citycenter: (Default)
The City ([personal profile] citycenter) wrote in [community profile] citylogs2023-07-01 11:00 am

TDM: JULY 2023





TEST DRIVE MEME

A TRAIN COMES INTO THE STATION.
You wake up on a train.

Your phone is buzzing. It's in your pocket, in your hand, on the seat next to you. It's a normal phone, and you're on a normal train car. One of the lights flickers, a little further down. The world is very quiet. It feels like you're right where you're meant to be. On the phone's surface is a white screen and the words—


WELCOME TO THE CITY. BEGIN ORIENTATION?

▶ YES
▶ NO


Please take a moment to complete your orientation.

Once you're finished, the subway doors slide open to let you out onto the train platform. To your right, the platform continues on and eventually ends; to the left is a set of stairs that will lead you up into the station itself. The platform is quiet, clean, empty—there's no one else around, and the only sounds you can hear are your own footsteps, your own breaths, and the occasional faraway sound of a creaking pipe or rush of air. The train you disembarked will stay there as long as you do, its doors still open, until you finally decide to venture up into this new locale.


As you make your way up the stairs to your left, you find yourself in the belly of City Hall station. The station is large, a sprawling underground mini-metropolis of corridors and storefronts. Here, you may find others like you, freshly-arrived city residents from other realms (or even your own). There is also a subway map, which will give you an idea of the layout of the neighborhood, and ticketing machines, which can currently only be used to buy tickets to a handful of stations located on lines 1, 2, and 9.

If you're hungry or in need of any kind of supplies, there are plenty of storefronts inside the subway station as well—snack stands, convenience stores, restaurants, clothing stores, a pharmacy, and a variety of empty shops that may or may not have ever been in use. Everything is unlocked, and you can take whatever you need.



Characters may stay on the train platform indefinitely, and may re-board and re-disembark from the subway as many times as they like, but the train will not depart nor will the doors close. Once they go up the stairs into the train station, they may hear the train doors closing and the train departing. Another train will not arrive, no matter how long the character waits. Only once they come up the stairs into the station itself may characters encounter their fellow newly-arrived residents and take advantage of what the city has to offer.

JUMP TO TOP ↑ | ↓ JUMP TO COMMENTS

WELCOME TO THE NEIGHBORHOOD.
The station is located in the city center. It has three major exits that lead to areas of interest in the district, but there are several other smaller exits that lead in other directions around the neighborhood. You are welcome to use any of them, but may find the north, southwest, and east exits to be the most welcoming.
TO THE NORTH
The northern entrance to the station leads up into the sunlight and puts you out in a brickwork plaza. There's a modest building in front of you, three or four stories of stone with a welcoming facade. There's a sign above the entryway—it says City Hall. You may be tempted to explore, if you're interested in learning more about the city and how it functions, but prepare to find yourself disappointed—the folders in the records rooms are full of empty, blank sheets of paper, and the logbooks and balance sheets are similarly devoid of information.


Immediately to the southwest of City Hall, you will find a small building that houses the tourist information kiosk. It looks welcoming, with an inviting glass facade and a sign above the entryway announcing it as the "TOURIST CENTER." It's a humble building with a receptionist's desk on the back wall opposite the entrance, empty magazine shelves lining the side walls, and a few spinning brochure racks full of blank pamphlets. Anyone is welcome to peruse the tourist literature, though they won't offer much information, being primarily filled with pictures of the surrounding area—City Hall, the park, a statue garden, and the surprisingly heavily-featured cemetery. There are a few sentences sprinkled throughout about basic offerings of the city, such as apartment complexes and office buildings, as well as a few maps with the same limited scope as the larger version on the wall behind the receptionist's desk.


The main feature of the tourist center is the interactive kiosk installed dead in the center, right in the middle of a few rows of uncomfortable chairs that fill the small room. It's noticeably in the way of any would-be foot traffic through the tourist center, and something about the technology seems a little more modern than the computer behind the desk or the landline phone on the wall. The kiosk is a tall silver rectangle, about average adult height, and the upper half is a screen welcoming visitors to touch it to activate the kiosk. If you were to touch it, the screen would come to life with simple dialogue inviting visitors to ask it their questions.

