citycenter: (Default)
The City ([personal profile] citycenter) wrote in [community profile] citylogs2023-07-01 11:00 am

TDM: JULY 2023





TEST DRIVE MEME

A TRAIN COMES INTO THE STATION.
You wake up on a train.

Your phone is buzzing. It's in your pocket, in your hand, on the seat next to you. It's a normal phone, and you're on a normal train car. One of the lights flickers, a little further down. The world is very quiet. It feels like you're right where you're meant to be. On the phone's surface is a white screen and the words—


WELCOME TO THE CITY. BEGIN ORIENTATION?

▶ YES
▶ NO


Please take a moment to complete your orientation.

Once you're finished, the subway doors slide open to let you out onto the train platform. To your right, the platform continues on and eventually ends; to the left is a set of stairs that will lead you up into the station itself. The platform is quiet, clean, empty—there's no one else around, and the only sounds you can hear are your own footsteps, your own breaths, and the occasional faraway sound of a creaking pipe or rush of air. The train you disembarked will stay there as long as you do, its doors still open, until you finally decide to venture up into this new locale.


As you make your way up the stairs to your left, you find yourself in the belly of City Hall station. The station is large, a sprawling underground mini-metropolis of corridors and storefronts. Here, you may find others like you, freshly-arrived city residents from other realms (or even your own). There is also a subway map, which will give you an idea of the layout of the neighborhood, and ticketing machines, which can currently only be used to buy tickets to a handful of stations located on lines 1, 2, and 9.

If you're hungry or in need of any kind of supplies, there are plenty of storefronts inside the subway station as well—snack stands, convenience stores, restaurants, clothing stores, a pharmacy, and a variety of empty shops that may or may not have ever been in use. Everything is unlocked, and you can take whatever you need.



Characters may stay on the train platform indefinitely, and may re-board and re-disembark from the subway as many times as they like, but the train will not depart nor will the doors close. Once they go up the stairs into the train station, they may hear the train doors closing and the train departing. Another train will not arrive, no matter how long the character waits. Only once they come up the stairs into the station itself may characters encounter their fellow newly-arrived residents and take advantage of what the city has to offer.

JUMP TO TOP ↑ | ↓ JUMP TO COMMENTS

WELCOME TO THE NEIGHBORHOOD.
The station is located in the city center. It has three major exits that lead to areas of interest in the district, but there are several other smaller exits that lead in other directions around the neighborhood. You are welcome to use any of them, but may find the north, southwest, and east exits to be the most welcoming.
TO THE NORTH
The northern entrance to the station leads up into the sunlight and puts you out in a brickwork plaza. There's a modest building in front of you, three or four stories of stone with a welcoming facade. There's a sign above the entryway—it says City Hall. You may be tempted to explore, if you're interested in learning more about the city and how it functions, but prepare to find yourself disappointed—the folders in the records rooms are full of empty, blank sheets of paper, and the logbooks and balance sheets are similarly devoid of information.


Immediately to the southwest of City Hall, you will find a small building that houses the tourist information kiosk. It looks welcoming, with an inviting glass facade and a sign above the entryway announcing it as the "TOURIST CENTER." It's a humble building with a receptionist's desk on the back wall opposite the entrance, empty magazine shelves lining the side walls, and a few spinning brochure racks full of blank pamphlets. Anyone is welcome to peruse the tourist literature, though they won't offer much information, being primarily filled with pictures of the surrounding area—City Hall, the park, a statue garden, and the surprisingly heavily-featured cemetery. There are a few sentences sprinkled throughout about basic offerings of the city, such as apartment complexes and office buildings, as well as a few maps with the same limited scope as the larger version on the wall behind the receptionist's desk.


The main feature of the tourist center is the interactive kiosk installed dead in the center, right in the middle of a few rows of uncomfortable chairs that fill the small room. It's noticeably in the way of any would-be foot traffic through the tourist center, and something about the technology seems a little more modern than the computer behind the desk or the landline phone on the wall. The kiosk is a tall silver rectangle, about average adult height, and the upper half is a screen welcoming visitors to touch it to activate the kiosk. If you were to touch it, the screen would come to life with simple dialogue inviting visitors to ask it their questions.

