL 🐰 Intimidating baby bnuuy.)

[personal profile] reaperrabbit 2023-11-27 04:39 pm (UTC)(link)
[Absolutely he can take care of himself. And he expects to, if the way he swats at Onni's fussing hands with a vexed and confused growl indicates anything. At least it confirms that he's fine.

Still, back on his feet, he takes the second Onni affords him to regroup. The ghost's beginning to remind him, too, of Scarlet's demon: the scribbly red eyes tearing open like bloody holes in her black energy, the feral, uncontrolled hatred for everything around it. This thing's not as strong as she was, but the memory stirs up Brook's fear. His own demon's energy flares up a little, both hungry for and destabilized by that primal emotion.

It's not enough to erode his control, but it pisses him off.

He's not built to protect. He has no skills or weapons to block those claws slicing at Onni. What Brook is is fast, agile, and brutal. While the ghost's occupied with Onni, while he thrusts his spear at its face, Brook ducks past both of them, bounces off the wall, and smashes his foot into the back of the ghost's skull--which drives its head further onto Onni's spear with a squelching crunch.

The ghost's limbs go limp. Its weight sags. T-teamwork makes the dream work.]
abit_ofboth: (Contemplative)

[personal profile] abit_ofboth 2023-11-27 05:13 pm (UTC)(link)
[Loki gives him a bit of a shrug and a smirk. It’s true, he does have quite the backlog of stores and adventures, but something tells him Ethan isn’t just some boring human. Loki likes to think he can smell boring a mile away and he does not get that impression from the man currently sitting with him.] One day I would like you to tell me a story anyway. I will decide how interesting it is.

I would never! [Loki chuckles softly, honestly amused. For so long he felt deprived of people with a sense of humour. Who knew he just had to actually speak with a few humans? His smile fades slightly as Ethan continues, but he simply looks more thoughtful now than anything else.]

Is that so? [It’s an honest question. It’s not that he’s never had anyone care for him. He knows now that Frigga, Thor and even Odin in some way did actually care for him, but he can’t remember a time where they actually helped him with his demons. And they especially never made him feel like he wasn’t alone. Well, except for Thor. At least in the last few years he’d come to understand that, but it’s still something he’s getting used to.]

I suppose. Though that does not mean that some of the things I did I did to survive.
icanfixer: (40)

grips!!!! i hope your travels were good <3

[personal profile] icanfixer 2023-11-27 09:29 pm (UTC)(link)
We are alike in that, aren't we? Oh, but do keep it a secret -- a valiant hero like myself should not be unnerved even by that much. It does not make me particularly reliable.

[ which she wants to be, clearly. ]

Not that thee seem to be talkative, in any case! Have thee traded thy voice for wings?
playing_human: (is the one thing)

[personal profile] playing_human 2023-11-27 10:13 pm (UTC)(link)
[Dorian unwinds and even puffs up a little with Louis' acknowledgment. He's not barred from the Immortality Club on the technicality that it's something he has rather than something he is. It's also just nice to be flattered.]

Very well said, [he says to Lestat.] Is that something vampires can ordinarily do? I know you are very fast and [with a glance at Louis] preternaturally strong.
killed: (pic♯15756249)

[personal profile] killed 2023-11-28 01:44 am (UTC)(link)
[ He's not one to judge taht sort of hedonistic lifestyle. People are far too harsh on it - what's good for me is good for me, what's good for you is good for you, and pleasure too is something to live for. ]

They do, of course, but it's a difficult thing. People who are unfamiliar with happiness are inclined to reject it... I've seen it man times, how people can shift and change... Hm, would you say that you're happy here? You seem to have lived freely, but here... [ There is a frown now, slight and brief. ] ... It's a small space with few people, and the only way to escape a person is for one of you to disappear.
unrequite: (20)

[personal profile] unrequite 2023-11-28 06:53 am (UTC)(link)
No? Then perhaps I've yet to learn how to keep my wits around me. Before I learned the layout of the first floor, I found myself taken in by the frights and the spectacle at least a handful of times. I don't doubt you've seen worse, of course, but I've seen far better. A tough, experienced Operator at my side does my heart a great deal of good, I assure you.