However, residents should note that the kiosk is only programmed to assist with exploration within the available areas of the city. It may not be able to answer every question, and tampering with the kiosk may result in unreliable or inaccurate answers!
TO THE SOUTHWEST
The western exit of the station takes you up into a city park, lush and green with a very light fog still hanging about the trees. There are lampposts on the walkways and benches where you could rest, and plenty of flora, although you can neither see nor hear any signs of animal life. You walk the paths that meander idly through the verdant grass and you feel a sense of peace, some of your unease about this place easing into a pleasant calm. The air smells fresh, like it's recently rained, and you'll find the grass ever so slightly damp should you decide to take a seat.


As you make your way deeper into the park, the trees grow denser and the smell of soil and plant life grows stronger. This is the older part of the park, very nearly a forest, with ivy climbing the trunks of the trees and plants and shrubs growing riotously around their bases. As you turn a corner, you find yourself first in the statue garden, although the statues are harder to see now, choked as they are with ivy. There are many statues, some partially obscured, some fully—very few of them still stand free of the vines and clinging roots. (It doesn't feel quite as peaceful here.) If a statue's face looks a little bit familiar, you may not want to look at it too long.

Continue down the path and you will find yourself in a graveyard, one that seems centuries old. Most of the headstones are worn away by time and covered in moss, rendering them impossible to read. The few that are free of moss are blank, or bear only suggestions of names too faint to be understood. (Was that the name of—no, it couldn't have been. Could it?) Many of the headstones stand at an angle or are toppled over completely, having been subjected to either strong winds or the roots of the trees that grow up from some of the graves, spreading branches toward the sky.
TO THE EAST
The final exit of the station, to the east, puts you out on a quiet surface street. Are you hungry? Or are you paralyzed by choice? There are plenty of restaurants, offering options of almost any food you can imagine. You could try a convenience store—it's well stocked, and the items there seem free for the taking. How about a restaurant? There's no one to take your order, but when you look in the kitchen, there's something on the stove, and it's just what you've been craving. Imagine that.


A few blocks down, you come in through the lobby of a tall building and find yourself in a corporate office. The fluorescent lights are steady and unforgiving, and the cubicles and offices are empty. There are a few pieces of paper on desks, a few folders left in organizers, but everything is perfectly blank. Despite how empty and quiet the office is, it nonetheless gives you the feeling that just a few minutes ago, this place was bustling with workers going about their daily business.


You enter another building and find yourself in the lobby of an apartment complex—finally, a place to rest. The first door you try opens easily into a completely empty living room, freshly vacuumed but without a single piece of furniture. It's a nice apartment, quiet, but with a little too much echo for your taste, maybe. Still, and perhaps oddly, you have no trouble envisioning what life here would be like.

The second door you open leads to an apartment that feels lived-in. Why does it feel lived-in? It's fully furnished with items that seem to go together perfectly, true, but the feeling is more than that—the room feels like someone was just here, maybe standing right in the kitchen only moments before you swung the door open. The air is a perfectly comfortable temperature, and it somehow smells like home despite that you've never once set foot here before. The refrigerator is stocked, and the cabinets are full of spices and flatware and kitchen utensils.


As you look around the living room, you find that there are pictures in frames on the walls and some of the flat surfaces—a seascape, a field, a shot of a city park bench. In each of the photos there's something just slightly wrong with the angle, as though the photographer were aiming for a subject that can no longer be seen.



Characters are welcome to explore the district around the City Hall subway station to their heart's content. The City Hall building itself contains several floors of offices and file rooms, but none of them contain any particularly interesting information. Nonetheless, characters may wish to team up with other newcomers and try to find some hints about the nature of the city. They can also spend a while in the park, the statue garden, or the graveyard. In the blocks surrounding the station there are plenty of options for food and housing, as well as office buildings, storefronts, and alleyways to look around. There are no workers in any of the buildings, and there does not seem to be an honor system for payment, nor any consequences for taking food from the stores or setting up camp in an apartment or office building.

JUMP TO TOP ↑ | ↓ JUMP TO COMMENTS

SO A TURKEY WALKS INTO A BOWLING ALLEY...
There's a bowling alley open in the newly-accessible district, and you're invited to come test your mettle!

