citycenter: (Default)
The City ([personal profile] citycenter) wrote in [community profile] citylogs2023-07-01 11:00 am

TDM: JULY 2023





TEST DRIVE MEME

A TRAIN COMES INTO THE STATION.
You wake up on a train.

Your phone is buzzing. It's in your pocket, in your hand, on the seat next to you. It's a normal phone, and you're on a normal train car. One of the lights flickers, a little further down. The world is very quiet. It feels like you're right where you're meant to be. On the phone's surface is a white screen and the words—


WELCOME TO THE CITY. BEGIN ORIENTATION?

▶ YES
▶ NO


Please take a moment to complete your orientation.

Once you're finished, the subway doors slide open to let you out onto the train platform. To your right, the platform continues on and eventually ends; to the left is a set of stairs that will lead you up into the station itself. The platform is quiet, clean, empty—there's no one else around, and the only sounds you can hear are your own footsteps, your own breaths, and the occasional faraway sound of a creaking pipe or rush of air. The train you disembarked will stay there as long as you do, its doors still open, until you finally decide to venture up into this new locale.


As you make your way up the stairs to your left, you find yourself in the belly of City Hall station. The station is large, a sprawling underground mini-metropolis of corridors and storefronts. Here, you may find others like you, freshly-arrived city residents from other realms (or even your own). There is also a subway map, which will give you an idea of the layout of the neighborhood, and ticketing machines, which can currently only be used to buy tickets to a handful of stations located on lines 1, 2, and 9.

If you're hungry or in need of any kind of supplies, there are plenty of storefronts inside the subway station as well—snack stands, convenience stores, restaurants, clothing stores, a pharmacy, and a variety of empty shops that may or may not have ever been in use. Everything is unlocked, and you can take whatever you need.



Characters may stay on the train platform indefinitely, and may re-board and re-disembark from the subway as many times as they like, but the train will not depart nor will the doors close. Once they go up the stairs into the train station, they may hear the train doors closing and the train departing. Another train will not arrive, no matter how long the character waits. Only once they come up the stairs into the station itself may characters encounter their fellow newly-arrived residents and take advantage of what the city has to offer.

JUMP TO TOP ↑ | ↓ JUMP TO COMMENTS

WELCOME TO THE NEIGHBORHOOD.
The station is located in the city center. It has three major exits that lead to areas of interest in the district, but there are several other smaller exits that lead in other directions around the neighborhood. You are welcome to use any of them, but may find the north, southwest, and east exits to be the most welcoming.
TO THE NORTH
The northern entrance to the station leads up into the sunlight and puts you out in a brickwork plaza. There's a modest building in front of you, three or four stories of stone with a welcoming facade. There's a sign above the entryway—it says City Hall. You may be tempted to explore, if you're interested in learning more about the city and how it functions, but prepare to find yourself disappointed—the folders in the records rooms are full of empty, blank sheets of paper, and the logbooks and balance sheets are similarly devoid of information.


Immediately to the southwest of City Hall, you will find a small building that houses the tourist information kiosk. It looks welcoming, with an inviting glass facade and a sign above the entryway announcing it as the "TOURIST CENTER." It's a humble building with a receptionist's desk on the back wall opposite the entrance, empty magazine shelves lining the side walls, and a few spinning brochure racks full of blank pamphlets. Anyone is welcome to peruse the tourist literature, though they won't offer much information, being primarily filled with pictures of the surrounding area—City Hall, the park, a statue garden, and the surprisingly heavily-featured cemetery. There are a few sentences sprinkled throughout about basic offerings of the city, such as apartment complexes and office buildings, as well as a few maps with the same limited scope as the larger version on the wall behind the receptionist's desk.


The main feature of the tourist center is the interactive kiosk installed dead in the center, right in the middle of a few rows of uncomfortable chairs that fill the small room. It's noticeably in the way of any would-be foot traffic through the tourist center, and something about the technology seems a little more modern than the computer behind the desk or the landline phone on the wall. The kiosk is a tall silver rectangle, about average adult height, and the upper half is a screen welcoming visitors to touch it to activate the kiosk. If you were to touch it, the screen would come to life with simple dialogue inviting visitors to ask it their questions.

