citycenter: (Default)
The City ([personal profile] citycenter) wrote in [community profile] citylogs2023-07-01 11:00 am

TDM: JULY 2023





TEST DRIVE MEME

A TRAIN COMES INTO THE STATION.
You wake up on a train.

Your phone is buzzing. It's in your pocket, in your hand, on the seat next to you. It's a normal phone, and you're on a normal train car. One of the lights flickers, a little further down. The world is very quiet. It feels like you're right where you're meant to be. On the phone's surface is a white screen and the words—


WELCOME TO THE CITY. BEGIN ORIENTATION?

▶ YES
▶ NO


Please take a moment to complete your orientation.

Once you're finished, the subway doors slide open to let you out onto the train platform. To your right, the platform continues on and eventually ends; to the left is a set of stairs that will lead you up into the station itself. The platform is quiet, clean, empty—there's no one else around, and the only sounds you can hear are your own footsteps, your own breaths, and the occasional faraway sound of a creaking pipe or rush of air. The train you disembarked will stay there as long as you do, its doors still open, until you finally decide to venture up into this new locale.


As you make your way up the stairs to your left, you find yourself in the belly of City Hall station. The station is large, a sprawling underground mini-metropolis of corridors and storefronts. Here, you may find others like you, freshly-arrived city residents from other realms (or even your own). There is also a subway map, which will give you an idea of the layout of the neighborhood, and ticketing machines, which can currently only be used to buy tickets to a handful of stations located on lines 1, 2, and 9.

If you're hungry or in need of any kind of supplies, there are plenty of storefronts inside the subway station as well—snack stands, convenience stores, restaurants, clothing stores, a pharmacy, and a variety of empty shops that may or may not have ever been in use. Everything is unlocked, and you can take whatever you need.



Characters may stay on the train platform indefinitely, and may re-board and re-disembark from the subway as many times as they like, but the train will not depart nor will the doors close. Once they go up the stairs into the train station, they may hear the train doors closing and the train departing. Another train will not arrive, no matter how long the character waits. Only once they come up the stairs into the station itself may characters encounter their fellow newly-arrived residents and take advantage of what the city has to offer.

JUMP TO TOP ↑ | ↓ JUMP TO COMMENTS

WELCOME TO THE NEIGHBORHOOD.
The station is located in the city center. It has three major exits that lead to areas of interest in the district, but there are several other smaller exits that lead in other directions around the neighborhood. You are welcome to use any of them, but may find the north, southwest, and east exits to be the most welcoming.
TO THE NORTH
The northern entrance to the station leads up into the sunlight and puts you out in a brickwork plaza. There's a modest building in front of you, three or four stories of stone with a welcoming facade. There's a sign above the entryway—it says City Hall. You may be tempted to explore, if you're interested in learning more about the city and how it functions, but prepare to find yourself disappointed—the folders in the records rooms are full of empty, blank sheets of paper, and the logbooks and balance sheets are similarly devoid of information.


Immediately to the southwest of City Hall, you will find a small building that houses the tourist information kiosk. It looks welcoming, with an inviting glass facade and a sign above the entryway announcing it as the "TOURIST CENTER." It's a humble building with a receptionist's desk on the back wall opposite the entrance, empty magazine shelves lining the side walls, and a few spinning brochure racks full of blank pamphlets. Anyone is welcome to peruse the tourist literature, though they won't offer much information, being primarily filled with pictures of the surrounding area—City Hall, the park, a statue garden, and the surprisingly heavily-featured cemetery. There are a few sentences sprinkled throughout about basic offerings of the city, such as apartment complexes and office buildings, as well as a few maps with the same limited scope as the larger version on the wall behind the receptionist's desk.


The main feature of the tourist center is the interactive kiosk installed dead in the center, right in the middle of a few rows of uncomfortable chairs that fill the small room. It's noticeably in the way of any would-be foot traffic through the tourist center, and something about the technology seems a little more modern than the computer behind the desk or the landline phone on the wall. The kiosk is a tall silver rectangle, about average adult height, and the upper half is a screen welcoming visitors to touch it to activate the kiosk. If you were to touch it, the screen would come to life with simple dialogue inviting visitors to ask it their questions.

