citycenter: (Default)
The City ([personal profile] citycenter) wrote in [community profile] citylogs2023-10-01 08:38 pm

TDM: OCTOBER 2023





TEST DRIVE MEME

JUMP TO MONTHLY PROMPT ↓

A TRAIN COMES INTO THE STATION.
You wake up on a train.

Your phone is buzzing. It's in your pocket, in your hand, on the seat next to you. It's a normal phone, and you're on a normal train car. One of the lights flickers, a little further down. The world is very quiet. It feels like you're right where you're meant to be. On the phone's surface is a white screen and the words—


WELCOME TO THE CITY. BEGIN ORIENTATION?

▶ YES
▶ NO


Please take a moment to complete your orientation.

Once you're finished, the subway doors slide open to let you out onto the train platform. To your right, the platform continues on and eventually ends; to the left is a set of stairs that will lead you up into the station itself. The platform is quiet, clean, empty—there's no one else around, and the only sounds you can hear are your own footsteps, your own breaths, and the occasional faraway sound of a creaking pipe or rush of air. The train you disembarked will stay there as long as you do, its doors still open, until you finally decide to venture up into this new locale.


As you make your way up the stairs to your left, you find yourself in the belly of City Hall station. The station is large, a sprawling underground mini-metropolis of corridors and storefronts. Here, you may find others like you, freshly-arrived city residents from other realms (or even your own). There is also a subway map, which will give you an idea of the layout of the neighborhood, and ticketing machines, which can currently only be used to buy tickets to a handful of stations located on lines 1, 2, 3, 4, 5, and 9.

If you're hungry or in need of any kind of supplies, there are plenty of storefronts inside the subway station as well—snack stands, convenience stores, restaurants, clothing stores, a pharmacy, and a variety of empty shops that may or may not have ever been in use. Everything is unlocked, and you can take whatever you need.



Characters may stay on the train platform indefinitely, and may re-board and re-disembark from the subway as many times as they like, but the train will not depart nor will the doors close. Once they go up the stairs into the train station, they may hear the train doors closing and the train departing. Another train will not arrive, no matter how long the character waits. Only once they come up the stairs into the station itself may characters encounter their fellow newly-arrived residents and take advantage of what the city has to offer.

JUMP TO TOP ↑ | ↓ JUMP TO COMMENTS

WELCOME TO THE NEIGHBORHOOD.
The station is located in the city center. It has three major exits that lead to areas of interest in the district, but there are several other smaller exits that lead in other directions around the neighborhood. You are welcome to use any of them, but may find the north, southwest, and east exits to be the most welcoming.
TO THE NORTH
The northern entrance to the station leads up into the sunlight and puts you out in a brickwork plaza. There's a modest building in front of you, three or four stories of stone with a welcoming facade. There's a sign above the entryway—it says City Hall. You may be tempted to explore, if you're interested in learning more about the city and how it functions, but prepare to find yourself disappointed—the folders in the records rooms are full of empty, blank sheets of paper, and the logbooks and balance sheets are similarly devoid of information.


Immediately to the southwest of City Hall, you will find a small building that houses the tourist information kiosk. It looks welcoming, with an inviting glass facade and a sign above the entryway announcing it as the "TOURIST CENTER." It's a humble building with a receptionist's desk on the back wall opposite the entrance, empty magazine shelves lining the side walls, and a few spinning brochure racks full of blank pamphlets. Anyone is welcome to peruse the tourist literature, though they won't offer much information, being primarily filled with pictures of the surrounding area—City Hall, the park, a statue garden, and the surprisingly heavily-featured cemetery. There are a few sentences sprinkled throughout about basic offerings of the city, such as apartment complexes and office buildings, as well as a few maps with the same limited scope as the larger version on the wall behind the receptionist's desk.


The main feature of the tourist center is the interactive kiosk installed dead in the center, right in the middle of a few rows of uncomfortable chairs that fill the small room. It's noticeably in the way of any would-be foot traffic through the tourist center, and something about the technology seems a little more modern than the computer behind the desk or the landline phone on the wall. The kiosk is a tall silver rectangle, about average adult height, and the upper half is a screen welcoming visitors to touch it to activate the kiosk. If you were to touch it, the screen would come to life with simple dialogue inviting visitors to ask it their questions.

However, residents should note that the kiosk is only programmed to assist with exploration within the available areas of the city. It may not be able to answer every question, and tampering with the kiosk may result in unreliable or inaccurate answers!
TO THE SOUTHWEST
The western exit of the station takes you up into a city park, lush and green with a very light fog still hanging about the trees. There are lampposts on the walkways and benches where you could rest, and plenty of flora, although you can neither see nor hear any signs of animal life. You walk the paths that meander idly through the verdant grass and you feel a sense of peace, some of your unease about this place easing into a pleasant calm. The air smells fresh, like it's recently rained, and you'll find the grass ever so slightly damp should you decide to take a seat.


As you make your way deeper into the park, the trees grow denser and the smell of soil and plant life grows stronger. This is the older part of the park, very nearly a forest, with ivy climbing the trunks of the trees and plants and shrubs growing riotously around their bases. As you turn a corner, you find yourself first in the statue garden, although the statues are harder to see now, choked as they are with ivy. There are many statues, some partially obscured, some fully—very few of them still stand free of the vines and clinging roots. (It doesn't feel quite as peaceful here.) If a statue's face looks a little bit familiar, you may not want to look at it too long.