However, residents should note that the kiosk is only programmed to assist with exploration within the available areas of the city. It may not be able to answer every question, and tampering with the kiosk may result in unreliable or inaccurate answers!
TO THE SOUTHWEST
The western exit of the station takes you up into a city park, lush and green with a very light fog still hanging about the trees. There are lampposts on the walkways and benches where you could rest, and plenty of flora, although you can neither see nor hear any signs of animal life. You walk the paths that meander idly through the verdant grass and you feel a sense of peace, some of your unease about this place easing into a pleasant calm. The air smells fresh, like it's recently rained, and you'll find the grass ever so slightly damp should you decide to take a seat.


As you make your way deeper into the park, the trees grow denser and the smell of soil and plant life grows stronger. This is the older part of the park, very nearly a forest, with ivy climbing the trunks of the trees and plants and shrubs growing riotously around their bases. As you turn a corner, you find yourself first in the statue garden, although the statues are harder to see now, choked as they are with ivy. There are many statues, some partially obscured, some fully—very few of them still stand free of the vines and clinging roots. (It doesn't feel quite as peaceful here.) If a statue's face looks a little bit familiar, you may not want to look at it too long.

Continue down the path and you will find yourself in a graveyard, one that seems centuries old. Most of the headstones are worn away by time and covered in moss, rendering them impossible to read. The few that are free of moss are blank, or bear only suggestions of names too faint to be understood. (Was that the name of—no, it couldn't have been. Could it?) Many of the headstones stand at an angle or are toppled over completely, having been subjected to either strong winds or the roots of the trees that grow up from some of the graves, spreading branches toward the sky.
TO THE EAST
The final exit of the station, to the east, puts you out on a quiet surface street. Are you hungry? Or are you paralyzed by choice? There are plenty of restaurants, offering options of almost any food you can imagine. You could try a convenience store—it's well stocked, and the items there seem free for the taking. How about a restaurant? There's no one to take your order, but when you look in the kitchen, there's something on the stove, and it's just what you've been craving. Imagine that.


A few blocks down, you come in through the lobby of a tall building and find yourself in a corporate office. The fluorescent lights are steady and unforgiving, and the cubicles and offices are empty. There are a few pieces of paper on desks, a few folders left in organizers, but everything is perfectly blank. Despite how empty and quiet the office is, it nonetheless gives you the feeling that just a few minutes ago, this place was bustling with workers going about their daily business.


You enter another building and find yourself in the lobby of an apartment complex—finally, a place to rest. The first door you try opens easily into a completely empty living room, freshly vacuumed but without a single piece of furniture. It's a nice apartment, quiet, but with a little too much echo for your taste, maybe. Still, and perhaps oddly, you have no trouble envisioning what life here would be like.

The second door you open leads to an apartment that feels lived-in. Why does it feel lived-in? It's fully furnished with items that seem to go together perfectly, true, but the feeling is more than that—the room feels like someone was just here, maybe standing right in the kitchen only moments before you swung the door open. The air is a perfectly comfortable temperature, and it somehow smells like home despite that you've never once set foot here before. The refrigerator is stocked, and the cabinets are full of spices and flatware and kitchen utensils.


As you look around the living room, you find that there are pictures in frames on the walls and some of the flat surfaces—a seascape, a field, a shot of a city park bench. In each of the photos there's something just slightly wrong with the angle, as though the photographer were aiming for a subject that can no longer be seen.



Characters are welcome to explore the district around the City Hall subway station to their heart's content. The City Hall building itself contains several floors of offices and file rooms, but none of them contain any particularly interesting information. Nonetheless, characters may wish to team up with other newcomers and try to find some hints about the nature of the city. They can also spend a while in the park, the statue garden, or the graveyard. In the blocks surrounding the station there are plenty of options for food and housing, as well as office buildings, storefronts, and alleyways to look around. There are no workers in any of the buildings, and there does not seem to be an honor system for payment, nor any consequences for taking food from the stores or setting up camp in an apartment or office building.