Walking into the lobby, you're struck by a peculiar combination of scents—shoe polish, floor wax, pretzels and nachos, and something pungent and a little oily. On the wall behind the desk is a shelf full of pair after pair of shoes, in every size you could possibly imagine, and there's a low rack filled with brightly-colored, heavy bowling balls that are ready for the taking. You can also hear the low hum of machinery and the rattle of pins being reset every time someone knocks them down, the bowling alley a well-oiled machine despite the fact that no one seems to be manning it.


You can bowl alone, start a match play (1-v-1), or bowl as a team, but you'll quickly find that bowling is much more fun (and somehow easier) when you're playing with others. Maybe it's because being around other people raises your spirits, but you feel more confident when you step up to bowl, and you find that when you're playing as part of a team, the bowling ball travels faster and in a straighter line, and you seem to be making strikes and spares with much greater frequency. Teamwork really does make the dream work!

If you occasionally see what you think might be the shadow of someone passing behind the machinery at the far end of the lane, don't worry about it—that's probably just your imagination.


If you stop by the bowling alley at night, you will find the place totally transformed. There's a disco ball hanging from the ceiling and brightly-colored lights flashing and dancing around the floor and walls. Any white parts of your clothing glow a delightful blueish color, and you find that you're illuminated in all kinds of interesting shades by the blacklight bulbs glowing in the ceiling. This is cosmic bowling, truly not for the faint of heart!

When you've finished bowling, you may want to stop by the snack area for a pretzel or hot dog, a soda, or—if you're there for cosmic bowling—maybe even a more adult beverage from the food counter on the far end of the building.



There isn't anything especially spooky about the bowling alley—except, of course, being forced to wear shoes that have been worn by a hundred strangers before. Characters are welcome to find their shoe size, grab a bowling ball, and go to town! Characters who come during the day will encounter a normal bowling alley, but they can always come back at night to get the full cosmic bowling experience. There will always be shoes in their sizes, the pins will reset themselves, and the balls will always be returned. Just be careful, those ball chutes can crush your fingers if you're not careful!

JUMP TO TOP ↑ | ↓ JUMP TO COMMENTS

WILDCARD.
The city is by no means small, and there are plenty of things for you to see. There's no rush in exploring, so feel free to take your time looking around and peering into various nooks and crannies and alleyways—and don't worry, you're not very likely to find anything peering back.



If none of the above prompts appeal, feel free to check out the Locations and Maps pages and write your own freestyle prompt using one or many of the available locations.

JUMP TO TOP ↑



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4libaba: (pic#15547031)

[personal profile] 4libaba 2023-07-18 04:37 pm (UTC)(link)
[A conclusion she does not accept or acknowledge. Bye.]

Mementos only took that form because of the city we lived in. The subway system was the heart of Tokyo's enslavement, at least in the eyes of it's prisoners. In another city or another place, it'd probably look totally different.

But I think this place is different from that too, because if it was like Mementos, there'd be Shadows and treasure and stuff, but so far this place is just disturbingly empty.
absurdgrudge: (interrogative)

[personal profile] absurdgrudge 2023-07-18 04:39 pm (UTC)(link)
But that's the important part, isn't it? Willingly. If people came here willingly.

[He sits down on the headstone that vexed him earlier, at the start of this interaction.]

I'll give you this for free; I've got some experience with utopias of this sort, and the big question that you need to ask yourself is can I really trust anyone with this much power over me, who cares so little about what I want?

[There's a particular affect to his voice as he speaks his question, the practiced cadence of someone who's argued this point often.]

I know my answer, doctor. What about you?
absurdgrudge: (playful)

[personal profile] absurdgrudge 2023-07-18 04:45 pm (UTC)(link)
Perhaps all the people here have just been so honest and pleasant no Shadows or treasures have had anything to form out of?

[His voice is so thick with sarcasm he just might choke on it.]
absurdgrudge: (pensive)

[personal profile] absurdgrudge 2023-07-18 05:00 pm (UTC)(link)
Very. [There's really no point keeping something like that a secret. Probably. He won't give an exact number.] I'm still doing my rounds familiarizing myself with this city of ours.