However, residents should note that the kiosk is only programmed to assist with exploration within the available areas of the city. It may not be able to answer every question, and tampering with the kiosk may result in unreliable or inaccurate answers!
TO THE SOUTHWEST
The western exit of the station takes you up into a city park, lush and green with a very light fog still hanging about the trees. There are lampposts on the walkways and benches where you could rest, and plenty of flora, although you can neither see nor hear any signs of animal life. You walk the paths that meander idly through the verdant grass and you feel a sense of peace, some of your unease about this place easing into a pleasant calm. The air smells fresh, like it's recently rained, and you'll find the grass ever so slightly damp should you decide to take a seat.


As you make your way deeper into the park, the trees grow denser and the smell of soil and plant life grows stronger. This is the older part of the park, very nearly a forest, with ivy climbing the trunks of the trees and plants and shrubs growing riotously around their bases. As you turn a corner, you find yourself first in the statue garden, although the statues are harder to see now, choked as they are with ivy. There are many statues, some partially obscured, some fully—very few of them still stand free of the vines and clinging roots. (It doesn't feel quite as peaceful here.) If a statue's face looks a little bit familiar, you may not want to look at it too long.

Continue down the path and you will find yourself in a graveyard, one that seems centuries old. Most of the headstones are worn away by time and covered in moss, rendering them impossible to read. The few that are free of moss are blank, or bear only suggestions of names too faint to be understood. (Was that the name of—no, it couldn't have been. Could it?) Many of the headstones stand at an angle or are toppled over completely, having been subjected to either strong winds or the roots of the trees that grow up from some of the graves, spreading branches toward the sky.
TO THE EAST
The final exit of the station, to the east, puts you out on a quiet surface street. Are you hungry? Or are you paralyzed by choice? There are plenty of restaurants, offering options of almost any food you can imagine. You could try a convenience store—it's well stocked, and the items there seem free for the taking. How about a restaurant? There's no one to take your order, but when you look in the kitchen, there's something on the stove, and it's just what you've been craving. Imagine that.


A few blocks down, you come in through the lobby of a tall building and find yourself in a corporate office. The fluorescent lights are steady and unforgiving, and the cubicles and offices are empty. There are a few pieces of paper on desks, a few folders left in organizers, but everything is perfectly blank. Despite how empty and quiet the office is, it nonetheless gives you the feeling that just a few minutes ago, this place was bustling with workers going about their daily business.


You enter another building and find yourself in the lobby of an apartment complex—finally, a place to rest. The first door you try opens easily into a completely empty living room, freshly vacuumed but without a single piece of furniture. It's a nice apartment, quiet, but with a little too much echo for your taste, maybe. Still, and perhaps oddly, you have no trouble envisioning what life here would be like.

The second door you open leads to an apartment that feels lived-in. Why does it feel lived-in? It's fully furnished with items that seem to go together perfectly, true, but the feeling is more than that—the room feels like someone was just here, maybe standing right in the kitchen only moments before you swung the door open. The air is a perfectly comfortable temperature, and it somehow smells like home despite that you've never once set foot here before. The refrigerator is stocked, and the cabinets are full of spices and flatware and kitchen utensils.


As you look around the living room, you find that there are pictures in frames on the walls and some of the flat surfaces—a seascape, a field, a shot of a city park bench. In each of the photos there's something just slightly wrong with the angle, as though the photographer were aiming for a subject that can no longer be seen.



Characters are welcome to explore the district around the City Hall subway station to their heart's content. The City Hall building itself contains several floors of offices and file rooms, but none of them contain any particularly interesting information. Nonetheless, characters may wish to team up with other newcomers and try to find some hints about the nature of the city. They can also spend a while in the park, the statue garden, or the graveyard. In the blocks surrounding the station there are plenty of options for food and housing, as well as office buildings, storefronts, and alleyways to look around. There are no workers in any of the buildings, and there does not seem to be an honor system for payment, nor any consequences for taking food from the stores or setting up camp in an apartment or office building.

JUMP TO TOP ↑ | ↓ JUMP TO COMMENTS

SO A TURKEY WALKS INTO A BOWLING ALLEY...
There's a bowling alley open in the newly-accessible district, and you're invited to come test your mettle!

Walking into the lobby, you're struck by a peculiar combination of scents—shoe polish, floor wax, pretzels and nachos, and something pungent and a little oily. On the wall behind the desk is a shelf full of pair after pair of shoes, in every size you could possibly imagine, and there's a low rack filled with brightly-colored, heavy bowling balls that are ready for the taking. You can also hear the low hum of machinery and the rattle of pins being reset every time someone knocks them down, the bowling alley a well-oiled machine despite the fact that no one seems to be manning it.