JUMP TO TOP ↑ | ↓ JUMP TO COMMENTS

SO A TURKEY WALKS INTO A BOWLING ALLEY...
There's a bowling alley open in the newly-accessible district, and you're invited to come test your mettle!

Walking into the lobby, you're struck by a peculiar combination of scents—shoe polish, floor wax, pretzels and nachos, and something pungent and a little oily. On the wall behind the desk is a shelf full of pair after pair of shoes, in every size you could possibly imagine, and there's a low rack filled with brightly-colored, heavy bowling balls that are ready for the taking. You can also hear the low hum of machinery and the rattle of pins being reset every time someone knocks them down, the bowling alley a well-oiled machine despite the fact that no one seems to be manning it.


You can bowl alone, start a match play (1-v-1), or bowl as a team, but you'll quickly find that bowling is much more fun (and somehow easier) when you're playing with others. Maybe it's because being around other people raises your spirits, but you feel more confident when you step up to bowl, and you find that when you're playing as part of a team, the bowling ball travels faster and in a straighter line, and you seem to be making strikes and spares with much greater frequency. Teamwork really does make the dream work!

If you occasionally see what you think might be the shadow of someone passing behind the machinery at the far end of the lane, don't worry about it—that's probably just your imagination.


If you stop by the bowling alley at night, you will find the place totally transformed. There's a disco ball hanging from the ceiling and brightly-colored lights flashing and dancing around the floor and walls. Any white parts of your clothing glow a delightful blueish color, and you find that you're illuminated in all kinds of interesting shades by the blacklight bulbs glowing in the ceiling. This is cosmic bowling, truly not for the faint of heart!

When you've finished bowling, you may want to stop by the snack area for a pretzel or hot dog, a soda, or—if you're there for cosmic bowling—maybe even a more adult beverage from the food counter on the far end of the building.



There isn't anything especially spooky about the bowling alley—except, of course, being forced to wear shoes that have been worn by a hundred strangers before. Characters are welcome to find their shoe size, grab a bowling ball, and go to town! Characters who come during the day will encounter a normal bowling alley, but they can always come back at night to get the full cosmic bowling experience. There will always be shoes in their sizes, the pins will reset themselves, and the balls will always be returned. Just be careful, those ball chutes can crush your fingers if you're not careful!

JUMP TO TOP ↑ | ↓ JUMP TO COMMENTS

WILDCARD.
The city is by no means small, and there are plenty of things for you to see. There's no rush in exploring, so feel free to take your time looking around and peering into various nooks and crannies and alleyways—and don't worry, you're not very likely to find anything peering back.



If none of the above prompts appeal, feel free to check out the Locations and Maps pages and write your own freestyle prompt using one or many of the available locations.

JUMP TO TOP ↑



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eldritchwaifu: (I think that's good too)

Graveyard

[personal profile] eldritchwaifu 2023-07-01 11:17 pm (UTC)(link)
[ Zoe followed the rambling to find... Another monster? But he's muttering something about the afterlife needing a cemetery? ]

Uh... I dunno how this place works, but this doesn't seem like the afterlife-afterlife.

[ Hi, have a human shaped thing with too many tentacles and eyes. ]

Why, do humans die and become demons now?
feyfound: (w1kuvkA)

[personal profile] feyfound 2023-07-01 11:18 pm (UTC)(link)
Ohhh...

[ thank the spirits for space grandpa!! Her ears perk up, attentively listening and taking in his explanation. The symbols are just so unfamiliar... What on earth is a gas station, anyway?

Regardless, she is of the same mind. Explore, and hopefully find her friends. It's what her adventurer guardians would do, if they were in this kind of pinch. ]


To be honest, I'm not sure. If you were a sad bard who didn't like your job as a carnival hand, where would you go, here...?

[ ??? ]
halbird: (that is why every man)

(sinclair voice) I WAS NEVER HAVING FUN!!!!