[He surreptitiously glances at their surroundings. A dreary graveyard. Honestly, Goro wouldn't trust Crow all too terribly much himself, and that's not just because of his rampant, unchecked paranoia.]

I'm not exactly the sort who makes a habit of hanging around graveyards for kicks. I've yet to become quite that much of a parody of myself.
absurdgrudge: (neutral)

[personal profile] absurdgrudge 2023-07-18 05:05 pm (UTC)(link)
[The bit about surviving a post-apocalyptic event is interesting, but he gets a bit distracted by her choice of nickname, raising an unimpressed brow.]

It's just Crow. [He knows it's futile, and this is probably forever now. Still, though, he offers the correction.] And yes, we should.

[And he's just going to go for the exit without any further preamble, figuring she'll keep pace.]
kampfgeist: (thinking | forgot to shade this one)

[personal profile] kampfgeist 2023-07-18 05:36 pm (UTC)(link)
[ on autopilot heine takes the bottle, but he does look down at it for a second like it's something alien. not because he doesn't have to drink water—he does, he's mostly human after all, but it's the kind of small kindness heine isn't used to from strangers. ]

Thanks. [ he doesn't have a bag, but he does have empty gun holsters, so... guess where that water bottle is going? ] All done?

[ meaning, ready to move? ]
meowbel: (Fashion)

[personal profile] meowbel 2023-07-18 06:03 pm (UTC)(link)
Yeah, we're new here so we might as well try and be friends right?

[After all, she didn't want to be alone in this strange and mysterious world!]

But anyway, the rules are simple! All you have to do is roll the ball and knock own as many pins as you can! The point is to make sure that you try to knock them all down in one go as you get the most points that way.

[Pause]

...Is that simple enough or....?
meowbel: (Twinkle Twinkle)

[personal profile] meowbel 2023-07-18 06:06 pm (UTC)(link)
Alright, then let's go! Onward, Crow!

[She shouted before pointing to a random direction! As her hand was still up in the air, she walked toward said random direction.]

Yes, I think I see it! My library senses are telling me it might be this way. Hopefully my brother's nerdiness rubbed off on me...!
meowbel: (SOBER)

[personal profile] meowbel 2023-07-18 06:09 pm (UTC)(link)
Eh, if it tastes good enough, I might. I tried fun dip before and made it see things I shouldn't have.

[All said with a shrug. He can take that however he will. Either way, he got her thinking. Indeed, how could a restaurant keep cooking food if there was no one around.]

In other words, you're saying that there must be ghosts lurking around and making us food! That's why we can't see them! ...But that was nice of them to make us food.
unrequite: (01)

[personal profile] unrequite 2023-07-18 08:19 pm (UTC)(link)
Or the person you chose as your audience, I suppose.

[ Midnight nods, thoughtful. ]

I'm glad. Everyone should tell these types of stories. The kinds of stories only a few people should ever know.

[ Especially people like Gebura. The opportunities only come every so often for people so terribly sincere. ]
miyagimagic: (125)

[personal profile] miyagimagic 2023-07-18 09:36 pm (UTC)(link)
[ Daniel is infinitely glad that there are no more questions being asked about his current condition here - even if he's assuming that his 'I am fine' was somehow incredibly convincing, and that it isn't Peter being kind enough to not press an old man on something that's clearly very painful for him in this moment..

Which is why he easily agrees with the idea. Sure, Daniel's entire body hurts, and he's not even sure how far he could walk, but.. it's not like they can remain here. Especially when Peter is so hurt - and Daniel has always been better at focusing on other people's needs rather than his own.

If he isn't going to get out of this train station and figure out what's up for his own sake, he has to do it for Peter's. To keep a hurting boy from getting hurt even worse.

So he nods. Then he takes a few slow steps closer, until he's right next to Peter this time. A hand reaches out, landing on Peter's shoulder very softly - if not because all of Daniel's limps are aching (his knuckles are bloody and raw too, which Peter may notice now Daniel is closer and his hand is in definite view for a moment), then because he doesn't want to accidentally touch Peter somewhere the teen may be hurting.

Daniel nods again.

There's something sad in his eyes, and even more something tired in his face, but he tries to smile a little all the same for the boy. He can only hope it's reassuring - more reassuring than he feels right now. Hoping that it won't make the boy flinch away, especially with Peter's current state, seeming very much like a rabbit that could bounce out any moment out of fear..