You can bowl alone, start a match play (1-v-1), or bowl as a team, but you'll quickly find that bowling is much more fun (and somehow easier) when you're playing with others. Maybe it's because being around other people raises your spirits, but you feel more confident when you step up to bowl, and you find that when you're playing as part of a team, the bowling ball travels faster and in a straighter line, and you seem to be making strikes and spares with much greater frequency. Teamwork really does make the dream work!

If you occasionally see what you think might be the shadow of someone passing behind the machinery at the far end of the lane, don't worry about it—that's probably just your imagination.


If you stop by the bowling alley at night, you will find the place totally transformed. There's a disco ball hanging from the ceiling and brightly-colored lights flashing and dancing around the floor and walls. Any white parts of your clothing glow a delightful blueish color, and you find that you're illuminated in all kinds of interesting shades by the blacklight bulbs glowing in the ceiling. This is cosmic bowling, truly not for the faint of heart!

When you've finished bowling, you may want to stop by the snack area for a pretzel or hot dog, a soda, or—if you're there for cosmic bowling—maybe even a more adult beverage from the food counter on the far end of the building.



There isn't anything especially spooky about the bowling alley—except, of course, being forced to wear shoes that have been worn by a hundred strangers before. Characters are welcome to find their shoe size, grab a bowling ball, and go to town! Characters who come during the day will encounter a normal bowling alley, but they can always come back at night to get the full cosmic bowling experience. There will always be shoes in their sizes, the pins will reset themselves, and the balls will always be returned. Just be careful, those ball chutes can crush your fingers if you're not careful!

JUMP TO TOP ↑ | ↓ JUMP TO COMMENTS

WILDCARD.
The city is by no means small, and there are plenty of things for you to see. There's no rush in exploring, so feel free to take your time looking around and peering into various nooks and crannies and alleyways—and don't worry, you're not very likely to find anything peering back.



If none of the above prompts appeal, feel free to check out the Locations and Maps pages and write your own freestyle prompt using one or many of the available locations.

JUMP TO TOP ↑



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worldbent: (pic#15523710)

[personal profile] worldbent 2023-07-04 03:15 pm (UTC)(link)
[Hmm. Hmmmmm.]

[Matoba glances over at the door again, now that this one's big fat white wings aren't in the way.... And wanders over to press the touchpad.]

[Gashaa go the doors. Sigh. Olds.]


This isn't exactly what I was talking about, [Matoba comments dryly as he proceeds into the next car without Tsuru. You better hurry up before he leaves you behind, jiji!!]

[The next car is empty, too... He wonders how long this train will be until they find a conductor's car.]
Do you know how to read curses, old one?
fanstheflames: (Cool like fire)

[personal profile] fanstheflames 2023-07-04 03:19 pm (UTC)(link)
I wonder why it's just us... I mean, and everyone else, but why we're the only ones apparently from home?

Not that I know everyone in Japan... [ even she's not that good. But she hasn't sensed another Magical Girl at all. ]
fanstheflames: (I am a fire)

[personal profile] fanstheflames 2023-07-04 03:21 pm (UTC)(link)
Sure! The more, the merrier, right?

[ She will take any and all assistance. Camaraderie! ]
cranekin: (pic#15469489)

[personal profile] cranekin 2023-07-04 03:24 pm (UTC)(link)
Huh?!

(He gasps! How did he do that? He looks at the door that now just hangs open while they're in the way and he runs along into the next car, cutting ahead of Matoba to get to the next door. He wants to try, he wants to try!!!

He touches the same spot he saw Matoba touch but it's too quick and doesn't activate. And he tries again, this time slower and it opens.
)

Uwah!

(Oh, wait, was Matoba talking to him?)

Curses?

(What about 'em...)
sweetsong: do not take any. ty. (pic#15414479)

[personal profile] sweetsong 2023-07-04 03:43 pm (UTC)(link)
Yeah! I used to sing on stages all across Europe. Sometimes churches too, but I got away from those as I grew older.

[ his fingers drift over chords. with a delicate touch, he presses down on a triad and hums the notes before filling them in chromatically. ]

And then I moved to Japan.