[personal profile] halbird 2023-07-01 11:18 pm (UTC)(link)
[ aaaAAAA

okay. okay, this is business as usual. somehow the exhausted disappointment helps settle sinclair into a nnnnnostalgic? no. cursed, routine; strands of familiarity that sting when grasped, yet serving as some kind of guiding line. ]


"Live" is...

[ semantics. he both does and doesn't hate it here, in the way one does when you've found an echo of a past comfort, then find you're incapable of living in it anymore.

survive is better. he straightens up a little. not the point, and the rebuttal dies mid sentence. ]


Mm. The clearest way to get answers is the kiosk, so far, if... you can call those answers. This place has no name... Or, if it does, we aren't supposed to know it. They [ whoever "they" is ] say leaving is inadvisable "at the time." Walking to the edges of some parts puts you back where you started. There's people here from places that aren't... familiar, in a lot of ways. They haven't heard of the City... Ah, "our" City. There's some people that have. We might be the only ones here.

[ what a lengthy thing. but somehow it comes out without the usual blubbering mess that He Is. practiced, in that he's been turning this in his head over and over and over and over ]

... After being here for a bit, there was a welcoming party. No one saw who set it up, but it wasn't... It felt like a poor imitation of one. It wasn't right. Nothing here is right.

[ for so! many! reasons!

one of which is below. ]
killed: (pic♯15570431)

c - attacks you

[personal profile] killed 2023-07-01 11:18 pm (UTC)(link)
[ g i r l ]

I don't see any reason to believe that they've been worn before, much less evidence that it was a human who did so.

[ They could have been, certainly, but they don't have enough signs of wear to confirm it. That, and there's only so many people here who qualify as human. Either way, it should be easy enough to avoid any with scoff marks or warmth clinging to him.

Sadly, those who give up human status seem to throw away all sense and tact along with it, to say nothing of maturity. Fortunately that doesn't bother him too much, as it's not at all unusual in the human world either. ]


What harm is there in it?
lockingout: (72)

[personal profile] lockingout 2023-07-01 11:23 pm (UTC)(link)
[ That's a very decisive answer and Lockon really wishes that it made him feel any more knowledgeable than he did before. Well, at least he has it confirmed that the emptiness is as expected.

'The city', huh? Not even worth a name? He raises an eyebrow. ]


I'm gonna ask kind of a weird question, sorry. This isn't... the afterlife, is it?
luciole: (It's alright cause I'm with friends)

B, let's eat

[personal profile] luciole 2023-07-01 11:23 pm (UTC)(link)
[Lucy has been studying this teenager running about with amusement. The medium was interested in the restaurants and any other eateries that existed in the city. They haven't been necessarily empty. Food, drink, and other necessary tools were within each place and it was the same as the convenience stores near the stations with snacks and ready-made food.

(She idly thinks about her adoptive parents. They would start needing help around this hour).

The woman calls out to Tsuruno with a playful tone.
]

Are you a health inspector? Or a rookie one?
eldritchwaifu: Chill (Can't help it! I just think that)

east

[personal profile] eldritchwaifu 2023-07-01 11:24 pm (UTC)(link)
Woo!

[ A singular cheer coming from a purple tentacled monster girl at the edge of the stage. She kind of wandered in here and stayed for his performance. ]

That was cool! You know any other songs?
indwelt: (002)

[personal profile] indwelt 2023-07-01 11:25 pm (UTC)(link)
[ .........?

the question might be unorthodox but it's nothing new, his months of traveling alongside march 7th having prepared him for this day. his eyebrows go up a smidge, but he dutifully puts his hand against his chin as he mulls over the question posed to him. ]


Do I enjoy eating when I'm sad? What about spending time in nature?

[ his fingers unfurl, reaching out to point at first one spot on the map (one of the various grocery stores) before tracing a line to the center of the outlined green area. ]

If it were up to me, I would walk around first and get something to eat before relaxing in the park.

[ ...


......

.......................... hang on. ]


Am I a bard who knows how to read subway maps?
nerine: (New Age Dreaming)

2 and im sorry

[personal profile] nerine 2023-07-01 11:28 pm (UTC)(link)
[Monts had noticed that the station had been bringing in new people so she made the effort to go out and see if there was anyone familiar. Through the park, to the statue garden... And she finds a bunny.