Even if he can't say a thing, he mouths the words 'it'll be okay.'

Somehow. Daniel has no idea, but-- somehow. They can go look and see if they can find something to make this okay, sure, but he first wants to try and help the boy feel like there's a little bit more hope, even if Daniel has trouble believing that himself right now. ]
miyagimagic: (015)

[personal profile] miyagimagic 2023-07-18 09:37 pm (UTC)(link)
I can walk there with you, if you don't mind.

[ That decision seems to be made rather quickly on Daniel's part. Sure, the man still has to think for a moment, but it's not a very long one. Walking doesn't seem great right now, considering his physical state, but.. the alternative is staying behind, right? Sitting down here somewhere and waiting all by himself.

He likes that idea even less. Especially when he still feels so antsy. Maybe it's due to what he saw in the graveyard, or maybe it's just that it still feels like Terry Silver could somehow jump out of any shadow at any moment now to hurt him all over again.

Daniel may not know Lan Xichen well yet, but he's been kind enough to him so far - which makes him better company than none at all. Better than just his own thoughts for company.

So if the other starts walking, then Daniel will follow. Maybe not with the fastest walking pace ever, but the man seems to be doing his best to keep up all the same.

Even if he does write out something on the phone as they go. ]


And I would have said it would be easier with a car. Have you heard of those? [ Look, he's assuming Xichen isn't talking about horses just because he's a horse girl or something.. It's much more likely that he somehow doesn't know what cars are. Like he's someone from another time.

Which is a ridiculous idea, but considering how odd everything in this place is, it suddenly feels like as valid of an assumption as anything else. ]
miyagimagic: (004)

[personal profile] miyagimagic 2023-07-18 09:37 pm (UTC)(link)
[ Daniel already knows what he's about to hear when Heine approaches him - and it's written all over Daniel's face, the fact he knows. There might be a hint of shame in his expression at being called out like this, but on the other hand, the man also just looks like he's right about to try and protest this all the same.

Because there's so many reasons he shouldn't. He's fine, for one - he's fine, clearly fine enough - and maybe someone else might need it more. Or if he does take them, he's not sure he feels comfortable taking something so strong in a place he still doesn't understand, still doesn't trust.

There's some shame too in looking weak in front of someone younger. Someone who shouldn't have to worry about him, even if it's in Heine's own gruff sort of way.

But even though Daniel opens his mouth - knowing fully well sound won't come out anyway - and then closes it, he gives up without protest, just taking the bottle from Heine.

For a moment it looks like the man is left speechless, but then he puts the bandaids and other things he was gathering down on a shelf for a moment, just so he can write on the phone again. ]


Not exactly the first impression I wanted to give off.

[ You know, like a broken old man.

Even if that's very much what he is right now. ]
quitsmoking: (pic#16504500)

[personal profile] quitsmoking 2023-07-18 09:40 pm (UTC)(link)
[ There it is—a real laugh. Huffed around the cigarette in her mouth and into the cup of her hands as she lights the end, the pair of them finally cresting the escalator and the city opening before them. But it's a real laugh, amused, maybe even begrudgingly endeared despite the conceit he admits to. She so rarely meets a genuine optimist these days, and never was one herself. ]

Not exactly a planner either when it comes to a battlefield. [ Her words are exhaled in a cloud of relief, though she is polite enough to turn her head, and let the wind take it away from her unusual companion. ] I handle the medical emergencies. But hopefully no one will need anything like that.

[ Again, it isn't optimism, or even a real hope that her one area of expertise will be useless. It's just something a doctor is supposed to say.

She lets the words hang as she turns towards the nearby city map. It's as plain as to be expected, but she is a little surprised to see things like housing marked on it. Suspiciously, there are no hospitals or police depots, and that sparks an immediate worry. She keeps that to herself, of course, and simply ashes her cigarette as she gestures toward the map. ]


Any recommendations?
quitsmoking: (pic#16504507)

[personal profile] quitsmoking 2023-07-18 09:46 pm (UTC)(link)
[ Shoko gives a small laugh, amused, maybe a bit nervous about the suggestion? She certainly hadn't expected it, at least not from a sorcerer who'd always felt like more of a myth than a reality growing up. But...it isn't one of the others, which already makes it feel better. ]

It's all sort of... [ She waves her drink in a small circle, partly trying to find the right words, but also partly as a means of describing the indescribable. ] ...lived in? It's all clean, but sort of feels like everyone just disappeared rather than left.