Continue down the path and you will find yourself in a graveyard, one that seems centuries old. Most of the headstones are worn away by time and covered in moss, rendering them impossible to read. The few that are free of moss are blank, or bear only suggestions of names too faint to be understood. (Was that the name of—no, it couldn't have been. Could it?) Many of the headstones stand at an angle or are toppled over completely, having been subjected to either strong winds or the roots of the trees that grow up from some of the graves, spreading branches toward the sky.
TO THE EAST
The final exit of the station, to the east, puts you out on a quiet surface street. Are you hungry? Or are you paralyzed by choice? There are plenty of restaurants, offering options of almost any food you can imagine. You could try a convenience store—it's well stocked, and the items there seem free for the taking. How about a restaurant? There's no one to take your order, but when you look in the kitchen, there's something on the stove, and it's just what you've been craving. Imagine that.


A few blocks down, you come in through the lobby of a tall building and find yourself in a corporate office. The fluorescent lights are steady and unforgiving, and the cubicles and offices are empty. There are a few pieces of paper on desks, a few folders left in organizers, but everything is perfectly blank. Despite how empty and quiet the office is, it nonetheless gives you the feeling that just a few minutes ago, this place was bustling with workers going about their daily business.


You enter another building and find yourself in the lobby of an apartment complex—finally, a place to rest. The first door you try opens easily into a completely empty living room, freshly vacuumed but without a single piece of furniture. It's a nice apartment, quiet, but with a little too much echo for your taste, maybe. Still, and perhaps oddly, you have no trouble envisioning what life here would be like.

The second door you open leads to an apartment that feels lived-in. Why does it feel lived-in? It's fully furnished with items that seem to go together perfectly, true, but the feeling is more than that—the room feels like someone was just here, maybe standing right in the kitchen only moments before you swung the door open. The air is a perfectly comfortable temperature, and it somehow smells like home despite that you've never once set foot here before. The refrigerator is stocked, and the cabinets are full of spices and flatware and kitchen utensils.


As you look around the living room, you find that there are pictures in frames on the walls and some of the flat surfaces—a seascape, a field, a shot of a city park bench. In each of the photos there's something just slightly wrong with the angle, as though the photographer were aiming for a subject that can no longer be seen.



Characters are welcome to explore the district around the City Hall subway station to their heart's content. The City Hall building itself contains several floors of offices and file rooms, but none of them contain any particularly interesting information. Nonetheless, characters may wish to team up with other newcomers and try to find some hints about the nature of the city. They can also spend a while in the park, the statue garden, or the graveyard. In the blocks surrounding the station there are plenty of options for food and housing, as well as office buildings, storefronts, and alleyways to look around. There are no workers in any of the buildings, and there does not seem to be an honor system for payment, nor any consequences for taking food from the stores or setting up camp in an apartment or office building.

JUMP TO TOP ↑ | ↓ JUMP TO COMMENTS

THE POISON'S IN THE DETAILS.

CONTENT WARNINGS: Monthly prompt includes the potential for body horror, including: mold or fungus; spores; and hanahaki-like symptoms. It also includes the potential for violence, mutilation, or death. Please label potentially triggering content in subject headers and interact responsibly with threads!
With the cacophony of the fun fair now gone, packed up and sent away for another year, the southern half of the park is now empty. That doesn't mean that the park itself is without attractions, though: up in the northern corner, sprawling out across the green, is a curious garden full of winding paths and draping trees, and within it, the smaller poison garden, where a variety of different flowers blossom and bloom along the gravel path. From roses to gladiolus, tulips to belladonna, this garden has many flora that residents may recognize from their homes, and some that they most certainly will not. As residents walk along the paths, observing and smelling and—for the brave—touching these plants, they will encounter a long wooden table, stretched out in the midst of fresh cut green grass.


This table has been decorated for a party, though it seems that all the guests must be late. A strange variety of different sized chairs and cushions have been set out along the long length of the table; it seems to fit at least twenty people, maybe even more. Small dishes and porcelain tea cups lay in random design across the off-white table cloth, used flower doilies and half-folded napkins tucked here and there as though someone left in a hurry. Even stranger still, there are six large, ornate pots of tea, scattered about the table, each warm to the touch and, you guessed it: full of tea. You suddenly find yourself craving a cup, and tuck into one of the chairs to pour yourself some...

...but you didn't think that it would be that easy, did you? Once you've swallowed a mouthful, or even your whole cup, your body starts to feel strange. Depending on the color—or flavor—of the tea you're drinking, you're going to experience some side effects:


Color Flavor Effect
Red Hibiscus: This tart and fruity tea is naturally sweet. You will begin vomiting blood. The amount is up to your body's reaction. The correct antidote will fix you.
Yellow Jasmine: This tea has a light, floral note, and is slightly sweet. You will hallucinate something terrifying near you, and may lash out and attack those around you. The correct antidote will fix you.
Blue Pea Flower: This brilliantly-colored tea has a very delicate, woody flavor. You will gradually begin losing one of your senses (sight, hearing, taste, smell, touch). The correct antidote will fix you.
Black English Breakfast: This is a full body tea, with rich undertones and a bold flavor. Something very terrible will begin happening to your body: your hair may start falling out, you may become covered in hives, or your skin may start opening into sores. The correct antidote will fix you.
Green Green: This tea has a very clean, grassy flavor, like the earth. You will begin to transform into a terrifying creature or animal of your choosing. The correct antidote will fix you.
Orange Ginger: This is a tea with a warming, slightly spicy taste. After drinking, you will suddenly fall into a death-like coma. A kiss may wake you, or the correct antidote.