Well, a girl with bunny ears. And it looks like she's missing something. Monts opens her mouth and...
]

That's a good question to axe.

[goddammit she had to do it]
stubboarn: (pic#15483727)

[personal profile] stubboarn 2023-07-01 11:31 pm (UTC)(link)
... I hope not, that would be incredibly troublesome for me.

[ dimitri frowns, not having considered the fact that they might all be dead here. one more thing to terrify sylvain with. ]

And also incredibly awful for everyone else - as far as I know, nobody wanted to be here.

But I assure you, I was quite healthy before and still am now. [ he gives him an awkward look. ] Did something terrible happen to you ...?
Edited 2023-07-01 23:32 (UTC)
feyfound: (fNvicZ5)

[personal profile] feyfound 2023-07-01 11:32 pm (UTC)(link)
[ Her ears perk up, twitch, and swivel just a bit at the sound of an unfamiliar voice (aka any voice here), and at once Juniper is whirling on her heel to face her new acquaintance! ]

H-Hail and well met—

[ blinking at her. ]

—tough-looking lady! Um. Is there a smithy somewhere here, then!?
feyfound: ah, eto... bleh! (184)

prepare to be pun-ished

[personal profile] feyfound 2023-07-01 11:37 pm (UTC)(link)
[ Ah, so many fortuitous encounters with potential new friends! Juniper's ears twitch at the sound of the stranger's voice.

And then twitch for another second or two as the pun percolates through her little bunny brain. Did she mishear this nice woman, maybe? Wait.

Oh. ]


...Oh. Oh! Hahaha, because I asked about my axe! Or... axed about my axe.

[ ... ]

I didn't happen to drop it somewhere, did I...?
coolerjunpei: (him still sulk)

bowling.....

[personal profile] coolerjunpei 2023-07-01 11:43 pm (UTC)(link)
[Why Junpei came to the bowling alley is anyone's guess; boredom? Masochism? A desperate need to walk straight into any New Area that emerges in a Mysterious Place, no matter what horrors may await him there? It's gotta be one of those.

Plus, he hasn't been bowling in a while, so that's different...

Presently he's just sitting there, having claimed a lane for himself and his small arsenal of soft pretzels and sodas, heedless of the innate rudeness of bringing food down onto the actual bowling area. He's got his goof-ass bowling shoes on, there's at least one ball waiting in the ball return for him to get up and actually bowl—and now there's some guy on the lane. Uh?]


Bragging rights, [he offers, without getting up. He sips his soda with only some judgment, considering this dude... "purple guy with horns" is not the wildest appearance he's seen, so this might as well happen, sure.] Most people consider it cheating to walk out that far, but maybe you're on to something.
luciole: (Welcome to the heartbreaker club)

II

[personal profile] luciole 2023-07-01 11:43 pm (UTC)(link)
[A dark-haired, tattoed woman (though she wears long sleeves so it's just the peony flowers across her collarbone that are visible) glances at Daan. Her lips quirk at his observation (and his appearance because anyone who's lost an eye has some kind of story).]

I'm of the same thought myself. The infrastructure from what I've seen is running on its own without any obstructions or visible signs of decay. Neither old nor young.

There has to be some straws to grasp, right?
Edited 2023-07-01 23:44 (UTC)
heeroics: (ᴇᴠᴇʀʏʙᴏᴅʏ ᴄɪʀᴄʟɪɴɢ ɪᴛ's ᴠᴜʟᴛᴜʀᴏᴜs)

graveyard. (hi~ canonblind but i'm also qrow on bkst! lol)

[personal profile] heeroics 2023-07-01 11:47 pm (UTC)(link)
[ Heero, a prior arrival, has no reason or desire to be at the graveyard - there are no names to write in stone that he will believe in enough to unsettle him, and that is by careful design. Nevertheless: it is a common location to spot new faces, and he has cause to be on the lookout for colleagues and acquaintences from his world.