[ She tilts her head, thoughtful and considering, and gives a soft, somewhat impish smile. ] We should head over to the building I settled in. See if anyone else showed up to claim it before I get too comfortable, and you can have the other room. I was planning on an office, but I'm not really sure if there's a point to one.
quitsmoking: (pic#16504501)

[personal profile] quitsmoking 2023-07-18 11:00 pm (UTC)(link)
[ And here they all are, huddled around gravestones the way they used to huddle around desks, with a decade of silence stifling the air around them. It's thicker than smoke, clogs her lungs in a way she's somehow unprepared for—or maybe that's just her reaction to the forced normalcy. Geto acting as if no time has passed and Gojo acting like a wall to prevent the past from creeping up and her, in the middle of it all, watching them push and pull as they ever did over a soon-to-be-shared bag of snacks.

She gives in to that last urge faster than she intended to, laying a hand on either of theirs to get them to stop before opening it up and doling out its contents. Fruit sandwich for Gojo (had she grabbed it subconsciously? she never would have eaten it). Fresh, salmon onigiri for Geto, which she hesitates on before unwrapping without asking—about the arm or whether he wants the help. She covets the beer for herself, but offers the canned coffee to them both; there will be other stores, other coffee, other food. Maybe even other moments like this. ]


Just Megumi? [ The question is thoughtful, but as heavy as the atmosphere. Because Gojo is unconcerned, she believes that it was well and truly Megumi, but his use of the past tense is troubling—for many reasons. ] Did you just lose track of him or does it seem like he... [ changed ] ...managed to find a way out?

[ Escaping this strange city is perhaps not as close to the forefront of her thoughts as it should be, considering the last thing she remembers. But they'd all be fools not to take an opportunity if and when it arises. Although she worries, a little, about inviting Geto to come back with them. ]
rainswords: ᴄʀᴇᴅɪᴛ — ʀᴀɪɴsᴡᴏʀᴅs (pic#16474438)

[personal profile] rainswords 2023-07-18 11:31 pm (UTC)(link)
[ While he shares that same relief felt by his long-time friend in seeing a familiar face, he also cannot help his concern. This place is not like their homeland, although admittedly he hasn't faced any dangers, just small obstacles in the form of having to familiarize himself with the technology found here. The game laid before them, however, is straightforward but maybe now having found each other there isn't as much interest in it.

What he can quickly surmise is that Chongyun is a recent arrival, this leaves him oscillating between revealing how long he's been here himself or going without mentioning it. He does come to a decision, it would be best if he is honest. ]


This area recently became open to the public. Although it seems, for now, there is only this entertainment facility to be found here.

I take it you only recently arrived. Some people have been here for longer. This place it's mostly vacant, I don't think I've come across any locals nor have I heard of anyone finding the original inhabitants of this city.

You know, while I can't help but feel discontent that we must share the same fate I am also glad to have you here. You know, perhaps this isn't entirely terrible. It's something like a vacation. [ He'll laugh softly, trying to keep their conversation lighthearted. ] Then if you still want to investigate, why don't I watch you play a round?

( ooc: sorry for slowness )
kampfgeist: (serious | i need to tell you something)

[personal profile] kampfgeist 2023-07-18 11:37 pm (UTC)(link)
[ there's no judgement in heine's tone, and he's certainly not going to belabor the point. it's also a little rich for a guy like him to have any commentary whatsoever on human frailty and how people choose to embrace or deny it—

heine doesn't know frailty, but he does know injury, and he also knows that in a world of brutal practicality it's better to treat what you can and not let it make you weaker. ]


Eh. [ heine shrugs, snags a package of generic brand necco wafers from the shelf. elite pharmacy snack of my childhood. ] Impressions are overrated. You just gotta survive.