However, residents should note that the kiosk is only programmed to assist with exploration within the available areas of the city. It may not be able to answer every question, and tampering with the kiosk may result in unreliable or inaccurate answers!
TO THE SOUTHWEST
The western exit of the station takes you up into a city park, lush and green with a very light fog still hanging about the trees. There are lampposts on the walkways and benches where you could rest, and plenty of flora, although you can neither see nor hear any signs of animal life. You walk the paths that meander idly through the verdant grass and you feel a sense of peace, some of your unease about this place easing into a pleasant calm. The air smells fresh, like it's recently rained, and you'll find the grass ever so slightly damp should you decide to take a seat.


As you make your way deeper into the park, the trees grow denser and the smell of soil and plant life grows stronger. This is the older part of the park, very nearly a forest, with ivy climbing the trunks of the trees and plants and shrubs growing riotously around their bases. As you turn a corner, you find yourself first in the statue garden, although the statues are harder to see now, choked as they are with ivy. There are many statues, some partially obscured, some fully—very few of them still stand free of the vines and clinging roots. (It doesn't feel quite as peaceful here.) If a statue's face looks a little bit familiar, you may not want to look at it too long.

Continue down the path and you will find yourself in a graveyard, one that seems centuries old. Most of the headstones are worn away by time and covered in moss, rendering them impossible to read. The few that are free of moss are blank, or bear only suggestions of names too faint to be understood. (Was that the name of—no, it couldn't have been. Could it?) Many of the headstones stand at an angle or are toppled over completely, having been subjected to either strong winds or the roots of the trees that grow up from some of the graves, spreading branches toward the sky.
TO THE EAST
The final exit of the station, to the east, puts you out on a quiet surface street. Are you hungry? Or are you paralyzed by choice? There are plenty of restaurants, offering options of almost any food you can imagine. You could try a convenience store—it's well stocked, and the items there seem free for the taking. How about a restaurant? There's no one to take your order, but when you look in the kitchen, there's something on the stove, and it's just what you've been craving. Imagine that.


A few blocks down, you come in through the lobby of a tall building and find yourself in a corporate office. The fluorescent lights are steady and unforgiving, and the cubicles and offices are empty. There are a few pieces of paper on desks, a few folders left in organizers, but everything is perfectly blank. Despite how empty and quiet the office is, it nonetheless gives you the feeling that just a few minutes ago, this place was bustling with workers going about their daily business.


You enter another building and find yourself in the lobby of an apartment complex—finally, a place to rest. The first door you try opens easily into a completely empty living room, freshly vacuumed but without a single piece of furniture. It's a nice apartment, quiet, but with a little too much echo for your taste, maybe. Still, and perhaps oddly, you have no trouble envisioning what life here would be like.

The second door you open leads to an apartment that feels lived-in. Why does it feel lived-in? It's fully furnished with items that seem to go together perfectly, true, but the feeling is more than that—the room feels like someone was just here, maybe standing right in the kitchen only moments before you swung the door open. The air is a perfectly comfortable temperature, and it somehow smells like home despite that you've never once set foot here before. The refrigerator is stocked, and the cabinets are full of spices and flatware and kitchen utensils.


As you look around the living room, you find that there are pictures in frames on the walls and some of the flat surfaces—a seascape, a field, a shot of a city park bench. In each of the photos there's something just slightly wrong with the angle, as though the photographer were aiming for a subject that can no longer be seen.



Characters are welcome to explore the district around the City Hall subway station to their heart's content. The City Hall building itself contains several floors of offices and file rooms, but none of them contain any particularly interesting information. Nonetheless, characters may wish to team up with other newcomers and try to find some hints about the nature of the city. They can also spend a while in the park, the statue garden, or the graveyard. In the blocks surrounding the station there are plenty of options for food and housing, as well as office buildings, storefronts, and alleyways to look around. There are no workers in any of the buildings, and there does not seem to be an honor system for payment, nor any consequences for taking food from the stores or setting up camp in an apartment or office building.