In a panic, you look for something to help you. Just beyond the table, tucked away into a wall of ivy, is an old wooden shelf, the lettering nearly worn all away on it. Little packets of seeds line the tiered shelves; there are no pictures on them, but the packets themselves seem to all be different colors—and you may notice that the colors match the colors of the various teas on the table.


Ripping open the packet that matches the color of your tea, you find it contains actual seeds—will you swallow them and risk a plant growing in your stomach, just to see if it will counteract the effects of the tea? Oh, surely that's the stuff of fairytales, isn't it?



Residents are welcome to explore the various paths around the outside of the garden, observing plants and flowers of their choosing. The tea party is open to all, and the tea will continue to be brewed somehow, no matter how many people drink it. Players can choose the extent of the negative effects on their character, or have their character remain unaffected by the tea entirely. In order to get rid of the negative effects, characters must either find the correct seed packet that matches their tea and eat the seeds, or wait twenty-four hours for the symptoms to subside. The seeds will not do anything but cure the character—though they're welcome to think something awful might happen.

The tea party cannot be destroyed, and items that are moved from the table can only be moved within the perimeter of the poison garden. Characters are unable to steal things from the tea party; they will mysteriously return back to the table if taken beyond the aforementioned border. The tea party will remain there permanently, though the negative effects of the tea will mysteriously disappear after November 1st.

JUMP TO TOP ↑ | ↓ JUMP TO COMMENTS

A DROP OF BLOOD OR A DROP OF EGO.
At the apex of the path that winds around the poison garden is a large greenhouse that looks like it has seen better days. The panels are filthy, covered in dust and dirt and grime, and the doors creak on their hinges when you open them. Inside, the air is hot and musty, but the smell of herbs and spices fill your senses, letting you enjoy the atmosphere. The greenhouse is clearly separated into two different paths: the one to the left has a hanging sign which reads "DEADLY BEAUTIES" and the one to the right has a hanging sign which reads "BEAUTIFUL DEADLIES".



Heading to the left, you decide to observe the various plants there. Shelf upon shelf of various potted plants watch you as you go past; some of them snap at the air, veiny teeth grasping for the delicious meat of fruit flies and ants, and some of them threaten to touch you, with vines that roll and curl outward for just a shivering touch. Overhead, tangles of vined plants and spiked ivy mix together, an oppressive shadow that makes you feel as though you're trapped in this place as you walk through. Be careful: these carnivorous plants might be beautiful, but they won't hesitate to get a little too friendly with you. The floor is caked with dirt, but some of those brown stains might not just be from mud and dust, smeared by shoe heels and work boots. These plants might want a taste of blood.

Heading to the right, you find yourself in a beautiful space, the flowers so large they seem almost overwhelming. Have the plants gotten bigger, or have you simply gotten smaller? Gorgeous purple blossoms, pink petals, bright blue flowers and speckled white flowers cower and bend to cast you under them, like a flower-patterned umbrella sheltering you from the rain. The further you walk under them, however, the more you get the feeling that they're not just there to watch over you: they're there to explore you. At first, it's just a few gossipy whispers, so quiet you might not think they're real; then it's full-blown voices, the flowers bending and twisting as though to speak to each other in harsh, judgmental tones. What are they talking about? Well, they're talking about you—your secrets, your opinions, the things you don't want anyone else to know. These flowers are spilling your tea, and anyone walking along with you is going to hear it.



The back of the greenhouse—if you make it there—has the same doors as the front. They open back out onto the winding, circular path of the poison garden, where you can head back home...or experience the whole thing over again.



The greenhouse is rather large, and characters are welcome to walk through it along any path they wish. The carnivorous plants will possibly nip and bite at your characters, or try to restrain them, but they aren't very strong and can easily be broken away from. Feel free to imagine as much of a struggle as you wish, but they will not inflict any kind of mortal wounds on characters.

The giant, oversized flowers will tell your character's secrets or their deepest darkest opinions—this is open to player choice. The flowers cannot be attacked or hurt, and the only way to get them to be quiet is for someone OTHER than the character they're talking about to scold them or tell them to be quiet. Alternatively, if you can walk the path hand in hand with another character, this will also cause them to go quiet.

Plants cannot be taken from the greenhouse or killed, and they cannot be dug up from their pots. The greenhouse itself also cannot be destroyed, and any fire lit in the greenhouse will be immediately extinguished by an overhead sprinkler system. This place is meant for enjoyment and admiration, not crime!

JUMP TO TOP ↑ | ↓ JUMP TO COMMENTS

WILDCARD.
The city is by no means small, and there are plenty of things for you to see. There are even some places that other residents have created! There's no rush in exploring, so feel free to take your time looking around and peering into various nooks and crannies and alleyways—and don't worry, you're not very likely to find anything peering back.



If none of the above prompts appeal, feel free to check out the Locations and Maps pages and write your own freestyle prompt using one or many of the available locations. We highly recommend checking out the Character-Run Locations as well - they might be great places for new characters to get started!

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discountspiderman: (004)

Hanta Sero | My Hero Academia

[personal profile] discountspiderman 2023-10-04 04:30 am (UTC)(link)
I AM...HERE?

