citycenter: (Default)
The City ([personal profile] citycenter) wrote in [community profile] citylogs2023-07-01 11:00 am

TDM: JULY 2023





TEST DRIVE MEME

A TRAIN COMES INTO THE STATION.
You wake up on a train.

Your phone is buzzing. It's in your pocket, in your hand, on the seat next to you. It's a normal phone, and you're on a normal train car. One of the lights flickers, a little further down. The world is very quiet. It feels like you're right where you're meant to be. On the phone's surface is a white screen and the words—


WELCOME TO THE CITY. BEGIN ORIENTATION?

▶ YES
▶ NO


Please take a moment to complete your orientation.

Once you're finished, the subway doors slide open to let you out onto the train platform. To your right, the platform continues on and eventually ends; to the left is a set of stairs that will lead you up into the station itself. The platform is quiet, clean, empty—there's no one else around, and the only sounds you can hear are your own footsteps, your own breaths, and the occasional faraway sound of a creaking pipe or rush of air. The train you disembarked will stay there as long as you do, its doors still open, until you finally decide to venture up into this new locale.


As you make your way up the stairs to your left, you find yourself in the belly of City Hall station. The station is large, a sprawling underground mini-metropolis of corridors and storefronts. Here, you may find others like you, freshly-arrived city residents from other realms (or even your own). There is also a subway map, which will give you an idea of the layout of the neighborhood, and ticketing machines, which can currently only be used to buy tickets to a handful of stations located on lines 1, 2, and 9.

If you're hungry or in need of any kind of supplies, there are plenty of storefronts inside the subway station as well—snack stands, convenience stores, restaurants, clothing stores, a pharmacy, and a variety of empty shops that may or may not have ever been in use. Everything is unlocked, and you can take whatever you need.



Characters may stay on the train platform indefinitely, and may re-board and re-disembark from the subway as many times as they like, but the train will not depart nor will the doors close. Once they go up the stairs into the train station, they may hear the train doors closing and the train departing. Another train will not arrive, no matter how long the character waits. Only once they come up the stairs into the station itself may characters encounter their fellow newly-arrived residents and take advantage of what the city has to offer.

JUMP TO TOP ↑ | ↓ JUMP TO COMMENTS

WELCOME TO THE NEIGHBORHOOD.
The station is located in the city center. It has three major exits that lead to areas of interest in the district, but there are several other smaller exits that lead in other directions around the neighborhood. You are welcome to use any of them, but may find the north, southwest, and east exits to be the most welcoming.
TO THE NORTH
The northern entrance to the station leads up into the sunlight and puts you out in a brickwork plaza. There's a modest building in front of you, three or four stories of stone with a welcoming facade. There's a sign above the entryway—it says City Hall. You may be tempted to explore, if you're interested in learning more about the city and how it functions, but prepare to find yourself disappointed—the folders in the records rooms are full of empty, blank sheets of paper, and the logbooks and balance sheets are similarly devoid of information.


Immediately to the southwest of City Hall, you will find a small building that houses the tourist information kiosk. It looks welcoming, with an inviting glass facade and a sign above the entryway announcing it as the "TOURIST CENTER." It's a humble building with a receptionist's desk on the back wall opposite the entrance, empty magazine shelves lining the side walls, and a few spinning brochure racks full of blank pamphlets. Anyone is welcome to peruse the tourist literature, though they won't offer much information, being primarily filled with pictures of the surrounding area—City Hall, the park, a statue garden, and the surprisingly heavily-featured cemetery. There are a few sentences sprinkled throughout about basic offerings of the city, such as apartment complexes and office buildings, as well as a few maps with the same limited scope as the larger version on the wall behind the receptionist's desk.


The main feature of the tourist center is the interactive kiosk installed dead in the center, right in the middle of a few rows of uncomfortable chairs that fill the small room. It's noticeably in the way of any would-be foot traffic through the tourist center, and something about the technology seems a little more modern than the computer behind the desk or the landline phone on the wall. The kiosk is a tall silver rectangle, about average adult height, and the upper half is a screen welcoming visitors to touch it to activate the kiosk. If you were to touch it, the screen would come to life with simple dialogue inviting visitors to ask it their questions.