JUMP TO TOP ↑ | ↓ JUMP TO COMMENTS

SO A TURKEY WALKS INTO A BOWLING ALLEY...
There's a bowling alley open in the newly-accessible district, and you're invited to come test your mettle!

Walking into the lobby, you're struck by a peculiar combination of scents—shoe polish, floor wax, pretzels and nachos, and something pungent and a little oily. On the wall behind the desk is a shelf full of pair after pair of shoes, in every size you could possibly imagine, and there's a low rack filled with brightly-colored, heavy bowling balls that are ready for the taking. You can also hear the low hum of machinery and the rattle of pins being reset every time someone knocks them down, the bowling alley a well-oiled machine despite the fact that no one seems to be manning it.


You can bowl alone, start a match play (1-v-1), or bowl as a team, but you'll quickly find that bowling is much more fun (and somehow easier) when you're playing with others. Maybe it's because being around other people raises your spirits, but you feel more confident when you step up to bowl, and you find that when you're playing as part of a team, the bowling ball travels faster and in a straighter line, and you seem to be making strikes and spares with much greater frequency. Teamwork really does make the dream work!

If you occasionally see what you think might be the shadow of someone passing behind the machinery at the far end of the lane, don't worry about it—that's probably just your imagination.


If you stop by the bowling alley at night, you will find the place totally transformed. There's a disco ball hanging from the ceiling and brightly-colored lights flashing and dancing around the floor and walls. Any white parts of your clothing glow a delightful blueish color, and you find that you're illuminated in all kinds of interesting shades by the blacklight bulbs glowing in the ceiling. This is cosmic bowling, truly not for the faint of heart!

When you've finished bowling, you may want to stop by the snack area for a pretzel or hot dog, a soda, or—if you're there for cosmic bowling—maybe even a more adult beverage from the food counter on the far end of the building.



There isn't anything especially spooky about the bowling alley—except, of course, being forced to wear shoes that have been worn by a hundred strangers before. Characters are welcome to find their shoe size, grab a bowling ball, and go to town! Characters who come during the day will encounter a normal bowling alley, but they can always come back at night to get the full cosmic bowling experience. There will always be shoes in their sizes, the pins will reset themselves, and the balls will always be returned. Just be careful, those ball chutes can crush your fingers if you're not careful!

JUMP TO TOP ↑ | ↓ JUMP TO COMMENTS

WILDCARD.
The city is by no means small, and there are plenty of things for you to see. There's no rush in exploring, so feel free to take your time looking around and peering into various nooks and crannies and alleyways—and don't worry, you're not very likely to find anything peering back.



If none of the above prompts appeal, feel free to check out the Locations and Maps pages and write your own freestyle prompt using one or many of the available locations.

JUMP TO TOP ↑



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inceptor: (297)

tonight we bowl

[personal profile] inceptor 2023-07-02 02:41 am (UTC)(link)
[ This is HELL.

But it's also one of the livelier places he's been to since his arrival. You need annoyances to better appreciate the peace and quiet, right? Yeah, sure, okay buddy.

Anyway, he is Lingering, and watching Juniper heft the ball above her head. Since he's been watching like a cryptid for awhile, he knows this isn't how it's supposed to work, which makes him all the more interested to see how things turn out.

In fact, he even whistles supportively. Go get 'em, girl. ]
vecna: (pic#15832704)

[personal profile] vecna 2023-07-02 02:43 am (UTC)(link)
[Henry’s smile, small and apparently innocuous, doesn’t so much as flicker. He’s used to keeping this look plastered on his features.]

At the risk of sounding distrusting—

[There’s keeping up the air of politeness, and then there’s the freedom to not care quite as much as his stint in the lab. So:]

Yes. If you don’t mind.
halbird: (nothing is more distasteful to a man)

YIIIII SAAAAAANNNGGGGGG

[personal profile] halbird 2023-07-02 02:43 am (UTC)(link)
[ sinclair has obtained +1 milk! and +1 seatmate, apparently, because the confused question he'd preemptively answered with "don quixote must have seen something shiny" is answered by the overexcited yelling of the aforementioned.

and— oh. oh! with a blink, he's also racing over, step by step, groceries steady in his hands (as best he can, which is shakily). ]


D-don Quixote, wait...! He— he just got here. You should give him a little time to breathe.