[ One thing his parents had instilled in Sero from an early age was that, whenever you're lost somewhere, you look for the police. However, with no real indication of a police booth in the train station, or anywhere above ground once he emerges, he aims for what seems like the next best thing: City Hall. It isn't exactly an embassy, but they would probably know how to point him in the right direction for it, or at least be able to help him get his bearings and let him know where he is (and maybe even how he got here). Unfortunately, the vibe of the place the moment he enters isn't exactly welcoming. In fact, the eerie stillness and stark emptiness of the place is downright spooky. It doesn't take more than a minute for him to make the unsettling connection that City Hall is just like the street leading to it from the train station: devoid of life. It's sort of making him wish he had gotten up the nerve to talk to one of the few people he'd come across on the way up...even though he hadn't been entirely sure they were there. Noises should generally mean people (not ghosts), but the longer he stands in this space, and all of its quiet, the colder the prickling on the back of his neck gets.

Not that he's, you know, afraid or anything, or believes in ghosts.

Yet, somehow, that doesn't stop him from outright panicking and turning tail the moment what was definitely the wind blows in from some unseen open window, and a loud CLUNK emits from far beyond the counter. Sero doesn't hesitate, doesn't let even one bit of his heroic instincts take the reins, and simply hightails it out of the building through the same door that he entered.

Unfortunately for you, that also means a full head-on collision with a lanky, nearly 5-foot-10 teenager, that's hard enough to knock at least one of you to the pavement.

If you heard him screaming right before impact...no you didn't. ]



GET IN, LOSER

[ So, the thing is, while his pajamas are definitely comfortable enough, they're not exactly everyday wear. He'd been lucky enough to come across a shoe store on his expedition to find a place to stay, but with no real indication that he'll be leaving any time soon (and no opportunity to have packed for the trip), there's really only one good place Sero can think of to make it a one-stop shopping day: the local mall. Granted, the last time he'd been able to go to the mall was with the gaggle of the rest of his class, and that hadn't exactly turned out to be a fun day for everyone. But he's fairly certain that Shigaraki and his gang aren't anywhere to be found here. And, even if they are, he's at least somewhat comforted by the idea that if his own Quirk isn't working the way it's supposed to, neither will any of theirs.

...That doesn't mean he wouldn't rather be shopping in a group, rather than by himself, but at least this way he won't have to worry about taking too long picking things out, trying things on, or wandering the layout to even find stores that might have clothes comfortable enough to accommodate his admittedly unusual build. He's not assuming that this place will have the same kinds of accommodating clothing back home does, but, again, if it'll be anywhere it should be at the mall, right?

Yet, to his chagrin, even before he enters the place, he gets the same chilly feeling that City Hall had given him. The building is enormous, sprawling beyond a parking lot without a single vehicle in it. And the building looks old, like nobody's been around to clean it or even inspect it in years, maybe decades. Are all the buildings going to be like this? The government buildings, the street-corner shops, the apartments... ]


Where the heck is everyone?

[ Frowning, and not really sure he's feeling any more excited about trying to find a new outfit or while walking around in his jammies, Sero takes a step forward to pull open the door of the brandless department store. ]


ONE LUMP, OR TWO?

(ooc: for my own sake, i'm requesting just one tag-in per flavor for this one! option d is open to multiple tag-ins. )

[ The park, somehow, is the least strange thing he's come across in the couple of days he's been here. Sure, it's just as empty as everywhere else, but it kinda feels more...natural that way. Parks are meant to be relaxing, meant to give you time and space to meditate on things or just take a breather out in the air and sunshine. While things haven't exactly been stressful in the same way they usually were, Sero doesn't mind the reprieve, and is happy to let his feet wander along the gently worn pathway. And the atmosphere is working. He's feeling almost at ease despite the general weirdness of everything—unnntil it gets weird again. ]

For real?

[ A tea party. In the middle of the forest, chairs askew as if someone's only just abandoned the table. But that doesn't seem quite right either, with the way some of the cups seem half-filled, liquid even still gently steaming in some of them as if they were only just poured. He reaches for the closest one, dipping his nose near the cup to give it a long sniff, drawn in by its—

(a) bright orange color, and is sort of relieved at the immediate familiarity of ginger. Perhaps it isn't the brightest idea, but a bit of a pick-me-up and the warm allure of the tea feels strangely hard to resist, especially since he hadn't brought any snacks with him. Bottom's up!

(b) delicate floral scent. He's sure Yaomomo has brewed this a million times at the dorm, and would probably scold him for not remembering which flower it is. Rose? Chrysanthemum? Jasmine? Whatever it is, it smells a little too heady for his taste, and the strangely clear yellow of it isn't exactly appetizing either, if the crinkle of his nose and the bombastic side eye he gives is any indication.

(c) juicy, red color. But the second he puts it back, he cringes, one eye shut as his tongue rolls out with disdain and surprise at not just the lack of sweetness but the puckering tartness of what is definitely not juice. And perhaps it burns just a bit on the way down, causing a tickle that quickly begins to escalate into a coughing fit.