[ another chord, higher. certainly stretching his own range. ]

I love singing but I wish I had more time learning other instruments. Too busy, you know?~
sweetsong: do not take any. ty. (73)

[personal profile] sweetsong 2023-07-04 03:43 pm (UTC)(link)
[ he takes a moment to think about this, his eyes lingering down to the one that's peering up from below off her leg. with a bright smile, he waves politely to it. ]

Well, I'm going to guess there aren't any arias or hymns or anything like that, so... anything goes! It's hard to really describe what my band does, but I guess it'd be...

[ one finger up to his chin in thought. ]

... metal? Like, rock?
fanstheflames: (To keep you warm)

[personal profile] fanstheflames 2023-07-04 03:43 pm (UTC)(link)
That depends! How's your spice tolerance?

[ Always an important question. ]
fanstheflames: (You are you are you are)

[personal profile] fanstheflames 2023-07-04 03:45 pm (UTC)(link)
Huh? Something in particular? [ She tilts her head, quizzical and unaware that this man is concerned about her well-being because as far as she's concerned, she's fine. ]

Sure, go for it.
fanstheflames: (Just like moon heats up the night)

[personal profile] fanstheflames 2023-07-04 03:46 pm (UTC)(link)
Mmmm...

[ What a great question. ]

Maybe they were really impressed by my flawless 12-year attendance record?
worldbent: (On for tonight)

[personal profile] worldbent 2023-07-04 03:46 pm (UTC)(link)
[Matoba's face twists as Tsuru goes whipping past him, a flurry of white, to pat down the next door. Gods preserve him. ... Although, he's not entirely certain that wouldn't include this one, so maybe he shouldn't think such things, even facetiously.....]

Ah, have you got it now? [He smiles ahead like an indulgent parent.] Modern conveniences intend for things to take a little less effort every day, but sometimes they just end up being more difficult, don't they?

[Matoba catches up behind him, following Tsuru whenever he decides to hop between the cars. His head tilts, acknowledging his question.] Such as.... a curse that might ensnare one in a seemingly inescapable space. A trap. Are you familiar with them?
nyanxiety: (12)

[personal profile] nyanxiety 2023-07-04 03:54 pm (UTC)(link)
[A city without people....]

[Nansen doesn't really "get" it, but he understands. Somehow, instinctively, he could tell there wasn't really anyone here. Everything felt stale, somehow- and that was what was putting him ill at ease. He looks down at the graves under their feet, wondering if there were actually any people buried down there.]


Nyeh, are they down here? [They can't exactly go digging them up, though...] That's just way too many people.

........You don't think......... History's already been changed here?? Is this a- a-- [Another place, just like that time. A closed-off branch of time that's already died. What'd they call it??]

[He bristles nervously.]
I-it's probably better there's no people then, right? Hehe...
onlythans: (💔 then aim for my heart if you feel like)

[personal profile] onlythans 2023-07-04 04:02 pm (UTC)(link)
[She doesn't take his bait, which is itself a curiosity, and food for thought. There are too many alternative explanations to simply leap to any one hasty conclusion; in any case, it means his guard won't be relaxing yet — not that it was likely to have regardless, but still, there is more afoot yet that he hasn't uncovered.

She didn't miss the error, he's confident of that much. So either she doesn't know it was one — and if so, then some manner of trickery is afoot — or she doesn't remember it was one, or she's signaling him to be vigilant by a means that would be guaranteed to keep him so.

Hopefully it's the latter. He's more than had enough of enemies wearing an ally's face.]


Ah, but what a dance it was. I always was far too much the gentleman for my own good.

[He moves a little closer, step by careful step. More focused on their surroundings than on her, specifically.]

It seems in one way or another, I always find myself at your side, don't I?
cranekin: (Default)

[personal profile] cranekin 2023-07-04 04:07 pm (UTC)(link)
(And onto the next car they go because he wants to keep trying these clearly magic doors,)

It's been a while since I've last seen a spell like a curse.