[ He doesn't seem all too concerned about the fear though, nor the prospect of broaching the second floor. He's a bit like Elysium in that he never quite seems to take anything seriously... Perhaps the two are a bit too alike, in that respect. ]
lupusintus: buckybear ✢ IJ (120 ➺)

[personal profile] lupusintus 2023-11-28 10:27 am (UTC)(link)
[ When the pair disappears down the hallway, he straightens up to watch them with a particularly nasty look on his face. Did they really think he was going to let them get away after what they have done? These vampires continued to take even now, choosing to run and hide like scared children when they should stand and fight. There isn't much more they can take from him at this point as they have taken nearly everything that he cares about.

After readjusting his hold on the pair of knives, he begins to stalk down the hallway after them at a leisurely pace. There are so only so many places to hide in this place. While they might surpass him in speed, his drive to destroy the ones who ruined everything is unwavering. They could run to the ends of the Earth and, no matter how long it took, he would still find them. ]


There isn't a place dark enough for you to hide from me. The moment your master pulled you into this, he signed your death warrant. Come out and I'll make it quick, you won't suffer.

[ There's no manner of stealth here, the sound of his footsteps are getting closer and closer with each passing second. He's deliberately letting them know he's coming for them and there's nothing they can do to reason with him now. ]
miyagimagic: (005)

[personal profile] miyagimagic 2023-11-28 02:41 pm (UTC)(link)
There are other people here who aren't just human.

[ That feels like the easiest counterargument against what Kaneki is saying here. Especially when Daniel can kind of see the point the other is trying to make, especially when Daniel himself comes from such a fairly normal world without any of that stuff..

He knows he'd feel strange too if he had to admit to being anything but human. ]


Like the vampires, you know? They just tell everyone they're vampires, and no one seems bothered by that. [ Daniel sure wasn't, anyway. Lestat and Louis are kind people, after all.

And Kaneki-- even if this is true about him, he's also still just a good kid. Daniel doesn't want that to change.

He keeps his eyes on the other's back as he continues to follow the boy. ]
lupusintus: buckybear ✢ IJ (028 ➺)

[personal profile] lupusintus 2023-11-28 07:54 pm (UTC)(link)
Old man?

[ Okay, he has to laugh at that and, judging by how quickly it slips out of him, Daniel has caught him off-guard. Well played! He was starting to wonder if something savage was lingering beneath the surface of that very normal looking exterior and, with some prodding, it has come out. He reaches out and, after regaining his composure, claps a hand down on his shoulder. ]

I didn't think you had it in you, seems I might have underestimated you. You might have to teach this "old man" a few tips so he doesn't fall behind.

[ As far as he can tell Daniel doesn't look much like a slayer of monsters. Does that mean they succeeded in ridding the world of darkness? What was the cost? Either way he's happy that a man of his caliber can leave a normal life. Despite his temper he is a surprisingly good judge of character and Daniel seems like he might be the best of them. ]

Keep it up and I'll start calling you grandson, Mr. LaRusso. [ A good natured jab, as he reclaims his hand and appears to be thinking about something. ] A hundred years, huh? I suppose that does explain the more fashionable liberties.

[ Yep, that's definitely him giving Daniel's costume another gander. He thought this was over? Tut. ]
lupusintus: lupusintus ✢ DW (215 ➺)

[personal profile] lupusintus 2023-11-28 08:37 pm (UTC)(link)
Another difficult memory?

[ Ethan doesn't intend to pry but he's still trying to get a feel for what happened when he wasn't here to protect Vanessa. People have been reasonably secretive about what went on, even leading him on wild goose chases. If someone might be candid about the happenings.. ]

You and me both. I haven't been here long enough to understand how this place thinks yet. If it brought us here without the means to adequately protect ourselves? It can't be good.

Whatever it has planned? I don't intend to merely be an observer.
anthropophagite: (Normal - smile sad 59)

cw; cannibalism

[personal profile] anthropophagite 2023-11-28 09:29 pm (UTC)(link)
They don't have to hurt people in order to exist.

[ technically, Kaneki doesn't either. Not here, since supermarkets have what he needs. And back home, he'd rely on already dead bodies.

But the truth is, ghouls can't just consume blood. Even donations mean that someone had to be hurt and mauled to feed a ghoul. It's very different from vampires who can drink blood without killing and can also rely on blood donations.

Ghouls are different. Kaneki can not rely on alternatives because there are none. And if the "food" in the supermarkets disappears, then there would be a very big problem that vampires still wouldn't have to deal with but Kaneki would. And so would humans.

That is a very big difference. ]


This is the kind of existence ghouls lead. [ it's the kind of existence Kaneki leads, too. ]

... It's a monstrous existence.