However, residents should note that the kiosk is only programmed to assist with exploration within the available areas of the city. It may not be able to answer every question, and tampering with the kiosk may result in unreliable or inaccurate answers!
TO THE SOUTHWEST
The western exit of the station takes you up into a city park, lush and green with a very light fog still hanging about the trees. There are lampposts on the walkways and benches where you could rest, and plenty of flora, although you can neither see nor hear any signs of animal life. You walk the paths that meander idly through the verdant grass and you feel a sense of peace, some of your unease about this place easing into a pleasant calm. The air smells fresh, like it's recently rained, and you'll find the grass ever so slightly damp should you decide to take a seat.


As you make your way deeper into the park, the trees grow denser and the smell of soil and plant life grows stronger. This is the older part of the park, very nearly a forest, with ivy climbing the trunks of the trees and plants and shrubs growing riotously around their bases. As you turn a corner, you find yourself first in the statue garden, although the statues are harder to see now, choked as they are with ivy. There are many statues, some partially obscured, some fully—very few of them still stand free of the vines and clinging roots. (It doesn't feel quite as peaceful here.) If a statue's face looks a little bit familiar, you may not want to look at it too long.

Continue down the path and you will find yourself in a graveyard, one that seems centuries old. Most of the headstones are worn away by time and covered in moss, rendering them impossible to read. The few that are free of moss are blank, or bear only suggestions of names too faint to be understood. (Was that the name of—no, it couldn't have been. Could it?) Many of the headstones stand at an angle or are toppled over completely, having been subjected to either strong winds or the roots of the trees that grow up from some of the graves, spreading branches toward the sky.
TO THE EAST
The final exit of the station, to the east, puts you out on a quiet surface street. Are you hungry? Or are you paralyzed by choice? There are plenty of restaurants, offering options of almost any food you can imagine. You could try a convenience store—it's well stocked, and the items there seem free for the taking. How about a restaurant? There's no one to take your order, but when you look in the kitchen, there's something on the stove, and it's just what you've been craving. Imagine that.


A few blocks down, you come in through the lobby of a tall building and find yourself in a corporate office. The fluorescent lights are steady and unforgiving, and the cubicles and offices are empty. There are a few pieces of paper on desks, a few folders left in organizers, but everything is perfectly blank. Despite how empty and quiet the office is, it nonetheless gives you the feeling that just a few minutes ago, this place was bustling with workers going about their daily business.


You enter another building and find yourself in the lobby of an apartment complex—finally, a place to rest. The first door you try opens easily into a completely empty living room, freshly vacuumed but without a single piece of furniture. It's a nice apartment, quiet, but with a little too much echo for your taste, maybe. Still, and perhaps oddly, you have no trouble envisioning what life here would be like.

The second door you open leads to an apartment that feels lived-in. Why does it feel lived-in? It's fully furnished with items that seem to go together perfectly, true, but the feeling is more than that—the room feels like someone was just here, maybe standing right in the kitchen only moments before you swung the door open. The air is a perfectly comfortable temperature, and it somehow smells like home despite that you've never once set foot here before. The refrigerator is stocked, and the cabinets are full of spices and flatware and kitchen utensils.


As you look around the living room, you find that there are pictures in frames on the walls and some of the flat surfaces—a seascape, a field, a shot of a city park bench. In each of the photos there's something just slightly wrong with the angle, as though the photographer were aiming for a subject that can no longer be seen.



Characters are welcome to explore the district around the City Hall subway station to their heart's content. The City Hall building itself contains several floors of offices and file rooms, but none of them contain any particularly interesting information. Nonetheless, characters may wish to team up with other newcomers and try to find some hints about the nature of the city. They can also spend a while in the park, the statue garden, or the graveyard. In the blocks surrounding the station there are plenty of options for food and housing, as well as office buildings, storefronts, and alleyways to look around. There are no workers in any of the buildings, and there does not seem to be an honor system for payment, nor any consequences for taking food from the stores or setting up camp in an apartment or office building.

