citycenter: (Default)
The City ([personal profile] citycenter) wrote in [community profile] citylogs2023-08-02 12:00 am

TDM: AUGUST 2023





TEST DRIVE MEME

A TRAIN COMES INTO THE STATION.
You wake up on a train.

Your phone is buzzing. It's in your pocket, in your hand, on the seat next to you. It's a normal phone, and you're on a normal train car. One of the lights flickers, a little further down. The world is very quiet. It feels like you're right where you're meant to be. On the phone's surface is a white screen and the words—


WELCOME TO THE CITY. BEGIN ORIENTATION?

▶ YES
▶ NO


Please take a moment to complete your orientation.

Once you're finished, the subway doors slide open to let you out onto the train platform. To your right, the platform continues on and eventually ends; to the left is a set of stairs that will lead you up into the station itself. The platform is quiet, clean, empty—there's no one else around, and the only sounds you can hear are your own footsteps, your own breaths, and the occasional faraway sound of a creaking pipe or rush of air. The train you disembarked will stay there as long as you do, its doors still open, until you finally decide to venture up into this new locale.


As you make your way up the stairs to your left, you find yourself in the belly of City Hall station. The station is large, a sprawling underground mini-metropolis of corridors and storefronts. Here, you may find others like you, freshly-arrived city residents from other realms (or even your own). There is also a subway map, which will give you an idea of the layout of the neighborhood, and ticketing machines, which can currently only be used to buy tickets to a handful of stations located on lines 1, 2, and 9.

If you're hungry or in need of any kind of supplies, there are plenty of storefronts inside the subway station as well—snack stands, convenience stores, restaurants, clothing stores, a pharmacy, and a variety of empty shops that may or may not have ever been in use. Everything is unlocked, and you can take whatever you need.



Characters may stay on the train platform indefinitely, and may re-board and re-disembark from the subway as many times as they like, but the train will not depart nor will the doors close. Once they go up the stairs into the train station, they may hear the train doors closing and the train departing. Another train will not arrive, no matter how long the character waits. Only once they come up the stairs into the station itself may characters encounter their fellow newly-arrived residents and take advantage of what the city has to offer.

JUMP TO TOP ↑ | ↓ JUMP TO COMMENTS

WELCOME TO THE NEIGHBORHOOD.
The station is located in the city center. It has three major exits that lead to areas of interest in the district, but there are several other smaller exits that lead in other directions around the neighborhood. You are welcome to use any of them, but may find the north, southwest, and east exits to be the most welcoming.
TO THE NORTH
The northern entrance to the station leads up into the sunlight and puts you out in a brickwork plaza. There's a modest building in front of you, three or four stories of stone with a welcoming facade. There's a sign above the entryway—it says City Hall. You may be tempted to explore, if you're interested in learning more about the city and how it functions, but prepare to find yourself disappointed—the folders in the records rooms are full of empty, blank sheets of paper, and the logbooks and balance sheets are similarly devoid of information.


Immediately to the southwest of City Hall, you will find a small building that houses the tourist information kiosk. It looks welcoming, with an inviting glass facade and a sign above the entryway announcing it as the "TOURIST CENTER." It's a humble building with a receptionist's desk on the back wall opposite the entrance, empty magazine shelves lining the side walls, and a few spinning brochure racks full of blank pamphlets. Anyone is welcome to peruse the tourist literature, though they won't offer much information, being primarily filled with pictures of the surrounding area—City Hall, the park, a statue garden, and the surprisingly heavily-featured cemetery. There are a few sentences sprinkled throughout about basic offerings of the city, such as apartment complexes and office buildings, as well as a few maps with the same limited scope as the larger version on the wall behind the receptionist's desk.


The main feature of the tourist center is the interactive kiosk installed dead in the center, right in the middle of a few rows of uncomfortable chairs that fill the small room. It's noticeably in the way of any would-be foot traffic through the tourist center, and something about the technology seems a little more modern than the computer behind the desk or the landline phone on the wall. The kiosk is a tall silver rectangle, about average adult height, and the upper half is a screen welcoming visitors to touch it to activate the kiosk. If you were to touch it, the screen would come to life with simple dialogue inviting visitors to ask it their questions.