(d) oh, hey! There is someone else here! Maybe it makes more sense to split a pot than to start drinking out of random, already-poured cups! ]



WILDCARD
( Want to do something else? Sero is amicable, confident, and just a little bit sassy, but he's easy to get along and make friends with. As a 16-year-old, he's likely to be found in any number of places, but especially the gym or the pool, or even an arcade, the bowling alley or the ice cream parlor, and of course, the citizen(?)-run Welcome Diner! However, he is also a steadfast hero-in-training, and is equally likely (maybe even more likely) to be out looking for other people, either to make connections or just to help out with an odd job (especially if you need something stuck together). )
redfeathers: (bandaged manga | 006)

i am... here

[personal profile] redfeathers 2023-10-04 06:35 pm (UTC)(link)
( Hawks is once again reminded of his missing wings when he hears that scream just before something makes impact with him. There's a soft grunt as Hawks as Sero makes contact with him, the collision sending a jolt of pain through him from the still healing burns under his bandages and clothes. But beyond that small sound, he's quiet as he's toppled over, landing on his behind. There's a louder thunk as his phone falls from his hand as well, dropping heavily onto the ground beside him.

He gives a quick shake of his head to recover from the jar of the fall, but otherwise, he seems entirely unphased from his spot on the floor. He tilts his head up, taking in the person who ran into him.

There's a flash of recognition in the back of his thoughts. A UA student. One of Tokoyami's classmates, specifically. Not one he can recall ever talking to personally, but someone familiar all the same.

The marks at the corner of his eyes crinkle as he smiles under the mask on his face, tilting his head in greeting and lifting one hand in greeting.
)
discountspiderman: (013)

[personal profile] discountspiderman 2023-10-06 04:05 am (UTC)(link)
[ Meanwhile, of course, Sero's wide eyes go even wider in instant recognition of his roadblock. Although Hawks had looked to be in a lot better shape the last time he'd seen him...which begs a lot more questions than it answers, none of them anything good. Especially since they're both on the ground, Sero's palms scuffed from catching himself and backside sore from the impact, which means that Hawks has to feel way worse considering the shape he's already in.

It's a little funny (mostly embarrassing), then, that Hawks offers such a polite hello, smiling behind the mask as if they'd both chosen to sit on the sidewalk instead of Sero putting them there. His heart races for a completely different sort of nervous reason now, but he manages to lift a battered hand to wave back before pushing himself slowly to his feet, and offering that same hand to Hawks. ]


S-sorry... I thought I—

[ Literally nothing will sound good here, regardless of how he tries to spin it, so...the sad, mumbled truth it is. ]

—I thought I heard a ghost...
redfeathers: (bandaged | 005)

[personal profile] redfeathers 2023-10-08 10:45 pm (UTC)(link)
( Being knocked over doesn't particularly bother Hawks. Given he's a professional hero, he's used to different encounters, and colliding with someone intentionally or not is the least of his worries. There's a bit of soreness from the impact, but it's easy to ignore. So is the sting of scuffing his palms on the sidewalk.

Even so, all he does from his spot is watch as Sero stands. There's no indication that he'd hurt himself either before or during the fall, and that much is a relief. Knowing how many of them had been hurt during the war... he's grateful there's one less person hurt.

He reaches for the fallen cell phone to type quickly, his other hand reaching out to take the offered one. He gets to his feet with Sero's help.
)

Don't worry about it. It's pretty creepy here, right?
discountspiderman: (009)

[personal profile] discountspiderman 2023-10-15 12:21 am (UTC)(link)
[ The look on his face slumps a little further, concern muddling any sense of relief as Hawk's response is chattered out by his phone rather than his voice. He doesn't exactly recognize the equipment he's hooked up to, but it definitely matches descriptions like he'd heard from Tokoyami after...

A deeper frown creases his face as he dusts his scuffed palms off on his equally dusty pajama pants. ]


Beyond creepy. Cities aren't meant to be so...empty...

[ But then, he'd left behind a pretty empty city, hadn't he? The streets abandoned as everyone took shelter in the aftermath of unimaginable things. The streets here don't look nearly as damaged, though, and despite how unsettling it is, it doesn't feel exactly threatening either. ]

Did you just wake up here, too? Have you seen anyone else?
apshot: (14)

One Lump Or Two; Hit me with whatever

[personal profile] apshot 2023-10-05 01:12 am (UTC)(link)
You really gonna be that stupid?

[ Look, Bakugou isn't sure which one the guy's taken a drink of. But reason and logic says not to take anything off of some random ass table and drink it. Who knows where the fuck it's been... But then again Katsuki has been here for a while and Sero hasn't.

Though he would think that this is all common sense.

Now Bakugou himself is staying pretty clear of the table in general. He doesn't trust much of anything that is set out for them at this point. ]


How the hell have you people lived this long?
discountspiderman: (002)

blue pea flower it is 8)

[personal profile] discountspiderman 2023-10-06 04:13 am (UTC)(link)
[ The sound of Bakugo's voice startles Sero into nearly dropping the fragile glass. Despite the general emptiness of the city, and the park on his way through it, it's more the fact that, of all the people he could run into it's a friend that surprises him the most. Still, despite the scare Bakugo...makes a fair point, and one that Sero hadn't exactly considered. The draw of the table had felt somewhat absolute, even managing to dull down the sense of awkwardness one might have at seeing such a spread in the middle of a park, with no guests in sight.