JUMP TO TOP ↑ | ↓ JUMP TO COMMENTS

SO A TURKEY WALKS INTO A BOWLING ALLEY...
There's a bowling alley open in the newly-accessible district, and you're invited to come test your mettle!

Walking into the lobby, you're struck by a peculiar combination of scents—shoe polish, floor wax, pretzels and nachos, and something pungent and a little oily. On the wall behind the desk is a shelf full of pair after pair of shoes, in every size you could possibly imagine, and there's a low rack filled with brightly-colored, heavy bowling balls that are ready for the taking. You can also hear the low hum of machinery and the rattle of pins being reset every time someone knocks them down, the bowling alley a well-oiled machine despite the fact that no one seems to be manning it.


You can bowl alone, start a match play (1-v-1), or bowl as a team, but you'll quickly find that bowling is much more fun (and somehow easier) when you're playing with others. Maybe it's because being around other people raises your spirits, but you feel more confident when you step up to bowl, and you find that when you're playing as part of a team, the bowling ball travels faster and in a straighter line, and you seem to be making strikes and spares with much greater frequency. Teamwork really does make the dream work!

If you occasionally see what you think might be the shadow of someone passing behind the machinery at the far end of the lane, don't worry about it—that's probably just your imagination.


If you stop by the bowling alley at night, you will find the place totally transformed. There's a disco ball hanging from the ceiling and brightly-colored lights flashing and dancing around the floor and walls. Any white parts of your clothing glow a delightful blueish color, and you find that you're illuminated in all kinds of interesting shades by the blacklight bulbs glowing in the ceiling. This is cosmic bowling, truly not for the faint of heart!

When you've finished bowling, you may want to stop by the snack area for a pretzel or hot dog, a soda, or—if you're there for cosmic bowling—maybe even a more adult beverage from the food counter on the far end of the building.



There isn't anything especially spooky about the bowling alley—except, of course, being forced to wear shoes that have been worn by a hundred strangers before. Characters are welcome to find their shoe size, grab a bowling ball, and go to town! Characters who come during the day will encounter a normal bowling alley, but they can always come back at night to get the full cosmic bowling experience. There will always be shoes in their sizes, the pins will reset themselves, and the balls will always be returned. Just be careful, those ball chutes can crush your fingers if you're not careful!

JUMP TO TOP ↑ | ↓ JUMP TO COMMENTS

WILDCARD.
The city is by no means small, and there are plenty of things for you to see. There's no rush in exploring, so feel free to take your time looking around and peering into various nooks and crannies and alleyways—and don't worry, you're not very likely to find anything peering back.



If none of the above prompts appeal, feel free to check out the Locations and Maps pages and write your own freestyle prompt using one or many of the available locations.

JUMP TO TOP ↑



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cranekin: (pic#15469484)

[personal profile] cranekin 2023-07-04 12:40 am (UTC)(link)
( He watches Dimitri try and fail but applauds all the same, )

It’s a type of target practice isn’t it?
secondassistantlibrarian: (14)

[personal profile] secondassistantlibrarian 2023-07-04 12:43 am (UTC)(link)
[ She sniffs (the royal family have been terribly kind, just as Sam said they would be, but that didn't mean Lirael didn't still feel the loss of her impossible irreverent friend like an open wound), sliding off the chair onto the floor and pulling the Dog in a one-armed hug. ]

I haven't done anything of the sort! I don't think I've had a free moment to myself since you... since the Lightning Farm.