However, residents should note that the kiosk is only programmed to assist with exploration within the available areas of the city. It may not be able to answer every question, and tampering with the kiosk may result in unreliable or inaccurate answers!
TO THE SOUTHWEST
The western exit of the station takes you up into a city park, lush and green with a very light fog still hanging about the trees. There are lampposts on the walkways and benches where you could rest, and plenty of flora, although you can neither see nor hear any signs of animal life. You walk the paths that meander idly through the verdant grass and you feel a sense of peace, some of your unease about this place easing into a pleasant calm. The air smells fresh, like it's recently rained, and you'll find the grass ever so slightly damp should you decide to take a seat.


As you make your way deeper into the park, the trees grow denser and the smell of soil and plant life grows stronger. This is the older part of the park, very nearly a forest, with ivy climbing the trunks of the trees and plants and shrubs growing riotously around their bases. As you turn a corner, you find yourself first in the statue garden, although the statues are harder to see now, choked as they are with ivy. There are many statues, some partially obscured, some fully—very few of them still stand free of the vines and clinging roots. (It doesn't feel quite as peaceful here.) If a statue's face looks a little bit familiar, you may not want to look at it too long.

Continue down the path and you will find yourself in a graveyard, one that seems centuries old. Most of the headstones are worn away by time and covered in moss, rendering them impossible to read. The few that are free of moss are blank, or bear only suggestions of names too faint to be understood. (Was that the name of—no, it couldn't have been. Could it?) Many of the headstones stand at an angle or are toppled over completely, having been subjected to either strong winds or the roots of the trees that grow up from some of the graves, spreading branches toward the sky.
TO THE EAST
The final exit of the station, to the east, puts you out on a quiet surface street. Are you hungry? Or are you paralyzed by choice? There are plenty of restaurants, offering options of almost any food you can imagine. You could try a convenience store—it's well stocked, and the items there seem free for the taking. How about a restaurant? There's no one to take your order, but when you look in the kitchen, there's something on the stove, and it's just what you've been craving. Imagine that.


A few blocks down, you come in through the lobby of a tall building and find yourself in a corporate office. The fluorescent lights are steady and unforgiving, and the cubicles and offices are empty. There are a few pieces of paper on desks, a few folders left in organizers, but everything is perfectly blank. Despite how empty and quiet the office is, it nonetheless gives you the feeling that just a few minutes ago, this place was bustling with workers going about their daily business.


You enter another building and find yourself in the lobby of an apartment complex—finally, a place to rest. The first door you try opens easily into a completely empty living room, freshly vacuumed but without a single piece of furniture. It's a nice apartment, quiet, but with a little too much echo for your taste, maybe. Still, and perhaps oddly, you have no trouble envisioning what life here would be like.

The second door you open leads to an apartment that feels lived-in. Why does it feel lived-in? It's fully furnished with items that seem to go together perfectly, true, but the feeling is more than that—the room feels like someone was just here, maybe standing right in the kitchen only moments before you swung the door open. The air is a perfectly comfortable temperature, and it somehow smells like home despite that you've never once set foot here before. The refrigerator is stocked, and the cabinets are full of spices and flatware and kitchen utensils.


As you look around the living room, you find that there are pictures in frames on the walls and some of the flat surfaces—a seascape, a field, a shot of a city park bench. In each of the photos there's something just slightly wrong with the angle, as though the photographer were aiming for a subject that can no longer be seen.



Characters are welcome to explore the district around the City Hall subway station to their heart's content. The City Hall building itself contains several floors of offices and file rooms, but none of them contain any particularly interesting information. Nonetheless, characters may wish to team up with other newcomers and try to find some hints about the nature of the city. They can also spend a while in the park, the statue garden, or the graveyard. In the blocks surrounding the station there are plenty of options for food and housing, as well as office buildings, storefronts, and alleyways to look around. There are no workers in any of the buildings, and there does not seem to be an honor system for payment, nor any consequences for taking food from the stores or setting up camp in an apartment or office building.