Still, he swallows the rest of the tea in his mouth, thankfully only half the cup full, and sets the rest of it back down onto the table, trickle of the curiously blue tea trickling down the side to puddle in the saucer. ]


I guess I didn't really think about it. [ Said with a laugh, and a hand reaching up to rub at his face. His ever-present smile feels a bit forced for once, as the strange taste of the tea lingers on his tongue. ] Does that mean you didn't come for the party?
apshot: (176)

Pea Flower it is

[personal profile] apshot 2023-10-09 08:09 pm (UTC)(link)
[ To be fair, he's not really sure if the damn cup would break or not. This place is strange when it comes to setting shit out on tables. Though maybe Katsuki should give the idiot a pass since how could Sero POSSIBLY know any of this stuff about this city? Ha, yeah. Okay that thought is only entertained for a few seconds, even if. No way is Bakugou liable to give anyone a free pass for what feels like should be common sense. ]

Is this really your idea of a party? With just two people loitering in a creepy-ass greenhouse?
discountspiderman: (005)

[personal profile] discountspiderman 2023-10-15 12:21 am (UTC)(link)
[ Sero blinks, and honestly can't help the inclination to slow pan across the table. The chairs, the teacups and pots, the fanciful decorations and plates beckoning for sandwiches and cakes. He turns back to Bakugo, and he knows he's not going to like the answer, but— ]

I mean, it looks like a party, man. Maybe the other guests just haven't shown up yet.

[ Really, there are a million excuses he could make, but it's never exactly a good idea to tease or argue with Bakugo, even if it's in jest. Besides, there are just as many other explanations for the opposite, and good points like: where are the hosts?

And where is the food, truly, as his tongue feels ever-more parched by the taste of that tea, and the buzz of hunger starts to grow in his stomach and in his head. Not that he normally feels hunger in his head but there is a fuzziness to it all the same, and a growing sense of dread that his friend, as usual, was right to be so cautious. ]


I haven't exactly seen too many people around here since I arrived anyway. I figured maybe this was...like that...
apshot: (275)

[personal profile] apshot 2023-10-17 11:50 pm (UTC)(link)
[ There are days where he wonders how any of his friends even manage to survive the day. Seriously. Though tell him, Sero, when he hasn't been right to be cautious or wary? Katsuki can't think that all of this doesn't look suspicious and has been suspicious since getting off of the train in the first place. ]

Who in their right mind thinks that, after immediately getting off some spooky ass train, that "oh okay lemme just eat this food too?" Really?

[ He huffs and rolls his eyes. Rubs at his face with one hand. ]

Is it doing anything to you?

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fullgauntlet: <user name=michrure> (pic#14849484)

get in losers we're going horror prompt shopping

[personal profile] fullgauntlet 2023-10-05 02:25 am (UTC)(link)
[... Izuku really hates the mall right now. Something particularly unsafe happened to a lot of people inside of it just weeks ago and he's still not over it. He would rather steer clear of the mall completely until he can get his nerves to calm down but...

He swears he's hallucinating as he walks by the mall doors. Was that one of his classmates that he just saw walking inside the doors? ... In his pyjamas?]


... S-Sero-kun?!

[He hesitates but then he clenches his fists and forces himself into a run after the mall door before it can close. And he jerks it open!!]

Sero-kun?! Wait?!

[Don't go in the mall it's bad news bears!!!]
discountspiderman: (006)

[personal profile] discountspiderman 2023-10-06 04:22 am (UTC)(link)
[ Now there's a welcome sound, and one that almost helps Sero think maybe this isn't some weird dream—for better or for worse. It doesn't matter that there's a note of panic in Midoriya's voice (there so often is, anyway) since Sero can't hear it over the relief that fills him. He won't be shopping alone after all, and Midoriya really did come back. The state of the mall even feels less strange now, and he half-wonders if maybe it's actually just been abandoned as a shelter for being too dated. Regardless, it has to be better inside than out, with the way Midoriya bolts toward him, and he's only too eager to help push the door open to let himself be joined by a familiar face. ]

You being chased?

[ Immediately his eyes dart behind his friend, scanning the parking lot for a person or even a nomu he may have somehow missed. But the place is barren, and the only thing that has Sero worried at all is the look on Midoriya's face as he catches his breath. It's enough to have him glance behind them, too, ears perked as he lays a hand on Midoriya's shoulder, eyes scanning the...admittedly extremely creepy, dark, mall.

Maybe he won't find anything here after all. ]


You're one of the only people I've seen since I woke up here... You okay, man?
fullgauntlet: <user name=michrure> (pic#14849468)

[personal profile] fullgauntlet 2023-10-09 04:03 am (UTC)(link)
Sero-kun...!

[Oh, it's such a relief to catch Hanta before he gets too far into the mall alone. He feels the panic and his voice just as much as Hanta hears it.]

N-No... No one is chasing me I'm just relieved that I caught you before you went too deep into the mall on your own. This place isn't the safest place to be looking for things you need right now I-

[Oh... He better explain a little more.]