[ She lets go, settling back and wiping away the easy tears that have welled up. Thank goodness the restaurant is empty except for them. Although, that thought brings the puzzle of the situation back to the fore. ]

... This isn't somewhere in Death, is it? [ Said doubtfully, since she has the dubious honour of having been as far in Death as any soul could go and still come back. But maybe if you took another turn, navigated the pitfalls and traps differently, the waters would subside and you'd come to a citadel of ghosts. ] I can feel the Charter, but it's far away, farther than it's ever been.
horrifictie: art: <user name=at_uil site=twitter.com> (drama)

[personal profile] horrifictie 2023-07-04 12:44 am (UTC)(link)
[ SUCCESS

HAND/EYE COORD - Plug your fingers in, stare down the pins like a bloodhound, and get ready to throw. You're going to want to rush in from the right side, moving toward the left, and the throw will roll fast enough to strike the pins down without guttering.
INTERFACING - The ball feels right at home nestled in your fingers, an extension, a tool in your arsenal. It's purpose: to hit pins. Also, heads.

(Heads?)

INLAND EMPIRE - That's how we do it in Boogie Street, baby. You picked a fight with the wrong cop. *SMASH* *SMASH* *SMASH*! Holy fuck... ok, he's not dead. Load him in boys.

INLAND EMPIRE - You blink, and return from the ether with the sound of the ball slamming the pins down. You don't have any memory of even throwing it down the lane.
]

Oh shit! I striked! [ A beat. ] Obviously, I striked, like I said I would. Never doubt the disco cop, baby.
cranekin: (pic#15469707)

To the southwest

[personal profile] cranekin 2023-07-04 12:47 am (UTC)(link)
( Tsurumaru Kuninaga sees a good sweet boy resting in a warm patch of sun and thinks:

A target.

(Because he can’t just let sleeping dogs lie.)

He makes his way over quietly and crouches down next to Gorou’s head. Leaning over, he reaches out… and starts to gently stick leaves and flowers into hair. Don’t mind him. He’s just going to see how many he can put in before Gorou wakes up.
)
limbical: (but with a square in the act)

[personal profile] limbical 2023-07-04 12:47 am (UTC)(link)
I see. Well, you have quite the case on your hands now don't you, Detective?

[If anything, this is beneficial. He's met a variety of people in the army -- earnest soldiers, selfish men, people who reveled in chaos and battle, cowards -- but for the moment, he thinks he's fine with taking a small gamble and believe that she is truly interested in trying to solve all of this.]

I'm afraid I very likely know as much as you do, but if I can be of assistance I will do what I can to make your work a bit easier.
limbical: (makes you wish you weren't born)

[personal profile] limbical 2023-07-04 12:50 am (UTC)(link)
[Well, well. Look at that performance.

Daan gives him a polite clap, his lips crooked into a smile. He doesn't mean an ounce of mocking, and seems genuinely impressed.]


And thus that's on me for doubting. Good form.

So, an officer of the law, or is it just a funny title you decided to give yourself?

[He's keen to sit back in the closest seat instead of partaking, disinterested in joining in, but he does seem to like to watch.]
limbical: (who knows where it's at)

[personal profile] limbical 2023-07-04 12:53 am (UTC)(link)
[screams internally. He hates that he's been called out like that. It makes him feel too vulnerable. Clearly she must have felt something when he tensed up earlier.]

Fear not. I would not do what I was unwilling to in our current circumstances, and truthfully I was primarily surprised when I saw you.

[And for his credit, that is the truth.]

I would prefer to ensure you find your way outside without any trouble. Call it an old habit; I've had my fair share of blinded patients in the past.
marmoron: (ara?)

3

[personal profile] marmoron 2023-07-04 12:54 am (UTC)(link)
[ keith isn't sure what to make of a new round of folks arriving in the city. it's bad enough that there were already so many trapped here, but the slow expansion of captives only adds to the sense of foreboding that pervades the atmosphere.

though perhaps forboding isn't the right word for it. especially when the reality of being stuck here involves a lot of nothing. looking for new clothes is, for the record, not high on keith's list of favorite things to be doing, but after he put a hole through the knees of his pants while sparring, it's become a necessity.

naturally, he prefers to keep to himself while browsing the selection of black, red, and redder clothes, but there's a guy wandering around wearing an armored spacesuit in a style that's ... sort of familiar? but not quite.
]

They won't.

[ simple and plain. more pertinently: ]

Where'd you get that spacesuit from?
standformyself: (watchful)

[personal profile] standformyself 2023-07-04 12:58 am (UTC)(link)
Here, there, and everywhere.