JUMP TO TOP ↑ | ↓ JUMP TO COMMENTS

I SCREAM, YOU SCREAM.
Have you ever visited the ice cream parlor located in District 2? It's a pretty quirky little joint!

When you walk in, what you'll likely notice first is the colors. Everything is bright, almost oversaturated—the pink of the leather seats, the teal of the walls, the red of the menu sign hanging over the counter. By all rights it seems like these colors shouldn't go together, but somehow they do, or maybe that's just because being in an ice cream parlor puts you in a good mood. It smells like waffle cones, and overhead, there's music pumping through the speakers at just the right volume, providing some nice background noise to your decision-making process.


Wait, music?

There's a jukebox at the far end of the shop, which seems to be where the music is being chosen. As you head over, the song comes to an end and the jukebox machinery shuffles through its options before landing on a new one. The song sounds sort of familiar, doesn't it? And the longer you listen, the more the lyrics really seem to speak to you. It costs money to pick your own song, so if you happen to have some coins on you—or if you're really, really determined—you can choose the next round of tunes.

When you're done at the jukebox, you can go check out the serving area of the shop. Behind the counter you can see milkshake mixers and waffle cone makers; there are ice cream cakes in the freezers that line the wall; and when you approach the main counter you can see the tubs of ice cream in almost any flavor you can imagine.


Pick a flavor, whichever one's your favorite! Do you want it in a cone or in a bowl? There are regular cones and waffle cones, and all kinds of toppings—sprinkles, syrups, gummy candy, mini marshmallows. Decorate your ice cream however you want, the sky's the limit when it comes to choices! You can even come back for seconds if you want, or thirds. Who's going to say anything about it, after all?

But the more of your ice cream you eat, the more you start to feel… strange. Maybe you're starting to get angry, or sad, or giddy—maybe you feel romantic, or feel like you want to tell a secret to a stranger, and you're not really sure why. You also can't quite seem to stop eating your ice cream, and the more you eat, the less worried you feel about whatever's happening to your emotions. After all, why be concerned about that when you have something so delicious in front of you?

Flavor Effect
Strawberry You find yourself compelled to seek out strangers and tell them a hidden truth about yourself
Rocky Road You find yourself compelled to seek out strangers and convince them of some egregious lie
Vanilla You are overwhelmed by a sense of total calm, and can only speak in aphorisms and platitudes
Rainbow Sherbert You are overwhelmed by amorous feelings towards whoever is near you and try to cuddle or kiss them
Chocolate You feel suddenly morose about something in your past and cannot stop crying until someone consoles you
Bubblegum You become uncontrollably giggly and giddy, and can only speak in rhyme
Caramel Ribbon You become angry and perhaps even violent, trying to attack anyone who comes near
Mint Chocolate Chip You suddenly have a common but exaggerated phobia (for example, a fear of heights where the step down off the curb is too much)



When characters first enter the ice cream parlor, they may notice that there's music playing overhead! That's from the jukebox, and the lyrics of the song may sound like they're particularly apt for a character's circumstances. Players are welcome to choose their own jukebox songs for their characters—it doesn't need to have appeared in canon, but characters from modern times are welcome to recognize the music being played. (Players can also feel free not to pick a real song at all, and instead just describe the overall sound of the song and content of the lyrics!)

This is an ice cream parlor, so of course there's also ice cream to be had. Characters can serve themselves whatever flavor combination they want, but shortly thereafter will find themselves suffering certain emotional effects depending on what flavors they chose. These emotional effects, shown above, will last for roughly an hour before slowly dissipating, and their intensity depends on how much ice cream the character ate and whether they were able to recognize what was happening and stop eating. Not every flavor has an emotional effect, so players can also choose to have their character eat a normal scoop and go about their day.

JUMP TO TOP ↑ | ↓ JUMP TO COMMENTS

WILDCARD.
The city is by no means small, and there are plenty of things for you to see. There's no rush in exploring, so feel free to take your time looking around and peering into various nooks and crannies and alleyways—and don't worry, you're not very likely to find anything peering back.



If none of the above prompts appeal, feel free to check out the Locations and Maps pages and write your own freestyle prompt using one or many of the available locations.