I'm okay. This place is mostly empty except for who wakes up on that train.
discountspiderman: (002)

[personal profile] discountspiderman 2023-10-15 12:21 am (UTC)(link)
[ They may be trapped in some weird empty city together, but it feels good to know that Midoriya is still the game guy as always. Thoughts running a 100 kilometers per hour, and all the explanations trying to come out at once. Just like the rest of the city though, Sero hasn't exactly gotten a bad vibe, just a strange one. Although from what his friend starts—and suddenly stops—explaining, maybe his senses are as dulled as his Quirk. ]

Probably a good thing not too many people are waking up here, then? [ It doesn't feel like Japan can really afford to lose to many heroes right now, pro or pro-in-training. ]

What's wrong with the mall, though? Can't be worse than anything else we've dealt with in malls, right? [ He laughs, but there's a genuine note of concern, too; malls haven't exactly been kind to them this year. ]
fullgauntlet: <user name=cupcake_graphics> (pic#15841204)

[personal profile] fullgauntlet 2023-10-15 07:09 pm (UTC)(link)
[To be honest the fact that he has a million thoughts in his head all trying to process at once all the time has been the bane of his existence here!! He can't stop thinking, about everything, all the hecking time. How to get out of here, how to make sure everyone is safe, how to keep going, how all of this works- it's really affected his sleeping. Izuku probably looks very tired.

... but Hanta's light of the situation does have Izuku smiling slightly. It's ... a breath of fresh air to see his classmate. That lightheartedness is a positive for Izuku. He didn't know how badly he needed that.

Yet, back to the horror at hand here!]


I wish I could say it wasn't any worse. But... Just a few months ago several people were locked inside the mall overnight and couldn't get out. Me included. The entire time we were locked in ... we were attacked by shadows and mannequins.

[Creepy... creepy mannequins.]

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hairsplit: (pic#16632196)

one lump or two, A

[personal profile] hairsplit 2023-10-05 04:42 am (UTC)(link)
( there's something wrong with the park: just like there had been something wrong with the mall. the setting here looks like it's right out of a fantasy film, the sort of thing that children would be warned about in fairytales; he never got to read many as a kid, never got to do much of anything that other kids might have, either, but as his fingers trail on the edge of the long table, he thinks about an old plastic tea set that surely must have belonged to fuyumi, at one time. it had looked like this, in a way, bright yellow and decorated with ornate plastic flowers; the cups hadn't been traditional japanese style, but had each had matching saucers where some of the paint had chipped away over time.

it's just strange. there's no reason for there to be tea here, and though he's hesitated over eating the food that reappears from the restaurants, it's never quite seemed as unsettling as this.

of course, it's even more unsettling to see a face he recognizes, somewhere down at the other end of the table. so far he's seen bakugou and midoriya, but that's it: could sero have been here the whole time, too? picking up the pace, he skips and knocks into the backs of chairs that aren't quite pushed in, trying to reach the other boy before he ends up drinking anything from the strange cups scattered around the table. naturally, he makes it about a cup too late: sero's already downed whatever had been inside. )


Oi. ( it's soft, despite his worry, as he reaches an arm down to gently jerk sero above the elbow to get him to turn. ) We shouldn't trust these things just yet...

( no time for reunion--his mismatched eyes dart back and forth, looking for any sign of something gone awry. )

How do you feel? Is your tongue alright?
discountspiderman: (009)

[personal profile] discountspiderman 2023-10-06 04:29 am (UTC)(link)
[ Before really even processing the warning, Sero's face lights up at the sight of a classmate. He's lucky, he thinks, to be running into so many familiar faces, but then it does only make him wonder if this really is all some crazy dream he's been having. From seeing Hawks still fresh from the hospital, to being forced to wander around his his pajamas (he's since fixed that), just about the only thing that makes sense would be if his subconscious was just populating the place with people he knows and trusts when he's awake.

But before he can even spout off a real greeting, everything about Todoroki's demeanor makes him realize that only one of them was happy to see the other. The hand on his arm is firm but gentle, turning him only so that he can be sized up, evaluated, looked over as if...well, as if there's something horribly wrong with a random tea party in the woods. Which, when you put it like that... ]


I feel...okay...

[ And he does, for now, the prickly warmth of the ginger still cozy in his throat, and the chair feeling ever more comfortable even if it seems like a really poor choice for outdoor furniture. Yet his broad grin melts and slides off his face, the longer he watches Todoroki examine him. ]

Why, what's wrong with the tea? Did something happen to you when you drank it?
hairsplit: (pic#16632203)

[personal profile] hairsplit 2023-10-10 04:49 am (UTC)(link)
( it's strange, this knot of relief that starts unraveling in his stomach; he lets out a slow rush of breath, even risking the faintest hint of a smile as he crouches down to put himself level with the arm rest of sero's strange chair. all the chairs are strange: they're odd and mismatched, different shapes and materials and sizes. he lets out another slow breath, measuring it against his pattering heartbeat.

it seems like sero might be okay, just from the look of him. he's sinking back into the chair, seemingly comfortable, and there's nothing wrong with his emotions, nothing that's suddenly changed or shifted. he braces one palm against the arm of the chair to keep his crouching balanced--and keep him close to sero. )


I haven't had any yet. ( that's not out of smarts, or because he's better at assessing the situation: they both took the same classes, the same hero training. it's just more that none of it had looked appealing just yet. ) But...

There are places...here, that do strange things to you...Your emotions, your body. Your mind. ( with a short swallow, embarrassed, he nods his chin. ) If you feel okay, I'm glad. I just don't...

( --want something to happen to you remains unsaid. )
discountspiderman: (011)

[personal profile] discountspiderman 2023-10-15 12:21 am (UTC)(link)
[ Well, it's an explanation for the concern, even if it's not anything particularly reassuring. If anything, Todoroki outlining exactly why the tea was a terrible thing to be drinking only makes it settle heavy and hot in his stomach. Or maybe that's just his body, slipping even deeper into the plush, velvet-like upholstery. When he closes his eyes to center himself, to process the information, maybe it's a little harder than normal to open them back up again, and the look on his face is a lot more dazed than he realizes.