[Which is a surprisingly honest answer, but again, completely unhelpful. She could argue that she has many origins, depending on who they were specifically addressing. She tilts her head a little to give it some further thought.]

Do you mean in the beginning or just recently? I was splashing around, minding my own business, waiting for the next adventure. Not quite what I'd thought it would be, but it seems it will be a distraction.
hardestbattle: (Default)

Re: i - train station

[personal profile] hardestbattle 2023-07-04 12:59 am (UTC)(link)
[Senua is certainly working on calming herself down as best she can. But it's a difficult process to do. One made all the harder with the strange environment she found herself in. A strange environment, the voices, the shapes, the shadows.

And now this strange man grabbing at her shoulder.

Senua falters a little at the touch, flinching away from the stranger. She does need to breath, she's trying to breath. But her lungs and stomach were making it hard. Or her stomach would make it hard, if it was filled.

It is not. And so she breathed, in and out.]


What? Where? That's... not important right now.

[She doesn't think it is. Senua breathes deep.]

Who.. a-are you?
limbical: (because a cat's the only cat)

[personal profile] limbical 2023-07-04 01:01 am (UTC)(link)
Mm, I appreciate that.

[He's been better at it in the past. Even if it was not always genuine, but he always took care to be gentle yet firm.]

I couldn't just get away with saying it's my intuition, now can I? [Daan shrugs.] No, but it's a variety of things. The lack of indication where we are, that attempting to leave only causes you to be spat back into where you started. No local law enforcement, no one really at all who is native.

I suspect we are on our own for the time being.
cranekin: (pic#15474276)

I Graveyard

[personal profile] cranekin 2023-07-04 01:02 am (UTC)(link)
( Arjuna turns around and what he sees is not an enemy coming in for a surprise attack but an unbothered looking man. From the color of his hair, the pale color of his skin, to the fancy silk robes, and the old kimono he wears, everything is white. It would be understandable if someone mistook him for a ghost from a more distant time among these graves in the modern city.

He tilts his head curiously at Arjuna, pale gold eyes watching him… almost like a bird studying something from a high perch. And then he smiles, perfectly pleasant but not quite reaching the eyes,
)

My… did I surprise you?

( He’s getting good at this. He wasn’t even trying! )
indwelt: (Default)

[personal profile] indwelt 2023-07-04 01:03 am (UTC)(link)
[ her words might be a little stumbling but she looks far more relaxed than when she entered, enough that he slowly sits back down as she prowls towards the kitchen, though he keeps one ear open and his voice pitched louder. it would be easier to follow her, but it seems like a better idea to give her some space. ]/

I can pay for the cost of your meal, if that's what you're worried about.

[ it's not as though traveling with the astral express doesn't pay well, and he's learned to carry a little extra in his pocket for whenever march runs out of her allowance. although... ]

But I'm not sure they take the currency I usually carry. [ oh well. ] If it ends up being a problem, I'm sure we'll be able to work out a solution.

[ he's out here eating the food too, he's part of the problem. ]
limbical: (who who tried to sing)

[personal profile] limbical 2023-07-04 01:07 am (UTC)(link)
[That sounds all so very, very specific. Daan is silent for a moment, then begins to mix his own drink. For this kind of conversation, he needs one.]

My, how interesting. Are you speaking from experience, then?
cranekin: (pic#15439438)

[personal profile] cranekin 2023-07-04 01:09 am (UTC)(link)
( Be careful what you wish for. )

Oh? And how long have you been here?
limbical: (on that feline beat)

[personal profile] limbical 2023-07-04 01:10 am (UTC)(link)
Yes, I imagine you have the right of it.

Yet, you seem to take the news of such a thing quite well, Lucy. [Daan glances at her curiously.] Is it something you're experienced in? The possibility of other worlds not having the same expectations or places?
gradenine: (pic#16527821)

[personal profile] gradenine 2023-07-04 01:10 am (UTC)(link)
A month. I was one of the first group of people who got here by train.
limbical: (to the cave man days)

[personal profile] limbical 2023-07-04 01:13 am (UTC)(link)
It would be nice to ensure you have the means to defend yourself. Nothing seems dangerous yet, but really you'll never know what you run into. Or who.