JUMP TO TOP ↑



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nostalgiabomb: (068)

[personal profile] nostalgiabomb 2023-08-09 05:07 am (UTC)(link)
[ And once again, the brief quirk of a smile at the corner of his mouth says it for him: Fucking rad.

It occurs to him that statements like that – anyway I want, they weren't prepared for me, casual mentions of breaking reality – could absolutely be dangerous. The sort of stuff that, in a different context, might be better suited to a mustache-twirling villain. Or maybe he's just faced down one too many megalomaniacs, and he's really reading into things. Making mountains out of molehills. Hard to say.

But Peter likes to think he's a decent judge of character. Sometimes. And she doesn't seem so bad, after this brief chat. Grieving, obviously, but he doesn't blame her – especially not if he takes her story at face value. (And seriously, it sounds like she went through some fucked up shit.) ]


I'm guessing I'll have to really butter you up if you can find a way out of here, huh?
100more: (04)

[personal profile] 100more 2023-08-09 05:15 am (UTC)(link)
[Hob leads the way and takes a seat at the counter, waiting for Dream to do the same. He's not really sure how to start. What could have happened? Did Dream escape only to be recaptured? If anyone could get out of here, Hob believes the Endless could.]

So.. two months ago, I arrived here on the train. I don't remember how I got here. Neither does anyone else. You were here, too, but you said your power had been diminished.

For two months, we've been here, unable to leave. There's some... I don't know, magic or something that keeps people from exiting the city. If you try to walk out, you just get turned around somehow.

Is none of this familiar to you?

[Again, Hob shows signs of obvious concern.]
hydric: (w e l p)

[personal profile] hydric 2023-08-09 05:16 am (UTC)(link)
[Has Wanda made some grave mistakes in her time? Absolutely, but at her core she isn't a bad person. She has a way of attaching herself to people, because she needs some sort of guidance otherwise left to her own devices, well she's got a lot of trauma that she hasn't even begin to cover with Peter. Losing Vision was just the straw that broke the camels back.

And should she mention that she accidentally and then on purpose held an entire town for hostage? And she's currently on track for doing anything she could to get back to her sons? Perhaps, but she isn't looking for power for the sake of wielding it. She didn't mind control an entire town just because she could or because she was trying to intentionally inflict pain and suffering on people.

She's just a person with incredibly abilities just trying to make the best decisions. Despite what she can do, she's still human and still flawed. Wanda could easily pay the salaries of several psychs.]


You don't have to. If I find a way out, we're all getting out of here. Which is probably why I'm limited to things like turning ice cream back to frozen again. Can't really break reality with that. [She presses her lips together, drawing them down. The boys would have found that hilarious. Billy would anyway.]
hypnagothic: (16162369)

[personal profile] hypnagothic 2023-08-09 05:16 am (UTC)(link)
It does indeed sound like the beginnings of a dream. Were you aware that you wished to escape his death after you created this reality?

[ it's a blunt question, but he asks it softly, as even as he's already been talking. it's also curious with no hint of judgement in his tone. ]
hydric: (g e n t l e r)

[personal profile] hydric 2023-08-09 05:28 am (UTC)(link)
[She thinks back on it, on what happened in Westview in the early days.]

Not at first. It felt like being in the middle of a dream. You don't really remember how you got there, but you're in the middle of everything already happening. We were married, newlyweds. It was our anniversary, but Vision invited his new boss and his wife over, and there was a mix up. [If it sounds like something straight out of 1950s sitcom, that's because it was.]

But then slowly I realized what was happening. It was something I created, and I didn't want it to end.
hypnagothic: (16162346)

[personal profile] hypnagothic 2023-08-09 05:31 am (UTC)(link)
[ the frown continues to deepen with the explanation, staring at Hob and knowing he's telling the truth, even if he knows it isn't. ]

No, it is not. I also arrived on a train, but it was perhaps an hour before now, not months since.
hypnagothic: (15939216)

[personal profile] hypnagothic 2023-08-09 05:32 am (UTC)(link)
But it did.