And, still, he considers pouring himself another cup of that ginger tea. ]


Just a little sleepy, I guess, but that's sort of normal, right? Because y'have tea at bedtime sometimes.

[ With a sigh, he makes to heave himself out of the chair, one hand pressing against the arm opposite Todoroki while the other reaches for a helping hand—or, rather, shoulder. ]

Maybe it's better to head home, just... [ A yawn overwhelms him, deep but seemingly relieving. ] ...in case.
hairsplit: (pic#16632188)

[personal profile] hairsplit 2023-10-17 03:26 am (UTC)(link)
( maybe he's on edge for nothing, or maybe it's just that he finds himself more attuned to these things here: where there's nothing grading him, nothing outright testing him, but everything here challenging his intent to become a hero. sero's eyes are a little glassy, his lids looking heavy, as though weighted with exhaustion; even as he leans up from the chair, the hand that reaches out seems too-heavy and ironed with sleep. alarmed, he reaches up a hand to take sero's immediately, thinking nothing of it.

their hands meet, palm to palm: it's his hot hand, and in his antsy worry, his fingers might feel a little hot to the touch. )


Home? ( it takes him a moment to compute this, but his grip doesn't lessen on sero's hand. ) Do you...have a place you're staying yet? There's a building where I have a room. Bakugou, Midoriya... Even Tokoyami is there.

( but his brows knit together, and he isn't rising up to his feet just yet. )

Can you stand? Sero.

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i love it

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miyagimagic: (124)

wildcard!!

[personal profile] miyagimagic 2023-10-07 08:05 pm (UTC)(link)
[ The diner may not be fully up and running yet, but considering Daniel did figure new people were going to arrive soon enough, he's set up a little thing outside of the building that's under construction all the same - even if it's just some tables and chairs with some hot drinks and food.

It's close enough to the train station that it's relatively easy to spot and head towards. Daniel himself is lingering near the tables, only just putting down a bowl of warm freshly made pasta when he spots Sero approaching.

And what's a guy who's excited to finally be able to (almost-)properly greet newcomers to do but to smile when he spots an approaching teenager? ]


Hey! You're new, right?
discountspiderman: (002)

[personal profile] discountspiderman 2023-10-15 12:21 am (UTC)(link)
[ It shouldn't come as much of a surprise that a teenage boy's priorities may be a little out of order. He doesn't know where he is, doesn't know what time it is or even how he got here in the first place. But he does know that breakfast is the most important meal of the day, and that the call of diner food without a single adult in sight that might tell him to eat healthier is nothing less than a siren song to his empty stomach. So, hardly dressed for a meal out in an oversized t-shirt and capri-cut pants, and a well-worn pair of house slippers, he still shuffles his way almost straight from the train station and towards the diner.

If nothing else, the man outside is the first person he sees here—and he chooses to believe in the general goodness of people over caution, as heroes do. He believes himself correct when he's met with a broad smile and a warm greeting, even if it does give him brief pause. ]


Oh– [ A glance down at his clothes, and a self-admonishing laugh. He's really not all that embarrassed, though, and the grin on his face is genuine. ] That obvious, huh? I didn't see any kind of welcome kit anywhere with regular clothes or shoes.
miyagimagic: (123)

[personal profile] miyagimagic 2023-10-20 08:07 pm (UTC)(link)
Nah, it's that.

[ He shakes his head - though still with the good-natured smile on his face - before pointing at the building of the train station. ]

Everyone who shows up here, shows up on that train. So when you see someone wandering out of there, it's a good chance it's someone new. [ And it helps that Daniel is pretty sure he hasn't seen this kid's face before. It's possible he just never ran into the other in a city this big, sure, but the combination of the two factors made him pretty sure he's dealing with a new person. ]

Did you come this way because you were looking for a meal?
discountspiderman: (004)

[personal profile] discountspiderman 2023-10-23 04:27 pm (UTC)(link)
Ohhhh...

[ It's a reasonable assumption, of course, though part of him does still wonder what other kinds of crazy outfits people might show up in. (Has anyone woken up on the train in the shower??) So he's grateful for his pajamas and house shoes for now, instead simply relieved that the people who'd woken up first seem to have been courteous and kind enough to set up something sure to draw the new arrivals in. Sure, this could just as easily be a trap, but Sero doesn't get any villainous vibes from the man beside him. So...he'll bite. ]

Am I too late for breakfast? I didn't realize I slept so late...

[ Said genially, as he eyes the pasta. His palate is easy, with a taste for both Japanese and Western food alike, but he's still rather traditional in the sort or items he expects when he first wakes up either way. ]
miyagimagic: (131)

[personal profile] miyagimagic 2023-10-25 06:08 pm (UTC)(link)
[ Breakfast, huh. It explains something about the way the other is looking right now - and can Daniel truly fault that assumption when showing up on that train really does feel like waking up from some sleep?

So he lets out an amused huff, glancing between the pasta he's got here and the teenager. ]


Well, the kitchen isn't fully set up in here, but.. I could try to make something a little more breakfast-appropriate, if you'd prefer.

[ Daniel is so weak to the whims of the youngsters, after all. Especially when they've only just shown up and can probably use a bit of comfort, though the other seems.. relatively chill in the face of all this, Daniel thinks. ]

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