[ because don does that. gives people Time To Breathe. but there's also a hint of that matching energy with sinclair, underneath his concern — something like relief, a sentiment outstretched towards a person you can now call "familiar."

after the shaking (please stop shaking him): ]


Are you okay, Mister Yi Sang? Can you hear me?

[ don't walk towards the flowering potato- ]
fanstheflames: (I'm burnin')

[personal profile] fanstheflames 2023-07-02 02:44 am (UTC)(link)
[ What a great thing Tsuruno is gullible! Or trusting. Or both. Sometimes it depends; today it's probably both.

She's also a big fan of overdramatics, so she is ooooooohing appreciatively like a good captive audience. ]


Then, do I need to do anything...?
mollymocks: (14)

[personal profile] mollymocks 2023-07-02 02:44 am (UTC)(link)
Cheating?

[ Well never let it be said that Molly is above cheating, but usually he's doing it on purpose. He is finding, with some observation, that everyone else seems to be stopping right at a painted line on the ground, so fair play. He considers his position for a moment and the unsteady floor beneath his feet before he starts trying to skate his way back to firmer ground. ]

I wanted to see how the targets are set up. [ Oddly not an excuse! Molly's going to have to do a lot more lying to make up for it. ] But far be it from me to interrupt your search for bragging rights.
def: (pic#16521598)

[personal profile] def 2023-07-02 02:47 am (UTC)(link)
[ do sex shops even exist in belobog? who knows.

look, as a stalwart enforcer of the law, he's not about to ignore the science behind fur on handcuffs—if there is any. it's just that they've never really thought of it back in belobog where the fur would've been favorable to those who will wear it.

but wow, a philosophical talk on handcuffs.
]

If by basic rights we meant keeping those who have offended warm, there are ways to do so while still keeping them restrained. I simply don't think that minimal fur we currently see would be effective enough to chase away the cold.

[ speaking as someone who lives on a ball of ice and is wearing a fur-lined uniform. how do you not feel warm, gepard?? ]
Edited 2023-07-02 02:48 (UTC)
fanstheflames: (You gave me everything I am)

[personal profile] fanstheflames 2023-07-02 02:47 am (UTC)(link)
Oh! [ Tsuruno brightens (even more) immediately, apparently fine with proximity. In fact, even though this lady is being nice and cordial, she'll be the one to reach out to clasp her hands in hers in a show of solidarity. ]

Nice to meet you, fellow ilk! My name is Tsuruno! Tsuruno Yui.

[ there's enough people with weird names here, she's sticking with western order. ]
inceptor: (093)

arrival!

[personal profile] inceptor 2023-07-02 02:47 am (UTC)(link)
...Oh. It's you.

[ Wanderer doesn't sound particularly excited or relieved to see a familiar face - it figures he wouldn't be lucky enough to be the only person from Teyvat who has found themselves here - but it could be worse. At least Cyno is somewhat sensible, as far as humans go.

Maybe the General Mahamatra might actually have a chance at piecing some clues as to how they got here together. ]


I just arrived. Like you, I presume.
feraltrashbaby: ((’益’))

naptime;

[personal profile] feraltrashbaby 2023-07-02 02:48 am (UTC)(link)
[To be presented with a world so eerily vacant is unnerving enough on its own, but what has Rudo truly on edge is how clean everything is. From the moment he walked off that train, he's been on high alert, slinking down side streets and hiding behind dumpsters like some scraggly ally cat.

It takes an hour (and a confidence boosting dessert at the pastry shop across the street) to build up the courage he needs to enter that apartment building. So color him a little miffed when the first person he meets in this town threatens to punch him.]


You think that's gonna stop me, fucking bastard?