[ again, said softly, but with a tone of finality. ]
hydric: (s i t t i n g)

[personal profile] hydric 2023-08-09 05:37 am (UTC)(link)
I ended it, yes. [It wasn’t that simple, and it still feels like there’s a gaping whole in the middle of her chest.

She’s quiet for a moment though, knowing it’s what Vision would have wanted.]


But what is grief, if not love persevering?
hypnagothic: (15939236)

[personal profile] hypnagothic 2023-08-09 05:47 am (UTC)(link)
[ there's a subtle shift in him at that, his head turning more directly towards her while still looking at her, but his attention seems ... sharpened by that, studying her face intently for a moment. then the moment is broken by his glancing don at the surface of the table, as if the sparkly tabletop holds fascination. ]

That is a kinder interpretation than others I have heard spoken.
rebuilder: (pic#16579867)

[personal profile] rebuilder 2023-08-09 05:52 am (UTC)(link)
Me neither. The weird thing is... I don't even remember what set it off.

[ Despite being miserable, they appear to be functioning okay? Cal still feels shattered and raw, about a raindrop away from breaking down again but Merrin found him. And she's okay.

They just need to figure this out, and then they can find the others and leave this experience behind them. ]


I don't know. Maybe? It happened so quickly, and us being here is the only thing I can think of that's out of the ordinary.
Edited (grammar) 2023-08-09 05:54 (UTC)
pureyang: (You should get some rest)

[personal profile] pureyang 2023-08-09 06:02 am (UTC)(link)
Hm?

[Chongyun's eyes widen as his call is answered, and he turns in time to see the other boy calling out to him. Relief floods his body, and he makes his way over fairly quickly.]

Hello! Um, excuse me, but are you from this city? Do you know where it is we are?
rebuilder: (Default)

[personal profile] rebuilder 2023-08-09 06:59 am (UTC)(link)
[ Cal nods emphatically. He fixed up BD's processing chip once or twice, the functioning AI could sometimes take a hit and get shut down. The fact that the woman knows what he's talking about, unlike a few of the others he's approached is what he hopes to be a good sign.

He holds his hands about a foot or so apart. ]


Yeah, you've seen him? Maybe about this big, speaks in binary. Has probably scanned half of the city by now if he's around here... it's not like him to run off without me.

[ Well, it kinda is, but usually would return or stay within distance of Cal. This isn't like his friend at all and it has him worried. ]
Edited 2023-08-09 07:02 (UTC)
poofs: (✨ 05)

[personal profile] poofs 2023-08-09 07:02 am (UTC)(link)
[ the boyfriend he left behind for months...

he gets the worst pout when he sidesteps her question, but when he brings up magic, she lights right back up again. ]


That's right! [ pose!! ] You've been speaking with the Amazing Trucy Wright, Magician Extra-Ordinaire! ...Except for the traveling part. I guess if I perform here, that would technically mean I'm on tour, right?

[ how did we get here. he hasn't told her why he can't listen to music yet. but now trucy is looking at eustace like she somehow expects an answer out of him. ]
luciole: (Welcome to the heartbreaker club)

iii. network | un: flora

[personal profile] luciole 2023-08-09 07:39 am (UTC)(link)
Oh, that's a lovely idea.
I don't believe anyone's teamed up yet.
That or I've been left out which would be, frankly speaking, rather sad 😔
Are you a police officer or military?


[It seems safe to assume; the way the user, "k.alenko" writes and the tone behind it gives Lucinda the impression that they're a person within that field.]
nerine: (You don't make lemonade)

i, FINALLY I AM HERE

[personal profile] nerine 2023-08-09 07:49 am (UTC)(link)
Ah.

[Well, that's as good a question as any to get yanked by the shoulders for.

The young woman that the swordsman's question bounces off of, blinks as she considers it. Monts had been pacing around the station in circles, half-circles, and figure eights as if waiting for someone. There were a few people, new faces she doesn't recognize. Disappointed, she was about to turn away before the heavy hand gets her attention.

Her brow wrinkles as she examines both of his hands before looking back at him.
]

First off, no. I haven't seen any swords or any weapons outside of that.

Secondly... [Monts reaches up to delicately pry one of his hands off of her shoulder.]