[At the question, Daan points up.] Up. I can show you the way if you'd like, but it's fairly straightforward, thankfully.
standformyself: (No bunnies?)

[personal profile] standformyself 2023-07-04 01:16 am (UTC)(link)
[There is a dubious look given as the sniff from her mistress, side-eyeing as if to debate whether a certain course of action will be required. She endures the hug, although her tail gives a light thud for a moment or two before Lirael can likely feel the Dog start to get a little antsy.

She is still disreputable even if Lirael knows the truth of her now, and she still will only suffer self-pity for so long. Yet the Dog also knows that it is as much a surprise to her as it is to her mistress. She gives a small boop of her nose against her cheek before a wet lick with her tongue.]


No. No, it's not Death, although there is something peculiar about this place. I am quite disappointed. [And her voice dips a little.] I haven't found a single bunny to chase.
cranekin: (pic#15469484)

[personal profile] cranekin 2023-07-04 01:17 am (UTC)(link)
( Raising a brow, )

Eh? And you’re already bored…?

( Followed by a short moment of silence and he just

Nods.
)

I see.

( He understands his purpose now. )
gradenine: (pic#16536259)

[personal profile] gradenine 2023-07-04 01:20 am (UTC)(link)
Nahh, it happens. Don't worry 'bout it! I've heard way worse where I'm from.

[ he just waves his hand and laughs it off, as if being told to get fucked is normal. the guys working at various syndicates can be real colorful with their vocabulary... ]

But anyway. You found something important?
gradenine: (pic#16536262)

[personal profile] gradenine 2023-07-04 01:23 am (UTC)(link)
Yeah?

[ gestures with his hand like ??? ]

Come on. There's literally nothing to do here. The people who were here before just disappeared, and you can't go out at a certain point in this city without walking back around again. It's a ghost town, I tell ya. Way too peaceful for it's own good, which is why I've been waiting for the shoe to drop at some point.
matermali: (145)

[personal profile] matermali 2023-07-04 01:23 am (UTC)(link)
[ It was easy enough to retain her neutral expression from a distance, but the closer he walks, the more her muscles tighten. So it wasn't an illusion. Some manner of demon approaches her. For all she knows, it could be Lucifer in his true form. Has she ever seen him outside of his illusions? From before, perhaps. Before time. She cannot remember such.

Vanessa is reluctant to judge based on appearance alone, often favoring those who are 'other', and yet she can do little to hide the tension that keeps her poised on his approach. Is she ready to run, ready to strike?

Her tone seems friendly enough while she waits to get a sense of him. Her curiosity is sincere enough. Somehow, Vanessa's clairvoyance is greatly diminished here, but it isn't gone. ]


You know the arts?
cranekin: (pic#15469484)

Arrival

[personal profile] cranekin 2023-07-04 01:26 am (UTC)(link)
( This man speaks softly and Tsuru stops what he’s doing to listen completely. Something about his tone reminds him of the quieter spirits back home— the ones who always need a little more support.

His manner of speech isn’t a problem and he follows along easily enough. At first he thinks they’re talking about a person… and then perhaps and animal… and then a person again. Perhaps this maiden is both? A woman with animal traits?
)

Of course.

( He nods. He doesn’t dare question this lady’s preferences. )

Do you know where she may be?

( Like, the types of places she might like to be in. )
Edited 2023-07-04 01:26 (UTC)
lickstheevidence: (pic#13376290)

[personal profile] lickstheevidence 2023-07-04 01:26 am (UTC)(link)
[Maybe just a little suspicious, yeah. Connor smiles a little.]

Aren't we all. [He nods, but it's not reassuring.] It sounds like the same one that brought me and several others here a month ago. I guess it's not finished.

[He sticks his hand out.]

Connor. Welcome to...wherever this is.