[ and here daniel is, alive! surviving! who gives a shit about the rest. ]
4libaba: (the fuck u lookin at)

[personal profile] 4libaba 2023-07-19 12:38 am (UTC)(link)
[She rolls her eyes.]

I'm so glad the detective prince is here to come to these groundbreaking conclusions.

[Bitch.]

There wouldn't be enough people here to form a Mementos-like world anyway. If something's shaping this place it can't be us.

ihavecharacter: (02)

[personal profile] ihavecharacter 2023-07-19 12:46 am (UTC)(link)
"It is that all our actions in life will be judged at the end of the day." There's a slight shrug here. "I am not sure I will find myself in Heaven when I am done." He offers a slight smile. "But I am not as bad as others. Of that I am sure." Have you met the Seven? Really, they are the worst of all of them. "Perhaps it is the nature of most to need to do extra to avoid it. I could not spend as much time with my mother as I wished." Tuberculosis took her early and then, his own actions gave him the same disease that killed her. All because he didn't want to be separated from her.

"Who does not, really?" A beat. "Well, some. Wyatt cannot even claim he did not bend the rules when it was necessary." Some things were dealt with in a way that likely seemed like the law and some of it was for good reason. Some of it, however, was not. "But I suppose I was bending the rules more than he was."
justlethal: (pic#15076796)

[personal profile] justlethal 2023-07-19 01:27 am (UTC)(link)
[That is something that Gamora might have found interesting. It's not just the lack of oxygen, but also the temperatures in space that are a factor.

Gamora gives a small tilt of her head.]


And is it Hob or Robert on the devices?
possessum: (𝟎𝟕𝟕)

[personal profile] possessum 2023-07-19 02:06 am (UTC)(link)
[ Peter hesitates at the question, because even though he'd brought it up, voiced it himself..... clarifying it as true is something else altogether. Something... uncomfortable, deep and strange. He can't be fully sure of anything, and an uneasiness seeps into the edges of himself, makes him tense up again. His hand's still clenching onto the man's, and it shudders. ]

I think so. I think I hit my desk.

[ Was smashed into it is the true thought, but it can't be real. It... can't. He had some sort of episode, some kind of break, did this to himself. (Only he can't shake the memory of that whispering phantom at his ear, and the alien light flashing, lighting him up from the inside out. The pain came from within; it was like nothing he's ever felt in his life.)

Peter closes his eyes for a moment, feeling the pain radiate more sharply at just the memory alone; his body can't forget no matter if the details in his mind are so hazy and strange. When he opens his eyes again, he's giving another soft nod.
]

Okay.
centile: (84)

[personal profile] centile 2023-07-19 02:25 am (UTC)(link)
[striving to be polite when being a sometimes unintentionally blunt person is a tightrope. it's a little that he can't imagine anyone being alright when they're hurt like that. hurt then dragged somewhere they don't know, possibly with no one they know- that's not okay.

being alone at times like that, sore and confused and tired, is the worst. mob decides about then to try and keep an eye on daniel, or at least be available in case he's lonely and needs someone to talk to. even a weirdo fourteen year old who watches him blankly, the faintest furrow of concern.

he peeks at the next question then shakes his head.]
I haven't seen or sensed anyone I know. I've met some kind people though.

[robby, who daniel surely doesn't know!] Do you recognize anyone? [a beat.] One of those questions was why I traveled here. I found that kind of strange. We didn't really have a choice, did we?
mollymocks: (06)

[personal profile] mollymocks 2023-07-19 02:47 am (UTC)(link)
[ Alas. But not like he can't work with it anyway, so Molly shrugs internally and goes to pull the final card. ]

The Tinkerer. [ He studies the little green figure on the card for a moment before flipping her an easy grin. ]

It seems like you're going to have to create what you want for yourself, I'm sorry to say.
mollymocks: (13)

[personal profile] mollymocks 2023-07-19 02:50 am (UTC)(link)
That will do.

[ He lets her fidget with the cards a bit longer before holding out his hand to take the deck back. Once he has it, Molly gives it a quick shuffle himself before pulling a card. ]

Let's see now. The Judge. Well, I don't know if that's what you want to hear, but. [ He flicks her a grin, wide enough to show teeth. ]

I suspect you're going to have to judge that for yourself.