I don't recommend skipping steps for this.
inlovewithmycar: (judgmental)

[personal profile] inlovewithmycar 2023-08-09 08:48 am (UTC)(link)
[Graverobbing? Honestly? He's not even going to dignify that with an answer beyond an exaggerated roll of his eyes. Not his wheelhouse, Gabriel. Not that he'd be believed if he stammered out some protest or another. It's a waste of breath, and he's still trying to wrap his head around the fact Gabriel is here.

He watches intently now as Gabriel tries and fails to exert his will on reality. It seems it just sputters and dies, the same way it does for Aziraphale, rather than backfiring spectacularly the way it does for him. Maybe it's an angel vs. demon thing; he wouldn't know. Too small of a sample size.]


Big strong angel like yourself should be able to get around a spot of demonic desecration.

[He wants to find this funny. Some cruel and bitter part of him probably does, but it's buried so far under the anger and the impulse to run that he can't enjoy even a little taste of schadenfreude at Gabriel's expense.

His mouth is set in a thin line, his shades not able to hide the tight furrow in his brow.]


Give it another go. [His voice is a low, guttural growl of a thing as he urges Gabriel on.] If the Almighty sent you here, She shouldn't have any problems giving you a lift home.

inlovewithmycar: (finger guns)

i!

[personal profile] inlovewithmycar 2023-08-09 09:19 am (UTC)(link)
Ehhh, not quite.

[The answer comes from behind Kaidan from a red-haired stranger in sunglasses, black overalls, gardening gloves, and a pair of bright red wellingtons. He's carrying terracotta pots and a pair of pruning sheers looking for all the world like he's off to do a spot of diabolic gardening.

Which, he is.

Or was, rather.]


Is the train spitting out a fresh batch...? It's barely been a month.
beautifulboy: (03)

[personal profile] beautifulboy 2023-08-09 10:19 am (UTC)(link)
[ Daniel watches as his new companion picks his snack - no biggie is right - and tries to deny the immediate pique of his interest at the mention of his cursed libations. His head actually turns, as if to find a 'Free Booze and Cigarettes' store with a sign out front saying 'take what you need, guilt free, literally no-one will ask questions, in fact we are encouraging you, Daniel Molloy, to take some, all of this is actually for you!'

He does not find that, surprisingly.

He does, however, start to wander a little, peeking into the nearest storefront a few steps away to study what they have so plentifully in stock. He doesn't reach out to take anything, though. Stealing feels weird when it's so easy, that's all. ]


A month, huh... [ He calls as he goes. ] And in all that time you've not seen a single native? No-one who like.. knows what's going on? No hints, no sign, nothing?
numerouno: (CIV)

iScream

[personal profile] numerouno 2023-08-09 11:43 am (UTC)(link)
[Looks like this ice-cream parlor is the hottest spot in town today.

News travels fast. He guesses anything that happens in this nowhere city where not a lot goes on is enough to get people talkin'. Scaramouche stands back and watches the small gathering, a little bemused that anyone would see a shop appear out of thin air and instantly want to sample its wares. What is he missing here?

Eating isn't really his bag; that might be it. But if it was, and he had been thinking about trying something out, the sight he's presented with next would have put him right off. His metal face creases in disgust when he's asked about the flavor.]


You expect me to try out your leftovers?

[He's being flippant.]
killer_bunny: (Default)

[personal profile] killer_bunny 2023-08-09 12:03 pm (UTC)(link)
Mm... I'll stick with two. This is still really weird for Laffey....

[You know, because food just happened to appear out of nowhere. And just so happened to be food they wanted. She's noticed something similar at the shops as well.

Everything they could want and need is just there. Ripe for the taking. Just like how the bunny girl (who isn't really a bunny girl, don't worry), is moving to grab the plates.]


...And still no service.

[It really does remind her of a simulation. Or of some sort of distorted space. Either way, it seemed as though something here is active, and is somehow able to instantly provide for its new residence.]