(Curse, as in something meant to do some sort of harm or restriction. Different from spells that are like blessings. Still, the answer isn't a yes or a no. Stopping at the center of the next car, he seems to think for a moment (or maybe he's just observing something),)

I don't sense anything. (Curse or not. He senses very little in this place.) Unless... you intend to lay a curse.
archetypist: when life gives you lemons, invent incendiary lemons and blow up life's house (TAUNT ◐ more beautiful than a potato)

[personal profile] archetypist 2023-07-04 04:10 pm (UTC)(link)
[For all that she may otherwise seem utterly preoccupied in thought, when she's actually addressed, the girl's redirection of attention is nearly immediate — almost like she's been trained for rapid response to an inquiry when she hears it. Lacking any of the lingering fogginess or division of focus that one might expect from someone who's just spent a frankly ludicrous amount of time staring at a tree in absolute silence, she smiles brightly.]

Hello! Your inquiry implies the belief that I am playing a game. This perception is unfortunately incorrect! I am not playing a game, therefore I cannot be said to be winning or losing.

[She pauses a moment, then adds: ]

I apologize if my behavior led to this mistaken assumption! Are there games normally played with trees? I am not aware of any but would be happy to learn. It is in my "nature"! Ha ha.
worldbent: (pic#15912343)

[personal profile] worldbent 2023-07-04 04:14 pm (UTC)(link)
[Matoba is happy to let the fascinated ayakashi lead the way, because there's only one direction they can go- and this way, he gets to follow behind and observe. There's a soft ringing sound when he leaps along, almost like a chime... That must be all those gold trinkets.]

[With a look like that, it's hard not to wonder just what he might be.]


Nor do I, but that is cause for concern, [He muses, eye still scraping over the walls of the traincars.] After all, if we are trapped in this space by some manner of spell, then there ought to be a way to break it. Unfortunately, it seems that whatever brought us here has robbed me of anything useful for detecting it.

[His eye finally comes to rest on Tsuru's- serene, smiling.] Now why would I do such a thing?
strongroots: (buy some tea)

[personal profile] strongroots 2023-07-04 04:15 pm (UTC)(link)
[ Robby comes back out wiping the spot on his clothes, some of the liquid having dribbled, but it's not a big stain--maybe he'll look for a tide pen later, like she said, but it's not his immediate thought. He stands close to where he had before, not immediately needing to leave; he hasn't been making too much conversation intentionally, but he's not opposed to it.

He's just confused, really. And as for those questions, he gives a slow shake of his head. ]


Your guess is as good as any, I don't know. Bunch of us showed up on trains, then...we're here. I don't where this is. Somewhere in America.

[ So he's guessing, added after a pause like--that much makes sense. It seems like somewhere in America, at least, when he's reading plenty in English. ]
archetypist: sexuality can be determined by a function of distance between two discrete bodies in a hot tub (CONSIDER ◐ oh hey was that a meme)

[personal profile] archetypist 2023-07-04 04:17 pm (UTC)(link)
[Fortunately for Daan, the extremely weird girl in question is indeed capable of conversation — for...a...given value of conversation. It's a work in progress. Emphasis on the work.

At least she's good at smiling, though, and does when he draws closer. She'd practiced that one a lot, ever since her installation into her new non-mainframe body.]


Hello! Thank you for your inquiry. I am admiring the landscape. Criteria for admiration of a vista of this type include: silence, immersion, observation, thought, appreciation. I am attempting to perform all of these actions simultaneously in my pursuit of admiration.

[A beat passes.]

Though I am aware of the concept of a tree I have never "seen" one before. I am attempting to make my preliminary exposure...meaningful.
archetypist: when life gives you lemons, invent incendiary lemons and blow up life's house (TAUNT ◐ more beautiful than a potato)

[personal profile] archetypist 2023-07-04 04:24 pm (UTC)(link)
Thank you for your cooperation! Please arrange the selected cards in any order while leaving them facedown on the table.

[Neatly, she sets the rest of the deck safely to the side, then sort of...awkwardly waves her hands back and forth over the remaining cards left on the tabletop.]

Though this motion has no material effect on the outcome of the process, it is commonly performed for theatrical purposes and to set a "mood". I hope you are sufficiently enthralled by my powers of divination beyond your wildest comprehension. Ha ha!

[oh my lord oh my god is she ever trying.]

As my performance has "aligned" the "mystic energies", please turn over the first card at your leisure!
sweetsong: do not take any. ty. (76)

[personal profile] sweetsong 2023-07-04 04:37 pm (UTC)(link)
Darkness? I know the darkness, too!

[ and robin seemingly perks up. ]

But there are no shadows in the darkness. Unless you call it all one big shadow and then I guess... you'd be right...