He does give the hoarsely cackling woman her time to get it together. In fact, the scrawny-seeming, somber boy continues to stare in silent observation well after most would call his extended notice rude, or even unsettling.

No one ever taught him to look away from weirdos.

Finally, after she's made her exclamation: ]


It's fake.
feyfound: (dyWcQmt)

[personal profile] feyfound 2023-07-01 11:49 pm (UTC)(link)
[ truly, it's his time to shine. If only march 7th could see him now. At his (incredibly thorough and valid) questions, Juniper hums thoughtfully, lifting a finger to her chin in contemplation. ]

She does like food, and she seemed all right while we were traveling through all of those swamps and forests...

[ And then, the super ultra-hard mode question. ]

...We don't have subways where I'm from, so I don't know! But Cleo is way smarter than I am, so maybe she'd have figured this out...
breakpoint: (pic#16507769)

network, un: 131

[personal profile] breakpoint 2023-07-01 11:59 pm (UTC)(link)
Suggesting that nothing was ever here to begin with, then?
Edited 2023-07-02 00:00 (UTC)
kampfgeist: (thinking | well that's not good)

heine rammsteiner | dogs: bullets & carnage

[personal profile] kampfgeist 2023-07-01 11:59 pm (UTC)(link)
i've come here from the rocks, the bone-like chert (or: arrival)
[ anyone standing on the train platform may find themselves surprised when a pale man with white hair and red eyes comes trudging out of the south end of the tracks, like a ghost from the darkness where the tracks disappear. heine has been walking along the subway line, trying to suss some things out, and judging by the smudges of dirt and soot on his clothes and hands it looks like he's been at it for a while.

he pauses, eyes narrowing as he assesses the situation, then makes the least impressed face ever as he hoists himself up onto the platform with ease. ]


You just get off this train? [ he dusts off his hands and worries absently at a scrape on his knuckles, then lifts his chin to gesture back towards the darkness. ] I walked as far as I could and it spit me out back here. Didn't hear any other trains either.

[ he twists the chain hanging from his belt loop, makes an abortive gesture towards one of the empty twin holsters at his lower back, then curuses under his breath and digs into his pocket for a slightly-squashed pack of cigarettes. ]

Got a light?


[ alternately, catch heine cursing colorfully as he emerges from the subway station, his eyes watering against what seems like viciously bright sunlight. he has to pause at the top of the stairs to cover his eyes for a minute, then slowly peeks through his fingers as he starts to get acclimated—although even when he finally drops his hand, he's still squinting a little.

then he looks up, despite the way it makes his eyes sting, and says disbelievingly, ]
That's—the sky.

[ ...holy fuck, that's blue. ]

i don't remember what i first saw (or: the graveyard)
[ far from caring about what's written on the headstones or who they may belong to, heine is fascinated by the fact that there's a graveyard to begin with.

he can be found perched on top of one of the squatter stones toward the back of the cemetery, picking idly at the moss and lichen on its surface. he's counting gravestones and re-counting them, although he'll abandon this task once anyone else appears. ]


Can't be that big a city if the dead take dirt naps like this. [ trust him; however many centuries in the future, when the cities have started to build up and down to make space for all the people roiling inside them, there's no space for graves like this. ] But they're all old, too. Nothing fresh, 'least not that I saw. So what does that mean?


the brick of light that unhinged me (or: apartment hunting)
[ heine has an place of his own, a shithole apartment back in the shithole city that had been his home, but it has absolutely nothing on the apartment he's standing in now. for one, this place looks like someone actually lives here—or lived here, as there's no sign of them now. for two, the couch is soft when he slumps down into it and puts his boots up on the coffee table. (sorry to all of you 'shoes off at the door' types.)

for three, there appears to be fresh fucking fruit in a bowl on the kitchen counter, which has heine up from the couch as fast as he sinks into it, across the living room at supersonic speeds to grab an apple and bite into it.

crunch, crunch, then an emphatic, appreciative ]
Fuck me, that's good. [ his expression is almost orgasmic, that's how good this apple experience is for him. ] Way better than the GMO castoffs we get back—home.