...creepy.

beautifulboy: (Default)

[personal profile] beautifulboy 2023-08-09 12:13 pm (UTC)(link)
[ Daniel didn't realise how much a placating tone could help before he heard it come from this stranger, and is honestly shocked by how fast his temperament shifts from sullen to something slightly less hopeless. Slightly. We're not working miracles, here. ]

Yeah, all of it's just.. [ A vague motion with his hand, swirling thoughts in the air. ] Frustrating. I don't mind a puzzle, but for it to be satisfying you need to actually have the pieces to put in place, you know? This feels like a riddle in a language I don't speak.

[ He sighs, long and slow. This entire thing reminds him of Armand; who knew all the answers but didn't tell him shit, expected him to be pliant and loyal and stupid so Armand could watch what he did, fascinated by Daniel's anger as much as his curiosity, not giving him what he wanted because then what reason would Daniel have to stay with him? He can feel that weird, hot tightness in his chest again at the memory of their fight, so he brushes it aside. ]

I'm glad I'm not dead, at least. I guess. [ A weird thing to say as a guy who begs his vampire lover every other day to kill him, but whatever. ] It would suck if hell was just another subway and another strip mall in suburbia.

[ He looks at the stranger again, studying him. He knows what California is, so he's at least human. That's reassuring. ]

Good meeting you. I'm Daniel.
beautifulboy: (05)

[personal profile] beautifulboy 2023-08-09 12:39 pm (UTC)(link)
[ For someone who doesn't normally have much of a temper - unless bitching and sulking, and running from your problems like a child counts - it is very strange for Daniel to hear such a warning directed at him. Even in school as a kid Daniel was never interested in the tussles other kids found themselves in. That isn't to say he didn't get involved in them, sometimes these things are utterly unavoidable, but he never savoured the challenge. Purely a product of his apparent nature to have very little self preservation.

Which is why, instead of letting this big scary guy just turn and walk away, Daniel responds. ]


Ah, yeah. Sorry. [ He doesn't really know what for, he didn't actually do anything but run his mouth and he's certainly done worse with less comeuppance. But still. He smacks his lips a bit, the weird too-sweet flavour in his mouth turning oddly artificial tasting now he's aware of it. ] I really don't know what got into me. I'm.. not normally like that. So yeah. Sorry about it.
localweirdo: (pic#16268900)

[personal profile] localweirdo 2023-08-09 12:41 pm (UTC)(link)
I'm sure we can! Now let's see what there is to this place!

[She said before marching toward a random direction. Looking around, she was hoping to see that her friend would follow along.]

Although, have you sensed anything off about here?
localweirdo: (pic#15679323)

[personal profile] localweirdo 2023-08-09 12:45 pm (UTC)(link)
[As she looked at the food before her, she had to wonder if there was anything a little strange about them. While it couldn't possibly be anything bad, it made her wonder who could have done this so quickly. Placing her hand on her chin, this as indeed mysterious.

And yet, Laffey seemed so casual about this whole affair.]


I wonder if spirits are involved. If they could craft food so quickly and yet, we couldn't see them? It has to be ghosts, right?

[And yet why couldn't she see them? How strange when she could in her own world.]
beautifulboy: (54)

[personal profile] beautifulboy 2023-08-09 12:49 pm (UTC)(link)
[ The kind of world Kisame is describing sounds... dated, if Daniel is honest. He can't remember a world without the dependent reliance on trains and cars, even bicycles - for years before he was even born it's been that way - but the mention of horseback has him raising his eyebrows. He does have a good point about the linear quality of the tracks, though, the need to walk between stations, the fact that railroads take so long to build.... Nothing more annoying than needing to get somewhere between stops and having to hail a cab. Expensive, too.

He laughs a bit, conceding to Kisame's reasoning. ]


I'd get pretty tired walking everywhere, I think, but you've got a point.

[ He looks at the map at the next comment, trying to see where this stop is in relation to the others near to it, but there's so little information actually in the words on the map that he struggles to parse even a little bit of it. This place is confusing in the strangest way. ]

Yeah.. and something about this place makes me feel like I.. should be here? Like it's right that I got here, I belong here. [ He scrunches up his nose, because that's a weird enough experience as it is for him. ] I just don't know where the fuck here is, or if there's anyone I know here. And its wigging me out. Did you feel anything strange when you got here, or before then?