[The grumpy, sewer-stained teen growls despite not moving from the doorway. He's just. Um. Going to fling insults from afar apparently.]
justscribing: (❖ 23)

Statue Garden

[personal profile] justscribing 2023-07-02 02:48 am (UTC)(link)
[What a greeting. Alhaitham doesn't get the chance to actually call for Tighnari's attention before stopping in place, bracing himself for... actually, what is he supposed to be expecting.] Are you going to tell me why?

[He looks around, for any anomaly in this part of the garden.]
limbical: (you can set music back)

[personal profile] limbical 2023-07-02 02:50 am (UTC)(link)
[Honestly, he can't exactly blame the man. You walk in, and a stranger offers a drink while in the middle of a largely vacant city without rhyme or reason as to why they are there? Fair enough.

Daan takes a delicate sip before setting the glass back down.]


And there we have it. Not too badly made, if I say so myself.

I could finish it off if you aren't partial to it.
fanstheflames: (She's got both feet on the ground)

[personal profile] fanstheflames 2023-07-02 02:50 am (UTC)(link)
[ That sounds concerning, like an entire Witch-kissed community... which, thankfully, Tsuruno has not ever had to deal with, but the thought makes her shudder lightly. ]

Mm, we can figure out a way to deal with it, if it's the same case here. But I've got my fingers crossed. I'm pretty lucky, so that's extra insurance!

[ Sure?? ]

At the very, very least, you and I are sane, conversational people!
nerine: (Oh wishful drinking)

[personal profile] nerine 2023-07-02 02:51 am (UTC)(link)
Hm. If it helps... Okay, maybe it doesn't in retrospect but I know if people who use weapons even have any. You'd think there'd be a riot by now but it's been pretty quiet ever since I've arrived here.

[Monts adds on hastily.]

I'm saying that if it isn't here, it's not on the train. Sorry. Again.
fanstheflames: (I don't want to hear)

[personal profile] fanstheflames 2023-07-02 02:51 am (UTC)(link)
Um.

[ She looks up at the disco ball. Then back at him. Carefully-- ]

Does that mean you're in a place like this for incredibly serious reasons...?
fanstheflames: (One in every hundred years)

we're not thriving but we're surviving

[personal profile] fanstheflames 2023-07-02 02:53 am (UTC)(link)
Really?! [ Tsuruno lights up, completely overjoyed that somehow she got this complete stranger to agree to visit without even busting out a coupon for half-off or a free order of fried rice. ]

Thanks so much! I promise you won't regret it! Any of it, I mean!
luciole: (All men are at least 30% attracted to me)

[personal profile] luciole 2023-07-02 02:54 am (UTC)(link)
[Ah. Well, Lucinda doesn't mind at all really. It's very cute of her and so she squeezes Tsuruno's hands back encouragingly.]

Tsuruno Yui? Should I be calling you Yui-san then?

[Vietnam's near Japan, she knows the deal. She'll introduce herself in return first before worrying about honorifics.]

It's very nice to meet you too. I'm Lucinda Huyen Tran. We restaurant children ought to keep an eye out for shoddy business structures, shouldn't we?
breakpoint: (pic#16507774)

arrival

[personal profile] breakpoint 2023-07-02 02:55 am (UTC)(link)
[ good god

One would think that after a number of surreal experiences one would begin being desensitized by most. But, well, he reasons with himself that fairly few past experiences if any would ever adequately prepare oneself for ripped half-naked men with boar heads— being coworkers with an even more naked man with a bird head included. It takes going against every instinct in his body not to flinch when approached, eyes wearily training on the stranger's jagged swords.
]

Can we start by talking at a normal volume first…?

[ he might not have any health goals if at all, but having his eardrums blown by 18 sure isn't one of them ]
fossick: (108)

[personal profile] fossick 2023-07-02 02:55 am (UTC)(link)
[Is she serious?]

You're the one who grabbed me. Or did you think that no one would investigate a woman sprawled across the graveyard the moment they saw you? Don't be an idiot.

[He meets her critical gaze with a hard-edged one; her lackadaisical manner is having the opposite effect on him, winding him tight.]