[ deflating and coming back down to earth, robin sighs. ]

... if there's something watching us, do you think it'll come back even if it knows we know?
cranekin: (pic#15474122)

[personal profile] cranekin 2023-07-04 04:38 pm (UTC)(link)
Are they?

(He wonders if there are really people down there. Or if they've also disappeared.

He continues walking, leading the way through the fallen stones and weeds and though he doesn't look back, he listens. He listens to Nansen work his thoughts out, speaking them out loud, coming to conclusions he'd also considered... and he listens to the way Nansen's voice fills with anxiety and can only imagine what his heart must be feeling. Poor thing.
)

If it was changed, it's been erased already.

(There's nothing here as far as he can tell.)

Whatever it was before... it's peaceful now. (He hasn't experienced an abandoned world himself but he's heard about how chaotic they become in the final moments. The way this city is now doesn't match the reports he's heard.) And this world is still standing.

If this world was like "that" then this one would surely have collapsed...

(And been erased with all of the history, too.)

Of course, we also don't really know what happens after... so we'll have to see.
cranekin: (pic#15474125)

[personal profile] cranekin 2023-07-04 04:41 pm (UTC)(link)
(Oh, so they're on the same page there. Some may find peace in nothing but for Tsuru, he recognizes that this nothingness is unnatural. Like the way a forest goes quiet when a predator is near... but different. )

I told you, (He looks back at Matoba with a playful smile before he moves on to the next door,) I'm quite desirable.
indwelt: (007)

[personal profile] indwelt 2023-07-04 04:52 pm (UTC)(link)
[ he can't really argue on that point. waking up in a strange location, separated from family and friends, isn't exactly anyone's idea of a nice relaxing day. still, surely there are better ways to cope than to get drunk? ]

Perhaps not, but it won't solve the problem at hand either. [ namely: their entrapment here. ] Regardless, you'll have to go elsewhere if you're looking for a drink.

[ or go back and raid the cabinets, the world is venti's oyster right now. ]
cranekin: (pic#15474079)

[personal profile] cranekin 2023-07-04 04:52 pm (UTC)(link)
(He's never experienced divination like this before so he settles into the booth and lays the three cards down as instructed. He watches her work and notes... it does seem awkward. Is she inexperienced, perhaps? He doesn't know but he doesn't mind.)

I am, I am! I'm not familiar with this style.

(He is nothing but encouraging. Something about her feels kind of familiar though... he wonders what it is exactly.

(She's like the Konnosukes. So polite and helpful, doing as they've been trained, sometimes with set phrases. She's like... ah, he can't put his finger on it yet.)

He'll figure it out later. Either way, he doesn't mind. Like her, he waves his hand over his cards though his motions seem to be more natural. He's used to putting on a show. He has a nack for theater. He places his hand on the first card, pauses for drama... and turns it over.

The hanged man or something.
)
worldbent: (pic#16135046)

[personal profile] worldbent 2023-07-04 04:59 pm (UTC)(link)
[There was no way to know whether or not this train would have any end, because a curse could just as easily have them walking in circles right now without knowing it. Matoba glances down to one of the train seats. If he could make a mark on it...]

[He reaches into the sleeve of his kimono and produces a brush, and a pot of ink. Leaning against the side of the train, he carefully unscrews the cap to dip the brush in, and paints a careful mark upon the hard plastic of the seat. It was a character in sealscript, although it held no power of its own.]


Troublesome things generally aren't worth my time, [He smiles to himself, screwing the cap back onto the ink. He glances back up to Tsuru, and gestures for them to continue.]

[Will the mark be there when they pass through again?]

[He's watching for it as they step into the next car, when suddenly the train begins to creak.]
Hm..? [The brakes...? Matoba glances out the windows again, seeing the fleeting passing glow of a utility lamp here and there, but nothing quite enough to gain a bearing on where they might be. If the train were to actually pull into a station now-- would it be a station? Or would it be something else...?]
vecna: (pic#15832379)

[personal profile] vecna 2023-07-04 05:03 pm (UTC)(link)
You think an attendance record is something worth experimenting on?

[He says lightly, with veiled amusement. But also? This girl? Is that a sincere reply, or is she even more adept at fucking with people than he is?]

No, what I mean is more like... unusual abilities. Things that normal people can't usually do, even if they really, really tried. Some people here, for example, claim to do magic.
Edited (typoooo) 2023-07-04 17:10 (UTC)