[ there's just the slightest pause before 'home,' just the faintest furrow in his brow before it melts into a carefully disinterested expression. ]

I changed my mind, this place ain't half bad.

imagine you must survive without running? (or: bowling)
[ after saying a resounding 'fuck no' to the idea of putting on bowling shoes, heine had found himself a corn dog and taken a seat at one of the bowling lanes. he is absolutely not interested in bowling, but he'll watch dispassionately if anybody else chooses to. heine is only familiar with bowling in theory, not in practice, and isn't the type to try something new unless he knows he's going to be good at it off the bat.

he has to admit, though, there's something weirdly soothing about the repetitive thud-rrrrrr-clatter-clank-whir-pop of the ball being bowled, striking the pins, knocking them down, and then being shot back down a tube to reappear between the seats.

he sticks the whole corndog in his mouth and golf-claps, nonplussed, anytime someone knocks down all the pins. ]


So this is this place's idea of fun, huh?

i do not know where else i belong (or: wildcard)
[ open to anything else! pm or [plurk.com profile] maehwa for contact. really very double plus okay with whatever's thrown at me.

note on heine: he has an extremely negative knee-jerk reaction to being touched by women (he's not that kind of shithead i swear he's just traumatized) so it's recommended to keep your distance unless you're okay with accidentally getting clocked ;( ]
immortalpoet: (carmine)

holds gregor up i'm sorry for everything mister samsa

[personal profile] immortalpoet 2023-07-02 12:01 am (UTC)(link)
.....You dropped your cigarette, Gregor.

[WHAT DID HE SAY WAS NUMBER TWO RULE ON THE BUS!!! THAT'S RIGHT!!! NO CIGARETTES ON THE FLOOR, BINCH!!!!!!!]




[Except this isn't the bus, so he just lets out a little sigh.]


Yes, a Color. Surprise. Looks like they've roped at least some of us into this mess. Whatever it is.
liarlegacy: (25)

takashi natsume | natsume's book of friends (voicetesting)

[personal profile] liarlegacy 2023-07-02 12:02 am (UTC)(link)
𝓱𝓪𝓿𝓮 𝔂𝓸𝓾 𝓼𝓮𝓮𝓷 𝓽𝓱𝓲𝓼 𝓬𝓪𝓽? (𝓪𝓻𝓻𝓲𝓿𝓪𝓵)
(a dream, it must be. a strange one, certainly, but a dream? natsume isn't all that versed in all ayakashi can or can't do, after all. he's scared, certainly, but there's a rush of certainty that this is right where he is needed, and as reckless as natsume is, he won't stay in the subway for too long. in a kimono, a mask, and fake horns, he'll rush out of the train and into the station. his yells for anyone - anything, echo against the walls, and the feeling he has is that this is quite a lonely place.

up, up, up, to find others. this is unnerving. humans, ayakashi? he isn't that great at telling, yet. first and foremost, he has to figure out where to find his not-cat. carefully, politely, he approaches someone - hopefully a friendly face.)


Excuse me, have you seen a cat walking around?


𝓻𝓮𝓼𝓽 𝓲𝓷 𝓹𝓮𝓪𝓬𝓮 (𝓰𝓻𝓪𝓿𝓮𝔂𝓪𝓻𝓭)
(for most of his life, nature and places such as these had been a source of never-ending anxiety. the monsters living in the bark, the creatures that can sprout from the grass. lately, however, natsume finds himself at home in these sorts of spots. if there's an ayakashi who knows something, it'd be best if he found them already. so, here he is, a step after another, the mask still covering his face. it's best like this, after all.

the graveyard feels even more lonely than the station he arrived in. his knees bend so he can come closer to the headstones, not to read, but to offer a little prayer... unless? is that...? he definitely can't read it, so his hands begin to wipe down the surface as best as he can, almost a desperate measure.)