A ghost?
vecna: (pic#15832373)

[personal profile] vecna 2023-07-02 03:00 am (UTC)(link)
[That, and anyone with any sense (and moral depravity) would test the food, the drinks, the anything on someone else first.

Henry's a little less dubious about such things, since the food and drink hasn't killed him yet — but trust is a far-fetched pipe dream for a man like him. There’s always the little addition of the word “yet” hanging above their heads like a knife.

He allows himself a little satisfaction at watching the stranger take a sip first. Then he shakes his head, finally unfolding his hands from behind his back and taking the glass by the stem.]


That kind of day, is it?

[The kind that requires daydrinking. Interdimensional kidnapping, folks!]
luciole: (Make a lot of money and feel dead inside)

[personal profile] luciole 2023-07-02 03:04 am (UTC)(link)
No, no, no. [She chastises him and shakes a finger at him condescendingly.]

You. Kicked. First.

[The woman finally stands up and dusts off her pants. Her raven black hair drapes across one shoulder and she glances at the opposite one, specifically the flowers on her skin.]

If someone else were to investigate I'd imagine they'd be much more polite about it. Or they would have left me alone. Either or. Better than whatever that was.

[. . .]

... Hm. [Gosh her movements are sluggish but she did just wake up. She kind of deliberately stretches out the seconds she replies to Weir regarding...]

Yes. Ghost. You are not one. There have nastier than you though so there's that. On the other hand, this graveyard is too peaceful.
Edited 2023-07-02 03:04 (UTC)
inceptor: (142)

[personal profile] inceptor 2023-07-02 03:08 am (UTC)(link)
[ No, no, in his estimation, she's being just the right amount of grumpy and nasty. Rather, it's a bit refreshing to meet someone who doesn't default to overly saccharine.

Even if she's wrong about him being dramatic. He is exactly the right amount of dramatic, excuse you. ]


You could have just ignored me, you know. [ ...She's caught his attention, however. He did only just arrive, after all. ] What restaurants?
luciole: (Cause the world might do me in)

[personal profile] luciole 2023-07-02 03:08 am (UTC)(link)
[She glances at the blank pages with mild interest. It matches the thought in her head and what the man is saying about how this city feels like a place with no history but the signs of it are there. Just minuscule.

And there's the folder. Blank again. No records, no names, no nothing.
]

Very troubling indeed. There is one thing I can remark about regarding the nation. It's familiar. Some aspects of it remind me of where I'm from but just barely.
vecna: (pic#15832401)

[personal profile] vecna 2023-07-02 03:10 am (UTC)(link)
[are you trying to imply you don't take him seriously or something

He tilts his head a little, arching a brow.]


I'm just here to see what's newly available to us. And to meet a few new faces.

[A pause.]

But I have noticed something interesting. Whether or not you consider it "incredibly serious" is up for debate.
inceptor: (159)

*A*

[personal profile] inceptor 2023-07-02 03:16 am (UTC)(link)
[ That's not a bad point either, and perhaps enough of an excuse for him to give playing a try. That it's coming from someone who's already proved himself an annoyance is...irksome, but he can make do. ]

Nothing ventured, nothing gained, is it...

[ He makes a show of pinching his brow and turning his head away with a sigh, as though he must deliberate a great deal before making up his mind. ]

...Fine. I suppose it couldn't hurt to give it a try once or twice. But I'm still not wearing the shoes.

[ There are some lines he is unwilling to cross. ]
blackwaterchild: (25)

[personal profile] blackwaterchild 2023-07-02 03:16 am (UTC)(link)
Yeah. [Is all she says to that first half, shrugging. She sure could've kept her mouth shut! And she sure didn't! Why do what's expected of her anymore?

She turns to face him though, gesturing toward the shop's exit.
] Above the station there's a whole city, with all kinds of places to eat. Japanese, Chinese, Indian, a lot of American places. There's no staff, but every time you go in and decide something from the menu, whatever you want just so happens to be in the kitchen when you go look.

Kinda weird. [Very, very weird] But convenient. No need to worry about paying anything either.