𝓷𝓪𝓹𝓽𝓲𝓶𝓮 (𝓪𝓹𝓪𝓻𝓽𝓶𝓮𝓷𝓽𝓼)
(rest... these things are sucking his energy, and he'll need a nap sooner than later. the apartments feel awkward to enter, when there's such a strong feeling that he's intruding, but much like everything in this place, there's not a single clue that can be found.

he removes the mask, removes the horns, and slowly, he slumbers... until the door opens and he is suddenly awakened, hiding his face on the pillow.)


... You come closer and I punch you, ok?!

(polite, a warning rather than a threat.)
Edited 2023-07-02 00:33 (UTC)
heeroics: (ᴛʀɪᴘᴘɪɴɢ ɪɴ ᴛʜᴇ ᴡᴏʀʟᴅ ᴄᴏᴜʟᴅ ʙᴇ)

3

[personal profile] heeroics 2023-07-02 12:02 am (UTC)(link)
[ Heero has been informed that a man cannot live with a single green tank top alone.

Unfortunately, someone has sent him on this task all by his incompetent self, so he has an armful of identical white undershirts and a pair of jeans that look exactly like the jeans he already has on.

He would have ignored the stranger, except the vacuum suit makes him do a literal double-take. ]


...

[ after a moment to visually confirm the suit wasn't issued by any hostile he's ever seen or heard of, ]

They won't.
cashewlater: (43)

[personal profile] cashewlater 2023-07-02 12:05 am (UTC)(link)
[ cyno may very well be more than his spear, but much of his identity is so wrapped up in his work, in being the general mahamatra; being without it is.. very difficult. moreso than he would like to admit. at the very least, he's also quite comfortable with hand-to-hand if it comes to it, but..

he's not a big fan of this entire setup, tbqh. ]


It feels so recent. As if someone was here only moments ago, but that.. simply isn't possible.

[ well, lingering will achieve nothing, so he steps a little further into the room. despite the weirdness of it feeling recently occupied, the space is actually quite cozy. the furniture looks plush and comfortable, there are bookshelves lining the walls, a desk, and several devices that cyno certainly doesn't yet understand. ]
kampfgeist: (thinking | up to no good)

@ statue garden

[personal profile] kampfgeist 2023-07-02 12:10 am (UTC)(link)
[ heine freezes where he's at, his foot halfway down in exactly that 'another step' he's just been told not to take. he looks down at the ground where he was about to put his boot, then up at the dude, then down at the ground again.

despite his more rebellious instincts, he resists the urge to lower his foot straight down on the dirt and whatever plants might be there too. ]


Or what? [ it's half challenge, sure, but it's also half curiosity. fuck knows heine has never seen this many plants together in one place, after all. who knows, maybe one of them is gonna eat him whole. ]

he deserves it for trying to beat peak babygirl verg u_u

[personal profile] blattella 2023-07-02 12:14 am (UTC)(link)
Yes! Right away!

[Still absolutely going to hustle and pick the cig up, jamming it back between his lips with an apologetic grimace. Fucking Toady.] Sorry! I just.

[this is the worst case scenario, barring Kromer distorting and just melting the flesh off his bones again. This is absolutely the worse case scenario, when he's been hanging his hopes entirely on Vergilius getting pissed off enough to yank them out of this fishtank by the scruffs of their necks.]

You didn't sign off on letting us get experimented on. There goes that theory. It'd be pretty bold of a Wing to go fiddling in Company business to this level...

You ever hear of Abnormalities being places? If I can ask that sort of question. It's my other theory, if it's possible. Haven't figured out the core of it, if so.
kampfgeist: (Default)

@ train station

[personal profile] kampfgeist 2023-07-02 12:14 am (UTC)(link)
Whoa. [ heine pauses in front of the guy and gives him a quick look up and down. it's apparent that this dude recently had the shit kicked out of him but good, if the bruising down the side of his face says anything. ] You look like shit.

[ not really one for the brain-to-mouth filter, heine.

the guy opens his mouth—heine assumes he's going to return the insult, but all that comes out is something that sounds alarmingly like a death rattle. despite himself, a cold shiver runs down heine's spine and he takes an involuntary half-step back. ]


You gonna croak? [ despite the body language, his tone is neutral, if not leaning a little towards then hurry up and get on with it, i don't have all day. ]